Soukuu no Tsubasa: Gotha World

06.11.1996
Genre: Strategy
An air combat simulation game that is final installment of Gotha series released in 1997.

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29.09.1995

Wipeout is a racing game that is set in 2052, where players compete in the F3600 anti-gravity racing league. The game allows the player to pilot one of a selection of craft in races on several different tracks. There are four racing teams to choose from, and two ships for each team. Each ship has its distinct characteristics of acceleration, top speed, mass, and turning radius. By piloting their craft over power-up pads found on the tracks, the player can pick up various weapons and power-ups such as shields, turbo boosts, mines, shock waves, rockets, or missiles. The power-ups allow the player to either protect their craft or disrupt the competitors' craft.

04.07.1997

Little Cats is somewhat similar to Sakura Taisen games, with adventure and dating elements reduced, and simulation elements added. David has to make schedules for the girls and decide how much and what exactly they should train. Running competitions, shooting range, robot navigation - everything can be trained, but at the expense of the girls' stamina, which means they will need to rest as well. During the simulation mode, it is also possible to wander around the space station and spend time with the girls.

29.07.1999

The sequel to the SNES title in the series released on the Sony PlayStation. It differed from the rest of the series, as it was a Strategy/RPG, unlike the rest, all being Action/Shooter/Platform titles. After the release in 1999, the same game would be reprinted by the company Four Winds on August 30, 2001. This game was never released outside Japan either.

07.10.1999

Zeus II: Carnage Heart is a Strategy game, developed and published by Artdink, which was released in Japan in 1999. Zeus II Carnage Heart is another Carnage Heart sequel (not to be confused with "Zeus Carnage Heart Second") with a new storyline, and vastly improved graphics over the original Carnage Heart.

28.02.1997

In Azito, the player takes the role of chief commander of a new secret base. Weapons, in the form of Mechs are developed and used to defend the secret base from enemy attacks. The secret base must be protected in order to be completed. The player cannot attack enemy bases, but only intercept the enemy units. As the player chooses their attributes with the help of specialized staff, a variety of weapons can be developed, and the appearance of the base will change depending on what is being developed.

01.02.1997

Arkanoid Returns is an arcade game released by Taito in 1997 as part of the Arkanoid series. It was the fourth overall, and third to be released in arcades. The game was since ported to the PlayStation, with an updated home release being released afterwards titled Arkanoid R 2000. All versions were released exclusively in Japan, currently making it the only game in the series to never receive an international release. The enemy known as 'DOH' still did not get the message and after many years of silence decides to attack once again. The 'Vaus' space vessel better be ready to face new, yet familiar challenges, in order to stop 'DOH' once again. The gameplay remains similar to Arkanoid: Doh it Again, the previous game in the series released for the Super Nintendo, in that it features the same powerups , some re-used level designs, and the same board size. The initial arcade game contains only 50 levels, the environment changing every 9 levels.

11.02.1998

Xenogears Blends Authentic RPG Gameplay with Exquisite Hand-Drawn and Computer-Generated Animation in a Grand Science Fiction Tale. An intricate storyline involving many human and non-human characters will prove to captivate audiences of all ages. Players can rotate the amazingly detailed 3D gameplay maps 360 degrees, and have the ability to navigate around the environment by jumping and climbing. In battle, mega-robots can be controlled, adding great variety to play. A new real-time combat system eliminates restrictive menus, using button commands to provide fast-paced, intuitive action. Players can wield dramatic magical spells or engage in real-time polygonal robot vs. robot battles. Combined with dynamic camera angles and intense lighting effects, Xenogears is an experience that won't be forgotten.

30.01.2003

In Simple 1500 series vol. 101 the Sentou the player takes the role of a young boy in charge of a bathhouse. Every week the player choose what duties will the boy do (cleaning the baths, rest, repair the ceiling, put more fire to the kettle, etc.) Depending on the jobs, the boy starts will increase or decrease.

27.08.1998

Astronoka is officially described as a "space vegetable production and pest control game". The game revolves around the player cultivating vegetables on a fictional, futuristic star system. The objective is to win vegetable contests and eventually the All-Universe Vegetable Competition, while setting traps and defense to protect the farm against a species of pest called Baboo.

05.11.1998

The sequel to Carnage Heart, a mecha action-strategy game from Artdink. Design an unmanned mobile weapon overkill engine, direct the airframe designed by himself and lead the battle to victory. Addition of story part, numerous new aircraft, strengthening of graphics, improvement of operability and completely revamp the system of the previous work. The curtain of dramatic SF simulation set on Jupiter's satellite rises!