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Chip is back and this time he's teamed up with Melinda to try and solve even more puzzles built from a combination of new and old monster, hazards and game elements created by Vladimir Gerajkee The Puzzle Master.
"I need a heart in order to open it." Imscared is a metahorror game that protagonizes the player, putting him or her in a surreal first-person experience. Find keys, open doors and search for the exit to this nightmare. But I need to let you know, it will try to deceive you as many times as it can.
Our hero has decided to get away from the urban bustle and out into nature to relax. On his way to his cabin, while anticipating the amazing sunsets, fresh air, the tranquility of the mountains, a heavy rain began to fall. His car breaks down in the middle of nowhere, the cold torrential rain dashing any hope of getting the car moving again. He hadn’t seen another person in hours, and as far as he could recall, there was nothing around…but for an abandoned building. He approaches it, seeking shelter, but is it really abandoned?
Infra is an atmospheric and completely non-violent first-person puzzle/adventure that deals with the issues of deteriorating infrastructure. The player controls an ordinary structural analyst through abandoned factories, forgotten tunnels and unsafe buildings in a dangerous, crumbling industrial city and its surrounding rural areas. Along the way, the player will be taking photos of structural weaknesses, solving environmental puzzles and unravelling a thought-provoking story centered around corruption and deception.
Semblance is an innovative platformer with deformable terrain, set in a beautiful minimalist world. It’s a game that asks, what if you could deform and reshape the world itself? Semblance takes the idea of a ‘platform’ in a platformer and turns it on its head.
Galactic farmer - it sounds proud! Do you have a farm on the Red Planet?
Qbeh-1: The Atlas Cube is an atmospheric 1st-person puzzle platformer by Liquid Flower that takes players on an inspired quest through a variety of divergent worlds, each filled with new mysteries and secrets to uncover. In each world, players find special cubes that must be collected and used to navigate to the next portal. Some cubes will simply be used as stepping stones to new areas while others are imbued with magical properties such as gravity and propulsion.
This is a 2D crafting survival sandbox game. You will be able to explore a huge 2D side-view world, building houses, crafting tools, weapons and armour from the resources you collect. There is a day/night cycle and each night many dangerous monsters can be found and defeated.
An ambient, very simple game* with pseudo-puzzle elements, something you can leave open on a second monitor while you work.
Pressured is a unique and intense number puzzler. Hit your targets to unlock pieces of the dark story, all told via the poetry of Nicholas Gordon. Created by Paul Marrable With music from Matt Mcfarland.