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A young man discovers through a series of hallucinations that he will grow up to become a violent psychopath. How will he respond to these revelations? Can he change his fate? Can you even... change fate...

Don't Knock Twice is a first-person horror game based on a psychologically terrifying urban legend. To save her estranged daughter, a guilt-ridden mother must uncover the frightening truth behind the urban tale of a vengeful, demonic witch. One knock to wake her from her bed, twice to raise her from the dead. Explore a grand manor house and interact with almost every object you see. To find and save your daughter, you will explore all depths of the manor, searching for hidden clues and using items to fight or escape the terror that surrounds you. The game is based on the film, Don't Knock Twice, starring Katee Sackhoff (Battlestar Galactica) and directed by Caradog James (The Machine).

Taking place in a single mansion in Candlewood, northeast USA, in the early 20th Century, House of Caravan is a sinister adventure filled with dark secrets and vexing puzzles.

Infliction is a story driven first person physiological horror experience. Set in a regular suburban home, the story is told over alternating time periods spanning 13 years. Through environmental storytelling, Infliction tackles taboo subject matter. While you're discovering what has happened over the last 13 years, you're being stalked by an evil entity. Can you learn enough to vanquish the evil that lies within this family home or will you become a victim?

Take the Watson-Scott personality test and discover your deepest and darkest fears. 30 multiple-choice questions will tell you if you're more afraid of clowns, snakes, or something more sinister...

You awake in a sanctuary of steel and concrete, built to honor the Nordic Gods and to house an artifact, buried in the earth aeons ago. Unveil the secrets of the inhabitants, the artifact, and the nine realms of Yggdrasil in Apsulov: End of Gods.

After another working day, you return home. Anticipating a warm bed, you go to your apartment. However, you gradually grow anxious. "What is this anxiety about?" - you ask yourself. Perhaps the reason is in the dark deserted street you will have to walk along. Or in the equally dark and restrictive entrance. Or... Although, I think you will have to find out for yourself in this short PS1 style horror game.
It has been 178 days since we have been forced to confine ourselves to our homes. I am beginning to lose track of time, seemingly trapped in an endless loop of passing days. The state has yet to release an explanation of the situation, its only public statement the mandate to remain in our homes. Fortunately, all houses are equipped with a pneumatic transport system that allows the sending and receiving of food and other necessities. The problem, as usual, is money. Only those who work remotely are still able to receive a salary. I'm not one of them. The only way that I can make a living is by selling drugs.

It was 15 years ago that all the people disappeared from a street within a year. Meanwhile, the houses are dilapidated and should be demolished. Only a few pieces of furniture are left. A mover will remove them.

This game is based on real events. Reality however, is a fickle thing. Play through one of many lost dreams where you must escape reality. You know nothing, and have to find out... What lies underneath it all?