Project: Gorgon

28.01.2026
Critic 75/100
Users 78/100
Project: Gorgon is an indie 3D Fantasy MMORPG that focuses on player exploration and discovery.

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DLCs

08.06.2024

Need "alts" for crafting, storage, or exploring other gameplay modes? This will add three more character-slots to your Project: Gorgon account.

Could be interesting

18.11.2025

Aion 2 is the only MMORPG built around a world where the sky is the battlefield. Choose your faction, ascend as a Daeva, and fight a faction war across a world 36 times larger than the original.

16.10.2025

Welcome to a vast, social sandbox MMO inspired by the legends of the medieval era. Here, myths are real, ghosts exist, and magic is unquestioned. Join thousands of players as you explore the land, build your home, forge your reputation, and craft your own stories. What world will you make?

22.07.2009

Shakes and Fidget is a fun fantasy RPG satire and an award-winning role-playing game at the same time! Sounds crazy? Over 50 million players make it one of the most popular online games in the world! Customize your own comic book hero and conquer the top slot of the Hall of Fame!

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01.10.2026

Monsters and Memories is an independently created, niche Fantasy MMORPG that harkens back to the classic MMO era of the late '90s and early '00s.

16.03.2026

The Seven Deadly Sins: Origin is an open-world action RPG set in the universe of The Seven Deadly Sins. Step into the role of Prince Tristan of Liones and explore an open-world Britannia, as you embark on a journey to restore order to a world thrown into chaos by the collision of time and space.

01.01.1970

Scars of Honor is a massively multiplayer online role-playing game under development by Beast Burst Entertainment. After choosing one of the 8 races (Human, High Elf, Dwarf, Bearan, Orc, Undead, Infernal Demon, Gronthar) and a class corresponding to the chosen race (Warrior, Paladin, Mage, Priest, Ranger, Druid Witch, Pirate, Assassin, Necromancer), the players will be taken to the world of Aragon where two factions “The Sacred order” and “The Domination” are in a constant battle between each other. The players would be able to do whatever and go wherever they please because of the open-world model. The main goal of the players will be making their way to level 50 doing quest-like content, Dungeons, and Raids along the way. Scars of Honor will be heavily social and almost everything will require a party of more than one person to complete. The Dungeon mechanics will be scaling with the player's level, changing every 10 levels, so this way the players will have to return to previous zones and there won’t be any useless content. Some of the features the game will have are an Active Weather system, Character housing, and personal address, Bounty hunts, Massive-scale wars, Guild wars and questing, and many more. The community of the game is also heavily involved in the making as the slogan of the game says “FROM the Community, FOR the Community!” A true example of an MMORPG project that brings the player’s ideas and dreams to life.

22.02.2013

Relive the challenging levelling system and risk-it-all PvP of the biggest retro styled MMO. Play with millions of other players in this piece of online gaming heritage where the community controls the development so the game is truly what you want it to be!

10.10.2015

Adventure, anywhere! Explore endless magical worlds and battle fearsome creatures alongside millions of friends. Ride your own horse, bear or moa and discover the many game world wonders. Unleash your imagination by crafting beautiful buildings.

30.09.2010

Starting development in 2005 under the codename "Rapture", FINAL FANTASY XIV ONLINE was announced in 2009 for Windows and the PlayStation 3. It ran on Square Enix's Crystal Tools middleware engine, which was adjusted to suit the game's specifications. During development, the team carried over multiple aesthetic elements from FFXI while creating something that stood on its own. Due to several factors, the development was beset by problems that would later have drastic effects on the game. Attempts to bring the game to Xbox 360 consoles fell through due to disagreements with Microsoft about the use of Xbox Live. After its alpha test and a delayed beta test, the game went live on September 30, 2010, remaining active until its servers were closed on November 11, 2012. At launch, the game received a mixed to negative reaction: while the graphics and music met with general praise, other aspects were unanimously panned, including the gameplay, interface, and the general impression of the game being unfinished at launch. Critic and fan backlash caused Square Enix to pull subscription fees, indefinitely postpone the PlayStation 3 version, and eventually develop an entirely new version of the game called FINAL FANTASY XIV ONLINE: A REALM REBORN. The poor reception has had a serious impact on the FINAL FANTASY series, with both staff and company officials saying that the brand had been damaged.