Rakugaki Mario

10.06.2022
Genre: Platform
Rakugaki Mario is a love letter / pastiche / new(?!?!?!) romhack inspired by many hacks from the 2007-2009 era. What originally started as a semi in-joke between friends spiraled out into a much larger project, with a much larger author pool contributing levels (for better or worse). Making this hack semi-unique in nature is, in persuit of MAXIMUM AUTHENTICITY, all tools, sprites, blocks, and music (barring resources made specifically for the project) are from 2007-2009 too. That's right, we're talking Lunar Magic 1.63, JonWill's Blktool, MikeyK's Sprite Tool 1.22, and Romi's Addmusic 4.04. Of course, this wouldn't be playable on hardware by default. To comply with SMWC standards, only the fixed version is available below (in both Japanese and English). It contains the usual modern hack fixes (FastROM, QoL adjustments, Blktool Optimizer, ect), but that doesn't mean it's any less difficult! For SNESGT and ZSNES enthusiasts, you can also play the original unfixed (Japanese) version through this handy link right here. One may be quick to compare this to one of my previous hacking endeavors, but this is a very stylistically different hack that goes in a different direction. If you were a fan of that hack, you may not be particularly pleased that it isn't a continuation / sequel, but I did try to throw a bone in a level or two. Regardless, I still expect this hack to be very difficult. An Author List for individual levels can be found here. Be mindful of spoilers! Difficulty curve is practically nonexistent, and levels explore various design styles, so you'll never know what's next. Whilst tagged as a Kaizo hack, take solace in the knowledge that this is primarily a Standard: Very (Very) Hard hack. However, because certain levels are played in a style and way agreed upon today to be "Kaizo" (one hit kill, levels played in a strict way, and lots of trial and error), I felt it was a necessity to tag it as such for the unwitting moderator or player who wishes to tackle such a hack.

Parent game

21.11.1990

A 2D platformer and first entry on the SNES in the Super Mario franchise, Super Mario World follows Mario as he attempts to defeat Bowser's underlings and rescue Princess Peach from his clutches. The game features a save system, a less linear world map, an expanded movement arsenal and numerous new items for Mario, alongside new approaches to level design and art direction.

Could be interesting

15.10.2016

A multiplayer-only ROM hack of Sonic the Hedgehog. Two players select a character (one being Sonic and the other being Tails) and both battle it out to try to gain as many hits on Eggman. The catch is that Eggman only gets destroyed when the timer runs down to 0 (unless it's a draw at that time, then, it will wait for another hit). The player with the most hits at the end of the timer wins. The player can also win if the other player dies before the timer runs out (if respawn mode is off).

20.10.2015

A challenging puzzle platformer inspired by games like Limbo and Badland.

24.07.2018

Semblance is an innovative platformer with deformable terrain, set in a beautiful minimalist world. It’s a game that asks, what if you could deform and reshape the world itself? Semblance takes the idea of a ‘platform’ in a platformer and turns it on its head.

15.05.2018

Forgotton Anne is a 2d cinematic adventure game combining puzzle platforming with adventure game elements. You play as Anne, the enforcer keeping order in the Forgotton Realm, as she sets out to squash a rebellion that might prevent her master, Bonku, and herself from returning to the human world. The World of Forgotton Anne: Imagine a place where everything that is lost and forgotten goes; old toys, letters, single socks. The Forgotten Realm is a magical world inhabited by Forgotlings, creatures composed of mislaid objects longing to be remembered again.

04.09.2018

Planet Alpha is an adventure set in a living alien world where you have the ability to manipulate the daytime. To survive on this strange planet you will have to be observant of how the environment and the wildlife behaviour changes depending on the time of day.

24.01.2019

Pikuniku is an absurdly wonderful puzzle-exploration game that takes place in a strange but playful world where not everything is as happy as it seems. Help peculiar characters overcome struggles, uncover a deep state conspiracy, and start a fun little revolution in this delightful dystopian adventure!

28.06.2018

2D platform game with classic platform gameplay, deadly traps, dark storyline and unique hero abilities, all in Tim Burton's-like audio-visual.

10.07.2019

Retro-inspired tower defense and action platformer SolSeraph reinvents the classics! As the guardian of humanity, civilization is in your hands. Build your cities and set up defensive structures to protect them from the constant threat of monsters, then descend into their lairs with sword and spells to eliminate them for good. Explore floating islands, ancient caverns, and lost cities. The world is yours! Brought to you by ACE Team, the creative minds behind Rock of Ages and Zeno Clash, SolSeraph combines action and strategy for a rich and unique gameplay experience reminiscent of the 16-bit era.

14.11.2023

BNW2 contains a total of 100 rooms across 26 exits, with 13 exits for Any% (no secrets/palaces). Most levels are 5-7 rooms in length. Just like its predecessor, BNW2 is a showcase of glitches that exist within Super Mario World engine. Some of these glitches (commonly found in "Kuso" hacks) can be extremely precise and require frame-perfect inputs. My intent was to make the execution of glitches as simple as possible while still being challenging and fun. Though the custom ASM & graphics prevent BNW2 from being a completely "vanilla" hack, the glitch tech involved *is* vanilla and can be reproduced in the base game.

09.06.2018

The Search for Salmon is an expert-level Kaizo. The aim of this hack isn't to troll or torture the player, but rather to provide an extremely difficult challenge in a fair and interesting way. Players will need to employ a wide range of Kaizo and Item Abuse skills. Shell, spring, and p-switch tricks are used alongside tight platforming and jump control. Beginners will likely be very frustrated, but seasoned players will hopefully find a fresh, fun challenge. There are however, a few Kaizo boxes (both marked and un-marked) and few tricks and traps along the way. The game also features optional coins to collect for "100%" runs, and some secret rooms and surprises to discover. There's even a checkpoint-save room so console players can rest without fear of losing any progress! Extensive play-testing has been done by myself and others to confirm that the entire game is indeed RTA-viable. I hope you enjoy it! Edit - Had to fix a few more potential music problems that would lead to crashes. Everything should be solid now.