Sam & Max: Save the World - Episode 6: Bright Side of the Moon

26.04.2007
Critic 70/100
Users 79/100
What started out as a local mind-control scheme has grown to global proportions, and Sam & Max are off to the moon to save the entire planet from a lifetime of hypnotic enslavement. But when chaos collides with tranquility, have the Freelance Police finally met their match?

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18.07.2007

The characters can travel between a variety of locations in the game using their black and white 1960 DeSoto Adventurer, which, when selected, will present the player with a list of available destinations. The DeSoto is also used for several driving sequences, usually involving pursuing or fleeing criminals in other vehicles. In these driving sequences, the player can use Sam's gun, the car's horn, or have Max attempt to communicate with other vehicles via a megaphone. In addition, special inventory items may be used to complete specific puzzles within these sequences. Driving sequences are also used for several minigames, such as pulling innocent drivers over for fabricated felonies. In keeping with the developer's heritage from the LucasArts adventure games, Sam & Max Save the World is designed so that the player characters cannot die or reach a complete dead-end.

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31.12.1993

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A point and click adventure game on PC starring the Pink Panther.

01.01.1993

The adventures of Freddy Pharkas, a pharmacist living in Coarsegold in the 1800s, where he moved to cover up his past as a former gunslinger who quit when he got his ear shot off by a rival. When a string of strange happenings and a pack of wild outlaws come to town and threaten to run everybody out; Freddy must take out his guns once again and defend the town and the woman he holds dear.

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