Pokémon Pinball: Ruby & Sapphire
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Part of collection:
Pokémon Pinball
Pokemon Pinball has all the features you'd demand of a pinball game, including bonus tables, lots of bumpers and ways to score massive points. As with your standard videogame pinball game, the left button on the D-pad and the A-button control the flippers with the R/L triggers used to shake the table. The catch here is that everything is themed in Pokemon. Instead of a ball, you make use of a Pokeball. Instead of standard bumpers, you're hitting the Pokeball against other Pokemon, and the ultimate goal is of course to "catch 'em all". The game features 200 Pokemon, two main tables, and link cable support.
There are two tables in the game, red and blue. Each table has its own details and gameplay elements. Each table has different "locations" that you play, which determine which Pokémon are available for capture. A subset of available locations are displayed slot-machine style in the beginning of a game, and pressing A will select your starting location and launch the first ball into play. After that, each table has its own mechanism for advancing to the next location, including the locations not available at the start of the game. "Catch Mode," when activated, starts a 2 minute window of opportunity where you can attempt to capture a Pokémon. Once you activate "catch mode," you must hit the pop bumpers 6 times. Each hit unlocks 1/6 of an image of the Pokémon currently up for capture. Once the image is complete, the Pokémon appears on the table, where it must be hit 4 times with the ball to capture it. "Evolution Mode," when activated, starts a 2 minute window of opportunity where you select a captured Pokémon (from the current game in progress only) and attempt to evolve it into another form. This is the only way to add the evolved form to your Pokédex. Once you select a Pokémon, you must hit targets on the playfield. There are up to 6 targets, but only 3 of them have items in them you need to evolve a Pokémon. The others create a time-wasting sequence before you can hit targets again. If you hit a target with an item, the item appears on the playfield and must be collected with the ball. Once you've collected 3 items, the hole in the center of the board opens up. Sinking the ball in the hole successfully evolves the Pokémon.
Part of franchise:
Pokémon
(last 3 games)
A new adventure awaits within Lumiose City, where an urban redevelopment plan is underway to shape the city into a place that belongs to both people and Pokémon. Please look forward to seeing it for yourself.
Pokémon Trading Card Game Pocket lets you easily collect Pokémon cards. Creatures Inc. has created exciting new visual effects for cards that are only possible digitally.
In this adventure, you'll be transferred from Naranja Academy to its sister school, Blueberry Academy. Unlike Naranja Academy, with its long and rich history, this school was only recently established and has a focus on teaching Pokémon battles. What's unique about Blueberry Academy is that a large part of it is actually in the sea! Attend lessons, mingle with the local students and experience a new school life that's anything but ordinary. - You need to have completed the ending of Pokémon Scarlet and Part 1: The Teal Mask to access the main story of Part 2: The Indigo Disk.
Could be interesting
There are two tables in the game, red and blue. Each table has its own details and gameplay elements. Each table has different "locations" that you play, which determine which Pokémon are available for capture. A subset of available locations are displayed slot-machine style in the beginning of a game, and pressing A will select your starting location and launch the first ball into play. After that, each table has its own mechanism for advancing to the next location, including the locations not available at the start of the game. "Catch Mode," when activated, starts a 2 minute window of opportunity where you can attempt to capture a Pokémon. Once you activate "catch mode," you must hit the pop bumpers 6 times. Each hit unlocks 1/6 of an image of the Pokémon currently up for capture. Once the image is complete, the Pokémon appears on the table, where it must be hit 4 times with the ball to capture it. "Evolution Mode," when activated, starts a 2 minute window of opportunity where you select a captured Pokémon (from the current game in progress only) and attempt to evolve it into another form. This is the only way to add the evolved form to your Pokédex. Once you select a Pokémon, you must hit targets on the playfield. There are up to 6 targets, but only 3 of them have items in them you need to evolve a Pokémon. The others create a time-wasting sequence before you can hit targets again. If you hit a target with an item, the item appears on the playfield and must be collected with the ball. Once you've collected 3 items, the hole in the center of the board opens up. Sinking the ball in the hole successfully evolves the Pokémon.
Jumping has always helped Mario perform heroic feats, but in Mario Pinball Land, the plumber must learn how to roll to rescue the princess. When Bowser kidnaps Peach and escapes to another dimension, a scientist transforms Mario into a ball to chase after the fiend. Now you must use your flippers to shoot a much rounder Mario into doors that lead to new areas. In his new form, Mario is also useful for knocking down enemies, picking up special bonuses, and finding power-ups.
Fight against the aliens with your pinball skills! Imagine a living pinball machine...with aliens and outlandish worlds to throw at you. And turbo-charged, speed-of-light pinball action. You control the flippers and ball speed to defeat the Slime, the Tentacloid and Scorpion. Go for the eyes! This is full-tilt, out-of-this-world action! Surrealistic graphics plus true-to-life, earsplitting arcade pinball sound. Achieve the maximum possible score of 10 less than 1 billion and the game ends with the destruction of the table and a congratulatory message. The game is the first installment in the Crush Pinball series. It was followed by three sequels, Devil's Crush, Jaki Crush, and Alien Crush Returns.
Choose your world and take aim! Kirby will be launched into the fast-paced danger of uncharted worlds, but you can help him face his foes head on. It's a pinball race to check out each new world's surprise enemies and pitfalls. Flip Kirby in battles against lethal eyeballs, a shooting tree and mace-swinging maniacs. Take aim and leap to new worlds!
Released in 1994, Wild Guns is a shooting gallery video game for the Super Nintendo Entertainment System, developed by Natsume. Its setting is a unique blend of the Wild West, steampunk, and science fiction. The narrative revolves around Annie and Clint, a bounty hunter duo on a quest for vengeance after Annie's family is killed. Players can choose to control either Annie or Clint, navigating through the foreground, avoiding enemy fire, and taking down hostile robots in the background. This gameplay combines elements from third-person shooters and light gun games.
This cartridge contains eight exciting variations of the pinball game for either one or two to play. As in the case of the biggest versions in the amusement centres, the idea is to use the flippers to keep the ball in play for as long as possible and score a maximum in the way of points.
Take control of Pikachu in Poképark, a Pokémon amusement park. Make friends with other Pokémon and enjoy the rides with them.
Yoku’s Island Express is an open world/metroidvania-style pinball adventure, Seamlessly blending platform navigation with pinball mechanics across a large open world. Yoku the dung beetle sets foot on the beach of Mokumana Island, ready to take on the duties as the new postman. But the ancient island God is trapped in a restless sleep and the islanders are plagued by quakes and storms brought forth by its nightmares. Yoku's Island Express is a unique and quirky adventure with handcrafted visuals, where you'll soar through the air, vacuum explosive snails, fight a Screetch, feed starving lemurs, discover the mystery of the Fruit Altar, wake an old god, and hopefully help tiny Yoku rebuild the island post-office.
The third installment in the action-packed Pokemon Ranger series lets players take on the role of a Pokemon Ranger tasked with protecting Pokemon, people and nature. With Ranger Signs to call powerful Pokemon, including Legendary Pokemon, and the addition of multiplayer missions, players investigate the nefarious actions of the Pokemon Pinchers, who have been disrupting the peace by chasing and catching Pokemon.
An evil Hydra Dragon has been awakened from a long sleep and has unleashed the world's most fearded mythical creatures on the land. It is up to you to stop them and eventually put an end to the evil Hydra's madness! You can choose one of the three characters, Pocky, Rocky the Raccoon or Becky to embark on this fantastic and dangerous adventure. Collect magical items and a variety of power-ups to help battle the mythical bosses as you journey to the final showdown with the Hydra!