Shoot 1UP

25.02.2010
Users 70/100
Why play shoot 'em ups one ship at a time? Launch them all at once! Unleash an entire armada of ships in Shoot 1UP!

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01.04.2000

A prediction is that before human civilization, there was once an advanced civilization on Mars. A sorceress destroyed the civilization and everything that was remembered of it, except a chip called "INFINITY". In 2100, millions of people were starving due to massive food shortages and has caused civil wars around the world. Centuries later, however, the world government had sent colonists to Mars which began to solve these problems. At a nearby farm, the Infinity chip was discovered and it revealed all the technology of the advanced civilization. In 2309, a Declaration of Independence has been sent to Earth. Large armies have been amassed on Mars, and a gigantic armada was waiting for any attack from Earth. The Earth government sends out a fleet of battleships followed by a special air raid unit called ACID; ACID is equipped with a new fighter ship known as the Mosquito. Their mission is to enter Mars, stop the rebel violence, locate and destroy the rebel leader, whoever... or whatever it may be...

01.11.1995

DonPachi is a 1995 vertical manic shoot-'em-up originally in arcades and was the first game from the developer Cave. Settings are mainly woodland and enemies are military vehicles and robots, culminating in the final boss, a huge robotic bee. One of three weapon configurations is chosen at start and then leveled up through dropped power-ups. DonPachi was ported to the Sega Saturn and Sony Playstation in 1996.

11.10.2016

BLUE REVOLVER is a fresh new shoot-em-up built for newcomers and psychos alike. An adaptive difficulty system tailors the game to your skill level as you fight and flourish to evade the maniac environmental force, "Blue Revolver"!

06.06.2014

Crimzon Clover: World Ignition is a fast-paced, top-down bullet-hell shooter where players command one of three unique ships through relentless waves of enemy fire. The game expands on the original with multiple play modes: Boost (adaptive difficulty), Original (classic arcade-style), Unlimited (brutal bullet chaos), and Time Attack (speedrun challenge), plus a Novice setting for beginners. Core to the experience is the Break Meter, which fuels powerful bombs and temporary power-ups: Break Mode amplifies firepower, while a full meter unleashes the devastating Double Break Mode, turning the tide against even the toughest bosses. A robust Training mode lets players customize scenarios to hone their skills. With vibrant visuals, precise controls, and escalating intensity, World Ignition delivers a thrilling test of reflexes and strategy

31.12.1989

No-one likes a and loser. And no-one comes more universally despised than Xenites. For a thousand years they have been plotting revenge for their humiliating defeat in the last Galactic Conflict. Now the very fabric of time is in danger. The Xenites have planted five Time Bombs through history. Only you can save the day - not to mention the Universe. The last time you met it was a playground scrap. This time it is war.

01.01.1982

Zaxxon is a 1982 isometric shooter arcade game developed and released by Sega. The game gives the player the experience of flying a fighter craft through a fortress while shooting at enemy entities (missiles, enemy gunfire, etc.) The object of the game is to hit as many targets as possible without being shot down or running out of fuel, which can be replenished paradoxically, by blowing up fuel drums.

16.08.2008

The second chapter in one of the most loved and respected Japanese shooting game series ever: The Tale of ALLTYNEX by Japanese indie developer SITER SKAIN. Carefully crafted play experiences, destructive fun, and absorbing gameplay have made the ALLTYNEX trilogy renowned in shmup / shooting game communities, both in Japan and overseas.

31.12.1983

Juno First is a shoot 'em up originally developed and published by Konami Corporation for Arcades. The game was later published by Mylstar Electronics (US arcades), Datasoft Inc. (Atari 8-bit, PC Booter, and Commodore 64), and Sony Computer Entertainment Japan (MSX). Juno First is a top down, vertical scrolling shooter in which there is a limited amount of time to defeat the enemies in each wave. The players spaceship starts out with a laser that has a longer reach than the enemy weapons. The enemies start out firing a few bullets at the ship but the amount enemy fire rapidly increases as players progress through to the next waves. Certain enemies fire tracking missile-like projectiles that can shoot additional bullets.

01.01.1988

Xenon is a 1988 vertical scrolling shooter computer game, developed by The Bitmap Brothers and published by Melbourne House which was then owned by Mastertronic. Xenon was followed in 1989 by Xenon 2: Megablast. The player assumes the role of Darrian, a future space pilot called into action by a mayday report from his superior on a nebula space station. As of late, the colonies of mankind have been under attack by mysterious and violent aliens called the Xenites and it is finally time for Darrian to engage them. Unlike most scrolling shooters, the player can move in any direction instead of straight up. The player craft has two modes, a flying plane and a ground tank. The transition between crafts can be initiated at almost any time during play (except during the mid- and end-of-level boss sections, as well as certain levels where a certain mode is forced), and the mode chosen depends on the nature of the threat the player faces. Destroying some enemies released power-ups the player could catch to enhance their ship.

25.01.1991

Alpha Mission II is a 2D vertical scrolling shooter with a great deal of depth for two players moving vertically up the screen boards shooting anything that moves. Equip up to three pieces of armor, which also serve as weapons, for a variety of attacks such as the laser and flamethrower. Use them to defeat the evil “Fulvar” and save mankind!