Police Quest: In Pursuit of the Death Angel

01.12.1987
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Police Quest: In Pursuit of The Death Angel is an adventure game in which gameplay is centered on interacting with the environment to resolve a series of scenarios. These largely revolve around typical police work, such as securing crime scenes and recovering stolen vehicles, while following proper duty procedures. The original release of the game required the player to type in the desired actions, such as opening doors, pressing buttons, or firing one's gun, while the remake allows the player to use the mouse to select actions from a menu and objects in the environment.

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Part of collection:
Police Quest (last 3 games)

15.09.2006

Walk the thin, blue line in four of the most realistic crime games ever created, packed with complex storylines and real-life mysteries that only a handful of real police officers ever face - or solve.

31.12.1993

The fourth entry in Sierra On-Line's gritty crime drama adventure game series ... "Crawl Inside the Mind of a Serial Killer"

31.12.1992

This enhanced remake of Police Quest has been completely re-drawn using 256-color VGA graphics. Instead of the text-based interface of the original version, the remake features icons corresponding to the commands Walk, Look, Touch, and Talk for interaction with the game world. The two versions also have some gameplay-related differences. The driving sequences from the original game have been simplified: the player is no longer required to physically navigate the car and input is limited to making the right turns while the car is driven automatically, and occasionally braking at stop signs. The mandatory poker mini-game during the final segment of the game has been made optional. A few puzzles have different solutions, though not all of those are simplified, and in some instances the puzzles have become more complex in the remake. Story-wise, the game remains the same for the most part, but it also includes re-written and additional dialogue not seen in the earlier version.

Part of franchise:
Police Quest (last 3 games)

10.02.2011

This digitally distributed game collection includes: - Daryl F. Gates' Police Quest: SWAT - Police Quest: SWAT 2

01.03.2008

SWAT Elite Troops is the second game of the Police Quest series to be released for mobiles.

16.10.2007

In SWAT: Target Liberty, you will lead a team of highly trained officers on missions to safely rescue hostages while subduing and eliminating enemies utilizing authentic SWAT combat tactics, close-quarters combat, and less than lethal weapons; all the while uncovering a plot that threatens to drive the U.S. to the brink of a world wide nuclear conflict. Tactical/squad-based gameplay, randomized AI placement, team development and multiplayer maps create an authentic and realistic SWAT experience.

Could be interesting

01.10.1991

The third game in Sierra's Police Quest series. Based again in Lytton, Sonny Bonds has been promoted, and is forced to deal with both the questionable ethics of a colleague and the attempted murder of his wife, as the sleepy California city is under attack by a deranged serial killer.

01.11.1988

The second game released in the Police Quest franchise. It follows the adventures of Sonny Bonds after his recent promotion to the Homicide squad in the fictional town of Lytton, California in 1988.

07.02.2025

Slender Threads is a point-and-click thriller adventure where unseen forces bind the fate of an unremarkable traveling salesman to the peculiar town he one day arrives in.

01.02.1989

The Colonel's Bequest is a character-driven graphic adventure game by Sierra On-Line. It was developed for Atari ST, Amiga, and MS-DOS in 1989. It was the first of the short-lived Laura Bow Mysteries series created by Roberta Williams. The thrill and suspense of The Colonel's Bequest is unprecedented in animated adventure games. Never before has a plot been so complex, or characters so well developed. From the die-hard mystery fan, to the veteran 3-D adventurer, this game is not to be missed.

01.09.2011

Some Peace Of Mind is an indie short adventure game that was created by Stefanos Kostaras. It takes place in a small room, where our player is waken up by a strange man in the middle of the night. This man leaves clues here and there in the room, to lead the player to his, so called, "redemption". This short game, was created with Adventure Maker 4.6.1, and it's based on the Myst navigation system. It's absolutely free to download and to share with anyone you'd like to. The estimated game play is between 1 and 2 hours (more if you take your time and search for the easter eggs)!

12.10.2023

It begins with a kidnapped captain and a stolen ship. Where it leads next? That’s up to you… In this story-driven adventure game you will explore strange and wonderful communities, uncover a deep conspiracy, and chart a journey through twists and turns, difficulties and delights.

06.01.2020

During the first night of the 1992 Los Angeles riots, two police officers resolve on investigating the disappearance of the children of one of their acquaintances. Throughout their search they will face street gangs, their own colleagues and even the supernatural. -Over 30 playable rooms in full Sierra AGI style. -Over 40 interactive characters. -Character close-ups on the characters who advance the investigation. -Only inventory based puzzles. -Language: Spanish only (I hope I can update with an English translation someday)

31.12.1995

Something terrible has happened at Awkward Manor! For all those who love a good murder mystery, here is a new twist. Now you can explore an elegant English mansion, just as if you were there in person. Forget virtual reality- Virtual Travel makes it real! There are ten different game levels to satisfy every age and ability. As a gumshoe detective at Level 1, you'll get lots of help, but as a skilled detective at Level 10, it could take you an hour or more to solve each mystery! Awkward Manor has fourteen beautifully photographed rooms and thousands of places where suspects may have left clues... there's a clue now, under that chair! It looks as if Major Gallop was in the library! When was he there? Ring for the butler, he may be able to help you... Oh well, not this time! Let's go upstairs to the Royal Bedroom... Mrs. Thatcham's there! She may know more about the Major's movements! Let's ask her where she was at 7.45... Yes! As she walks away, she says she was with Major Gallop in the Ballroom! Maybe he was in here as well! Make a thorough search and... What's this above the wardrobe? Ah ha!, the murder weapon! Now we're on the murderer's trail! Who else was here?... Gallop! Again! It looks very bad indeed for the Major! The room, the weapon, the time, and finally- the Accusation! Gotcha! Now Sergeant Plod arrives to take him away! Shall we go on to a more difficult challenge? Yes! And next time you play, the mystery will be completely different. With over 4,000 different solutions, why not invite your friends over? Up to six players can take part- or you can solve the mystery yourself! The extensive on-line help and tutorial system is always just one click away. Much better than a manual, it actually shows you how the game works, and gives hints to help you solve each mystery. Virtual Travel incorporating over 5,000 color photographs. 14 Rooms: 7 Upstairs, 7 Downstairs. Over 2,000 sounds. Thousands of clue locations.