PixelJunk SideScroller
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PixelJunk Shooter
CAN YOU SAVE THE SCIENTISTS ON APOXUS PRIME? PixelJunk Shooter Ultimate is a twin-stick shooter with equal elements of action and puzzle solving. Saving scientists and uncovering the mysteries of an ill-fated research trip requires you to study and manipulate your environment! Blast through rock, grapple huge blocks of ice, detonate explosive gas or unleash torrents of water, lava, magnetic oil and even corrosive stomach acid onto unsuspecting enemies! All powered by an advanced dynamic fluid simulation. Enjoy PixelJunk Shooter and Shooter 2 in a seamless campaign stretching across 150 levels Carry across your progress from PixelJunk Shooter and jump straight in where you left off. Brand new UI, enhanced environmental lighting, reimagined VFX and vivid fluids. Fly the campaign solo or alongside a friend in local co-op Take on the world in the chaotic Online Battle mode. Prove you've got what it takes and rise to the top of the Global Rankings Play in both the “Classic” Shooter art style and the brand new “Ultimate” style. Capture your most epic moments with the new Photo Mode.
PixelJunk SideScroller is a side-scrolling shoot 'em up game developed by Q-Games for the PlayStation 3 as part of the PixelJunk series. It was released on the PlayStation Store on 25 October 2011 in North America and 26 October 2011 in Europe. Visually, it is designed to resemble old vector-based games and is based on the "Road to Dawn" bonus stage in PixelJunk Shooter 2.
Part of franchise:
PixelJunk
(last 3 games)
SOS! Tantal is under attack by fiendish aliens bent on harvesting the population's life force! Shake off that hypersleep and slash, smash, raid and rescue your way through hundreds of unique missions, all while unraveling the mystery of the enigmatic Keepers. Use State Share to share stages with the turrets, mines and other imprints you've left behind, or jump into another mercenary's stage and use their imprints to your strategic advantage.
From the mind of Baiyon, creative director and hypnotic soundscape composer, for both the award winning Pixeljunk Eden and Eden Obscura, comes Eden 2, an exploration of life, color and collaboration as Grimps reinvigorate and revitalize the world in a swath of luminescence, painting upon a lush canvas as they play. Return to the spectacular, ever changing gardens of psychedelic sights and sounds as you cultivate new plants and biomes, collect pollen and help seeds sprout new exotic leaves and bloom flowers, all against a dynamic and vibrant backdrop of mellow, multi-hued visuals. Swing and spin from silk threads, in both single and cooperative play as you and a partner pirouette around one another in brush-strokes of light and color in the world on your journey to collect the all important “Spectra,” the source of all life in the world. Features: New Grimps with added perks can be unlocked over time, providing new ways to play and experience these strange new worlds. Use a variety of different “spices” to improve pollen gathering, spend more time cultivating the gardens, as well as alter the world in mind bending ways! Relax to the synergetic beats and rhythms created especially for these kaleidoscopic, wonderful worlds. With a multitude of gardens to choose from and many different variants to each, Eden 2 provides countless hours of continuous play. An expansive and eclectic mix of ambient and sensory candy for your ears.
Scrappers is a game in which up to 4 players work together to collect garbage. In the not too distant future, the robot team Scrappers collects trash in a city full of trash. Collaborate with your friends to pick up trash, throw it, stack it and load it on the truck! Garbage collection work is full of danger! Rival robots attack Scrappers aiming at garbage. It's up to you how to get through garbage collection and elimination of rivals! Maximize your garbage collection efficiency and receive higher rewards depending on your teamwork. Use your rewards to unlock new characters and customized parts! This title was delisted form Apple Arcade n 2023 with the multiplatform release of PixelJunk Scrappers Deluxe
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In PixelJunk Shooter, you must pilot your spacecraft through a range of cavernous environments in a bid to save the scientists trapped underground. Making your way through the game will rely on your keen sense of observation and the ability to manipulate your surroundings. Add in a swarm of dangerous enemies, hazardous substances and stranded survivors in need of your help and your mission objectives are pretty clear! Action, adventure and entertainment await you. Be the hero and rescue the stranded scientists while enjoying a world of fun retro visuals and a dynamic soundtrack that reacts to the level of danger that you find yourself in!Key Features Battle across 15 stages with your spacecraft to save the scientists Navigate cavernous puzzles by manipulating water, magma and even a strange magnetic black liquid Recruit a friend and play local coop
The objective of Galaga is to score as many points as possible by destroying insect-like enemies. The player controls a starfighter that can move left and right along the bottom of the playfield. Enemies swarm in groups in a formation near the top of the screen, and then begin flying down toward the player, firing bombs at the fighter. The game ends when the player's last fighter is lost, either by colliding with an enemy or one of its bullets, or by being captured. Galaga introduces a number of new features over its predecessor, Galaxian. Among these is the ability to fire more than one bullet at a time, a count of the player's "hit/miss ratio" at the end of the game, and a bonus "Challenging Stage" that occurs every few levels, in which a series of enemies fly onto and out of the screen in set patterns without firing at the player's ship or trying to crash into it. These stages award a large point bonus if the player manages to destroy every enemy. Another gameplay feature new to Galaga is the ability for enemies to capture the player's fighter. While the player is in control of just one fighter, a "boss Galaga" (which takes two shots to kill) periodically attempts to capture the fighter using a tractor beam. If successful, the fighter joins the enemy formation. If the player has more lives remaining, play resumes with a new fighter. The captured fighter flies down with the enemy that captured it, firing upon the player just like normal enemies, and can be shot and destroyed. The player can free the fighter by destroying the boss Galaga while in flight, causing the captured fighter to link up with the player's current fighter, doubling his or her firepower but also making a target twice as large. Galaga has an exploitable bug that can cause the attackers to stop firing bullets at the player, due to a coding error. In addition, similar to the famous "Split-Screen bug" in Pac-Man, a bug exists in Galaga in which the game "rolls over" from Level 255 to Level 0. Depending on the difficulty setting of the machine, this can cause the game to stall, requiring that the machine be reset or power-cycled in order to start a new game.
Blast through an addictive shooter where one wrong move could be your last. Create incredible black holes using the touchscreen, blast asteroids to pieces using the dual analog sticks and deploy devastating shock waves with motion sensitive gameplay. Enjoy classic gameplay modes from Super Stardust HD and Super Stardust Portable, as well as new modes exclusive to PS Vita. Shoot your way to the top of the intergalactic leaderboards via PlayStation Network.
High-speed action-packed game play returns with the addition of exciting head-to-head battle modes, a challenging new time attack mode, and expanded game play progression that goes beyond Fever Time to SUPER FEVER TIME! Space Invaders Extreme 2 - faster and more exhilarating than ever before!
From the folks behind the BIT.TRIP series comes the frantic insanity that is Woah Dave! Help our hero, Dave Lonuts, survive an insane alien invasion and line his pockets with shiny pennies. Hurl alien eggs, skull bombs, and explosive WOAH blocks to stay alive and sky rocket yourself to high score fame and fortune. The Steam and PS4 versions of Woah Dave! also feature a local two-player competitive mode, where two Daves can go head-to-head in a battle to collect the most coins. We aren’t exaggerating when we say it could very well result in ruined friendships and unsalvageable marriages. Competitive games are good like that. If that isn’t enough Dave for you, there’s also Bonkers Mode with more aliens, more lava, and more chances to get killed. Those who brave the storm will be rewarded with a splendor of precious coinage those who fail will be revoked of their License to Dave. Good luck, and may the best Dave win.
The celestial planet Conceyta orbits with its moon in a dust- and gas-covered solar system. Within lurks an evil unknown to man that bears a danger so much greater than any threat yet witnessed. A dark, mysterious power has manifested itself in the depths of the gas giant, absorbing life and technology, and assimilating all in its wake. Spacecraft, pilots, androids, and computers: Nothing is safe. No one can escape the virus that infects all life forms, turning once brave heroes and peaceful colonists alike into ravaging, chaotic forces, fighting each other and infecting more in the process. Soulless technology and hate-driven humanoids are all that's left of Earth's once-proud fleet. The galaxy as we know it is threatening to fall apart. War, death, and bedlam have taken hold of civilisation. Humankind is at the brink of extinction. Those who aren't yet infected--the resistance, a band of mercenaries, soldiers and civilians--are Earth's final hope, and they have one goal in common: To stop the deadly infection and destroy the core of all evil, hidden in the depths of Conceyta. Scouts have undertaken a merciless mission to bring detailed plans and data on the location of the power and its defence line in a last attempt to save humankind. So it has come to be that the last remaining pilot, a mercenary and bounty hunter, is the only chance of survival, ironically driven by the desire for wealth and fame. Left with little choice, the resistance has developed a star fighter capable of intercepting the evil force, equipped with a deadly weapon system and of utmost agility. With no time to lose, the 10th and final prototype of the ship is handed to the pilot. Its name: "Sldner-X". Should the pilot succeed, his name shall live on in the memories of man forever to come. And so the battle begins.
R-Type Final 3 Evolved serves simultaneously as a sequel to R-Type Final 2, offering a whole new 7-stage campaign made in the engine of Final 2, whilst also serving as a compilation of most of content released for R-Type Final 2. Additional features such as R-Park, an online area where one can interact with other players.
Bit.Trip Core visits a darker place in CommanderVideo's saga, taking the player into unfamiliar territory as they use NES-style controls to blast their way through the barrage of Beats in this rhythm-music adventure.
Atomic Robo-Kid is a horizontally scrolling shooter released in arcades by UPL. The player controls the titular character through six stages of increasing difficulty, facing an alien "governor" boss (which are so large as to be considered levels in and of themselves, as some of the bosses take up several screens) at the end of each level, followed by a "duel" level against other Robo-Kid sized robots. Many levels branch into others, giving the player the choice over which zone to enter next, increasing replayability.
The player's character is a human who rides a large, green, flying Chinese-style dragon. The dragon is invincible, capable of blocking most enemy projectiles and damaging enemies on contact; the human, however, is not, but is armed with a forward-firing crossbow. The dragon's body is flexible and responds to the player's movement, enabling the player to use the dragon as a mobile shield or as a whip-like weapon. You can also circle the tail around a group of enemies to kill them. The tail of the yellow or blue dragon can be coiled around the player to offer almost complete invulnerability for a limited time. The dragon can also spit fireballs. By holding the fire button down, the dragon will build up fire in its mouth; the longer the button is held down, the more powerful the fireball will be. There are four levels of fireball power; at its strongest, the fireball resembles a dragon's head. The game also contains some platforming elements - the human is able to dismount on horizontal platforms. Power-ups can be acquired by shooting small green dragons that appear intermittently throughout the levels, or they can be collected from the ground on foot. There are four different power-ups, each of which provides a different weapon to the dragon. Collecting multiple power-ups of the same colour makes that weapon more powerful. The dragon changes colour depending upon which power-up has been collected. Red enables the dragon to breathe a flame. The flame gets longer if more power-ups are collected. Yellow enables the dragon's body to fire crescents in all directions. White enables the dragon to produce up to four miniature dragons, which home in on enemies. Blue enables the dragon to fire downward bolts of electricity from its underside.