Sensible World of Soccer

17.12.2007

Remake

Sensible World of Soccer is the classic 90’s football game reborn with enhanced graphics! Take on your friends online now in this fantastic pick up and play football game. Play a quick game, or manage your team over a full season with a fully immersive tactics editor. In 2006, Codemasters announced a new version of Sensible World of Soccer, developed by Kuju Sheffield, for the Xbox 360 to be released in summer 2007 on Xbox Live Arcade. It features both the classic "retro" visuals of the original SWOS, as well as new improved high definition graphics, and retains the exact gameplay of the 96/97 version of Sensible World of Soccer. Due to problems with the game's network performance, the release was delayed in order for "significant proportions" of the network code to be rewritten. After missing several previous release dates, the game appeared on Xbox Live Arcade on 19 December 2007 but was quickly pulled. A statement from Microsoft confirmed that an incorrect version of the game had been made available, in which online play was not possible. The fixed version of the game was released two days later on 21 December. The Windows version was never released.
The career game mode in Sensible World of Soccer enables players to manage a club through 20 seasons. Basic manager options include a transfer market (buy/sell players). Every team has a squad of 16 players, by default. Every player has individual skills (speed, tackling, heading, finishing, shooting, passing, ball control). Player prices are calculated relative to their skills. Players can be transferred from other clubs by offering an amount of money and/or own players in a part exchange deal. To be able to buy stronger players and to keep them it is necessary to earn money with success in the various competitions. Job offers from other clubs and also from a national team may roll in, depending on the success.

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Parent game

01.02.1996

Sensible World of Soccer '96/'97 is an updated version of Sensible World of Soccer: European Championship Edition. The only addition are the updated team rosters. SWOS is a top down football/management game, with either quick game or 20-year career player-manager options. The games are set to last 3 minutes, but the 20-year career can suck in your entire life for a few months. The graphics are kept very small so the player can orientate themselves on the pitch without need for a radar. The controls are simple, easy to get used to and very effective. In the full career mode you can jump from club-to-club buying any of the game's 29000+ players, as well as play around with team tactics. And you can choose from 1400 teams over the five continents. While the Linux/Macintosh/Windows are just the emulated DOS version, the Xbox 360 has some genuine changes: online multiplayer, updated graphics (the graphical style and the top-down perspective are kept) and dynamic advertisements. The team rosters are still based on season 1996/1997, but the names are not authentic anymore. It title is also the base for the remake on Xbox Live Arcade in 2007.

Part of collection:
Sensible World of Soccer (last 3 games)

19.10.2017

Remember Sensible Soccer? Jon Hare, lead designer of the famous football series, is back with a spiritual successor, called Sociable Soccer. Hare has kicked off a £300,000 Kickstarter for Sociable Soccer, which, if successful, will lead to a download release on PC, PlayStation 4 and Xbox One in 2016. Here, in a wide-reaching, exclusive interview with Eurogamer, Hare reveals why now is the right time to return to the football video game limelight, reveals his personal frustration at how the Sensible games have fared since he sold his company in 1999, and explains how Sociable Soccer will stand out in the face of competition from big hitters FIFA and PES.

17.12.2007

Sensible World of Soccer is the classic 90’s football game reborn with enhanced graphics! Take on your friends online now in this fantastic pick up and play football game. Play a quick game, or manage your team over a full season with a fully immersive tactics editor. In 2006, Codemasters announced a new version of Sensible World of Soccer, developed by Kuju Sheffield, for the Xbox 360 to be released in summer 2007 on Xbox Live Arcade. It features both the classic "retro" visuals of the original SWOS, as well as new improved high definition graphics, and retains the exact gameplay of the 96/97 version of Sensible World of Soccer. Due to problems with the game's network performance, the release was delayed in order for "significant proportions" of the network code to be rewritten. After missing several previous release dates, the game appeared on Xbox Live Arcade on 19 December 2007 but was quickly pulled. A statement from Microsoft confirmed that an incorrect version of the game had been made available, in which online play was not possible. The fixed version of the game was released two days later on 21 December. The Windows version was never released.

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01.07.1998

Another unofficial update for Sensible World of Soccer 96/97 (Amiga) created by Gideon and Dom Cresswell and various others. Released exclusively on the CU Amiga Cover CD in July 1998. It had the 32 updated World Cup teams and World Cup related graphics. During the 1998 World Cup in France, the Cresswells made this special update, which was based on their '97/'98 release and contained also some new graphics. This "World Cup 98 update" was officially supported by Sensible Software and released on the Cover CD number 24 of the magazine "CU Amiga". But to use this update a hard disk installation was required which officially does not exist.

Part of franchise:
FIFA (last 3 games)

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29.10.2001

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05.08.2015

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