Sid Meier's Civilization IV: Beyond the Sword
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Sid Meier and Firaxis Games will take this incredibly fun and addictive game to new heights by adding new ways to play and win, new tools to manage and expand your civilization, all-new easy to use mod capabilities and intense multiplayer modes and options
Part of collection:
Civilization
(last 3 games)
Rule as one of many legendary leaders from throughout history. Establish your civilization, construct cities and architectural wonders to expand your territory, conquer or cooperate with rival civilizations in pursuit of prosperity, and explore the far reaches of the unknown world. Will you build an empire that stands the test of time?
This new content pack introduces João III as the leader of Portugal, the new Zombies Defense game mode, a new Map Type and two new World Wonders.
The Vietnam & Kublai Khan Pack introduces Bà Triệu as the leader of Vietnam, Kublai Khan as an alternate leader of either China or Mongolia, a new Monopolies and Corporations game mode, as well as a new district with new buildings.
Part of franchise:
Sid Meier
(last 3 games)
Rule as one of many legendary leaders from throughout history. Establish your civilization, construct cities and architectural wonders to expand your territory, conquer or cooperate with rival civilizations in pursuit of prosperity, and explore the far reaches of the unknown world. Will you build an empire that stands the test of time?
Civilization VI is a 4X turn-based strategy game in which players guide a civilization from its founding as a small settlement through multiple eras of development. Players explore a procedurally generated map, found cities, research technologies, develop culture, engage in diplomacy, and compete against AI or human opponents to achieve victory through military dominance, scientific advancement, cultural influence, religious conversion, or diplomatic consensus. A key design change from its predecessor is the "unstacking" of cities, requiring players to place districts on surrounding tiles rather than stacking all improvements in the city center, making terrain and geography central to strategic planning. The game received two major expansions, Rise and Fall and Gathering Storm, which introduced mechanics like city loyalty, golden/dark ages, climate change, and natural disasters. It was succeeded by Civilization VII in 2025.
Sid Meier's Civilization: Beyond Earth is a new science-fiction-themed entry into the award-winning Civilization series. Set in the future, global events have destabilized the world leading to a collapse of modern society, a new world order and an uncertain future for humanity. As the human race struggles to recover, the re-developed nations focus their resources on deep space travel to chart a new beginning for mankind. As part of an expedition sent to find a home beyond Earth, you will write the next chapter for humanity as you lead your people into a new frontier and create a new civilization in space. Explore and colonize an alien planet, research new technologies, amass mighty armies, build incredible Wonders and shape the face of your new world. As you embark on your journey you must make critical decisions. From your choice of sponsor and the make-up of your colony, to the ultimate path you choose for your civilization, every decision opens up new possibilities.
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Civilization III, like the other Civilization games, is based around building an empire, from the ground up, beginning at start of recorded history and continuing beyond the current modern day. The player's civilization is centered around a core of cities that provide the resources necessary to grow the player's cities, construct city improvements, wonders, and units, and advance the player's technological development. The player must balance a good infrastructure, resources, diplomatic and trading skills, technological advancement, city and empire management, culture, and military power to succeed.
Sid Meier and Firaxis Games will take this incredibly fun and addictive game to new heights by adding new ways to play and win, new tools to manage and expand your civilization, all-new easy to use mod capabilities and intense multiplayer modes and options
The New World lies before you with all its peril, promise and infinite possibility. Your colonists anxiously follow you to shore. The treasures of an entire continent await you. Finally, the much-anticipated follow-up to Civilization is here! Sid Meier's Colonization takes you into the Colonial Era to discover, explore and colonize vast territories that promise both danger and reward. Play one of four colonial powers as you set sail to discover the New World. Explore new lands and strategically plant your first colony. Direct its growth, manage its resources and establish lucrative trade routes. Balance economics, political and military strategy to create your own powerful nation. But beware of your enemies! Angry natives and rival powers can encroach upon your territory. You'll have to overcome your foes with superior military strategy and wily diplomacy. Only then can you launch your revolution and declare your independence. Colonization, The newest strategy game from Sid Meier continues the great tradition of Civilization.
Lead as fantasy characters throughout history: King Arthur and the forces of Camelot, Siegfried and Dietrich in the German Ice Campaign, and unleash the fury of the forces of evil in Vlad Dracul’s Transylvania.
Legendary designer Sid Meier presents the next evolution in strategy games, with the most addictive, compelling gameplay yet. Explore the alien planet that is your new home and uncover its myriad mysteries. Discover over 75 extraordinary technologies. Build over 60 base upgrades and large scales secret projects for your empire. Conquer your enemies with a war machine that you design from over 32,000 possible unit types.
Stronghold is a historic real-time strategy game developed by Firefly Studios. While the game focuses primarily on conquest and expansion through military pursuits, Stronghold does provide space for economic strategy and development: there is both an economic and a military campaign to be played and both are discussed in the game manual. The game takes place in Medieval Britain around the time of AD 1066, though, since there is sometimes no time limit, scenarios can continue to hundreds of years beyond this date.
Caesar III is part of Sierra's City Building Series and was released in October 1998. Cities in Caesar III try to accurately reflect the life of Roman citizens: the lowest plebians live in tents and shacks, while the richest patricians live in villas. Staple foods include wheat, fruits, vegetables, and pork, and wine is required for some festivals and houses. Citizens wander the streets in their various garbs and can tell the player their name and how they feel about the city. The city is viewed in a two-dimensional isometric view with a fixed magnification level and can be rotated ninety degrees. Access to services such as market goods, entertainment, hygiene, education, and taxation are represented by "walkers," people sent out from their buildings to patrol the streets. Any house that a walker passes is considered to have access to the services of the walker's building. All movements of goods and coverage of walkers are accurately reflected by citizens walking the streets: a player can watch a farm's crop progress, and when it's ready, a worker will push a full cart from the farm to a nearby warehouse or granary; then return with an empty cart. Background music is played, which varies according to the situation (gentle themes to begin with, war drums during times of conflict and triumphal music when the player nears the objective). Crowd noises supplement musical themes, the sounds of manufacturing and the clash of weapons at appropriate times. There are two ways to play the game: Mission Mode, which is equivalent to the typical "campaign" modes of other strategy games, and City Construction Mode, in which the player plays one scenario from scratch.
As King, it is your duty to lead your people in their struggle to raise your kingdom from its humble beginnings to a position of power and prestige. War, diplomacy and a burgeoning economy are the means by which you increase your power and expand your influence. A unique Knight-management system will offer you brand new possibilities to enhance your personal strategy.
Tax, torture or treat your peasants! Rehabilitate criminals or sentence them to death? Decide as you joust over a lavish banquet, all while under siege from the warmongering Lord Barclay. Will you entertain with medieval tournaments or rule with an iron fist and dispense feudal justice to overworked and malnourished peasants? With powerful barons jostling for power over a disintegrating kingdom, it is up to you to stem the tides of ambition and unite the land under the one true King! Building on the sim gameplay of the original Stronghold, Stronghold 2 allows players to rule as they please and still conquer each skirmish. Unhappy peasants turn to crime and must be punished, rival lords can raise entire armies on their title alone and sieges must be fought tooth and nail, with close combat taking place inside castle structures. Stronghold 2 Online extends this gameplay to competitive multiplayer for up to eight players, with offline skirmish mode also available against computer-controller opponents. The online services used GameSpy which was shutdown. The Steam Edition is the only version of Stronghold 2 that still features multiplayer using Steam Multiplayer.
Stronghold: Crusader is the successor to Firefly Studios's 2001 game Stronghold. Crusader has much in common with the original Stronghold, but differs from its predecessor in the fact that the game is no longer set in a pseudo-Europe, instead being set in the Middle East during the Crusades. The game features a multitude of new Arabian units that can be purchased in a new building, the mercenary post. Though the Arabian troops do not require any weapons to produce, they are rather expensive. The game was also released as Stronghold Warchest. This version was a compendium of Stronghold and an enhanced version of Stronghold: Crusader, containing additional characters and an additional Crusader Trail. Stronghold Warchest was only released in limited number of countries (i. e. USA or Poland), meaning players in the rest of the world have never encountered the second Crusader Trail, or second set of characters. This changed when an updated version of Stronghold Crusader, Stronghold: Crusader Extreme was released in early 2008.