Sleepwalker
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A comedy adventure. To the moon or bust! The Rabbids need stuff...lots of stuff! So grab everything you can and help the Rabbids build a pile to the moon.
Pushover is a platform puzzle game developed by Red Rat Software and published by Ocean Software in 1992 for the Amiga, Atari ST, DOS and Super NES. Notably, the game was sponsored by Smiths' British snack Quavers (now owned by Walkers), where the game plot revolves around the then Quavers mascot 'Colin Curly' losing his Quavers packets down a giant ant hill. The player is then tasked with controlling 'G.I. Ant', a large soldier ant, to recover the Quavers by solving a series of puzzles. The SNES version lacks the Quavers branding, and instead the aim is to recover bundles of cash dropped down the ant hill by Captain Rat. The game consists of 100 levels of increasing complexity over nine different themed worlds. Each level features several interconnected platforms holding a number of "dominoes". The aim is to rearrange the dominoes, such that with a single push, all of the dominoes are toppled, thus opening the exit to the next level. There are 11 different types of domino, identified by red and yellow patterns, each with different actions. The player controls G.I. Ant, who can move certain dominoes by carrying them one at a time. Various factors can result in failure to complete a level. As well as toppling all of the dominoes, the player must be able to access the exit door once the dominoes have fallen. For instance, the player will be unable to reach the exit if a ledge leading to the exit has been destroyed, or if a gap leading to the exit has not been bridged, or if a line of dominoes lie across the exit. G.I. Ant may die by falling from a large height, by falling off the bottom of the screen, or by being crushed under a falling domino. The player is then greeted with the message "You Failed, You Died" and has to restart the level. Also, the level will be failed if any dominoes are destroyed by landing one domino on top of another. Each level has a time limit during which it must be completed. However, if the time runs out the player is still able to continue with the puzzle if they wish. By pausing the game once the time has run out, a small hint will be displayed, giving advice on how to complete the level. As a side note, the hint for level 98 informs the player that the game's designer cannot remember how to complete the level without trickery ("Use a drop! There is a way to make it work with a push, but I can't find it!"). The themed worlds, in order, are an industrial complex, an Aztec world, a space station, an electronic world, a Greek temple, a Medieval castle, a Meccano-inspired world, a dungeon and a Japanese temple. Each world has 11 levels, making a total of 99 regular levels. A packet of Colin's Quavers is retrieved after each world, with nine packets in all to be collected. Many of the early levels are tutorials demonstrating how each type of domino will act. Often there is only a single solution to each level, though some levels have multiple solutions. The final level, level 100, must be completed using dominoes with hidden markings. A password system allows the player to continue an earlier game, without having to restart from the first level. Additionally, upon completing a level the player gains a token, which once a level has been failed, allows the player to return to the point before the domino push, rather than having to return to the initial state of the level.
Oddworld: Soulstorm is a modern re-imagining of the 1998 title Oddworld: Abe's Exoddus. It serves as a direct sequel to Oddworld: New 'n' Tasty. The player controls Abe, a reluctant hero who inadvertently sparked an uprising and now must lead his fellow Mudokons in their fight for freedom against the Magog Cartel and the planet’s ruling power.
Leo’s Fortune is an award-winning platform adventure game where you hunt down the cunning and mysterious thief that stole your gold. Beautifully hand-crafted levels bring the story of Leo to life in this epic adventure.
Tales from Space: About a Blob is a side-scrolling puzzle-platform game about a race of alien Blobs. The game has a retro-inspired monster-movie art style and local co-op gameplay.
See how many questions you can answer before it's Game Over. Sounds simple? Think again... the questions are BASTARD hard and require obscure insane logic, super fast reactions or just pure luck to answer correctly. It's not actually impossible though, just really really hard. GOOD LUCK! Mwahahah! :p
Wonderful. Your dogs have been dognapped by a beaked lunatic who stuffed them into his eye holes and is using their life essence to destroy the universe. Does that make any sense? You've partnered with Trover, a little purple eye hole monster to save them. Find power babies and plug them into his eye holes so that he can absorb their power, track down Glorkon, and save your dogs (and the Universe).
"The fan-favorite puzzle series is back for the first time on Nintendo Switch with a brand new game! In addition to 270 new levels, two players can work as a team to solve puzzles in a new co-op mode. As a bonus, players who complete the game can access a new adventure starring Qudy."
Follow the adventures of the Donkey, inadvertently trapped in the same 30 seconds of time, over and over again. What will he do? Can he escape? And why are there tacos everywhere?
A puzzle-platformer. Two enemies have to become friends and help each other in order to survive. Switch between them and resolve the puzzles to reach the end of each level.