Spectral Force 2
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Spectral Force
(last 3 games)
Spectral Force makes its first appearance on the Nintendo DS featuring over 150 characters, a high level of strategic gameplay and a truly epic story. It's quite simply the perfect introduction to the Spectral Force series and the fantasy world of Neverland. Spectral Force is based in the fantasy world of Neverland where humans and demons struggle for supremacy against each other over 40 countries. Each new game in the series adds another page to the history giving it a depth and complexity almost unrivalled within the RPG genre. In Spectral Force Genesis, the player will be able to take command of a country and using a mix of strategy, diplomacy and force, attempt to bring the whole kingdom under unified rule. You will meet a lot of different characters along the way and as events gradually unfold the player will make decisions which will trigger a whole host of surprising events and scenarios.
Spectral Gene is a Role-Playing game, developed and published by Idea Factory, which was released in Japan in 2007.
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Wipeout is a racing game that is set in 2052, where players compete in the F3600 anti-gravity racing league. The game allows the player to pilot one of a selection of craft in races on several different tracks. There are four racing teams to choose from, and two ships for each team. Each ship has its distinct characteristics of acceleration, top speed, mass, and turning radius. By piloting their craft over power-up pads found on the tracks, the player can pick up various weapons and power-ups such as shields, turbo boosts, mines, shock waves, rockets, or missiles. The power-ups allow the player to either protect their craft or disrupt the competitors' craft.
Spectral Force is the first in a long series of tactical role-playing games. This is a war simulation game set in "Neverland", where humans, gods, and the demon clans each wage war over the continents for their own visions of unity.
It has all the features, flexibility, art, animation, and power you need to create an environment of your dreams. Choose from a selection of bonus cities and scenarios to rule or ruin as you please. Build schools, libraries, hospitals, zoos, prisons, power plants, and much more... Lay down roads, railways, and highways. Explore the underground layer and build subways and utilities without compromising your aesthetics. Customize different buildings or design your own graphics sets from scratch. This is the ultimate classic Maxis city-building and management simulation. If this game were any more realistic, it'd be illegal to turn it off!
Devil Dice is a unique puzzle game, where the player controls a small devil that runs around a grid covered in large dice. The player can both stand atop dice, and stand on the ground (with the dice towering above). When standing on the dice, the player can move from die to die, or can roll a die in the direction he or she runs, revealing a different face as the die rotates. Creating a group of adjacent dice with identical pips—the size of which must be at least the number of pips—causes those dice to slowly sink into the field before disappearing. Chain reactions are possible by adding additional dice to a sinking set. Different types of dice are available in some modes, with different properties to make the game more challenging. It was originally created by developer Shift on the "homebrew" Yaroze platform, and later turned into a commercial game. Released in 1998, it is one of only a handful of games to make the leap from the Yaroze to commercial release. The game is a million-seller and a demo version was released as a PlayStation Classic game for the PlayStation 3 and PlayStation Portable on November 7, 2007.
The Adventure of Little Ralph is a 2D platformer. In this game the player controls Ralph, who has been turned back into a child by the evil demons who have invaded his homeland. In order to stop them and return to his former self, he must get through each area filled with enemies, traps, and many hidden routes. Ralph is armed with swords and various magic powers and also has the assistance of a small furry companion. The game's levels are interconnected, unlike the "stages" of most other platform games.
Echo Night 2: Nemuri no Shihaisha is a first person adventure. Like the first game, Echo Night 2 is played from a first-person perspective, but unlike most other first-person games there is no use of firearms in the game. When confronted by a ghost the player must turn on the lights in the room by means of a light switch. The player is often transported into the past via the passengers or certain objects. Once the player fulfills a task important to a spirit they will vanish and drop an "Astral Piece" which can be used to get a different ending scene.
Should you enter Tecmo's Deception you should be warned! You must decide who lives and who dies. As in life, Tecmo's Deception will hold you responsible for your actions. Everything you do, everywhere you go, everyone you meet has a reason. Are you seeking revenge, resurrection, or redemption? It's your decision.
An air combat simulation game that is final installment of Gotha series released in 1997.
Zeus II: Carnage Heart is a Strategy game, developed and published by Artdink, which was released in Japan in 1999. Zeus II Carnage Heart is another Carnage Heart sequel (not to be confused with "Zeus Carnage Heart Second") with a new storyline, and vastly improved graphics over the original Carnage Heart.
In Azito, the player takes the role of chief commander of a new secret base. Weapons, in the form of Mechs are developed and used to defend the secret base from enemy attacks. The secret base must be protected in order to be completed. The player cannot attack enemy bases, but only intercept the enemy units. As the player chooses their attributes with the help of specialized staff, a variety of weapons can be developed, and the appearance of the base will change depending on what is being developed.