Street Fighter II

11.08.1995
Street Fighter II for Game Boy is a handheld adaptation of Capcom’s arcade fighting game. It retains the one-on-one fighting structure, special moves, and several characters from the original game, but reduces the roster and simplifies the presentation for the Game Boy hardware. The port includes nine characters rather than the full arcade roster, omitting Dhalsim, E. Honda, and Vega. It uses monochrome graphics, smaller character sprites and a two-button control layout, with punches and kicks adapted to the Game Boy’s limited input options.

Parent game

01.02.1991

A sequel to Street Fighter, Street Fighter II improved upon the many concepts introduced in the first game, including the use of command-based special moves and a six-button configuration, while offering players a selection of multiple playable characters, each with their own unique fighting style and special moves. Street Fighter II is credited with starting the fighting game boom during the 1990s. Its success led to the production of several updated versions, each offering additional features and characters over previous versions, as well as many home versions. Some home versions of the Street Fighter II games have sold millions of copies, with the SNES port of the first Street Fighter II being Capcom's best-selling consumer game of all time as of 2008. Street Fighter II follows several of the conventions and rules already established by its original 1987 predecessor. The player engages opponents in one-on-one, close-quarters combat in a series of best-of-two-out-of-three matches. The objective of each round is to deplete the opponent's vitality before the timer runs out. If both opponents knock each other out at the same time or the timer runs out with both fighters having an equal amount of vitality left, a "double KO" or "draw game" is declared. Additional rounds will be played until sudden death. In the first Street Fighter II, a match could last up to 10 rounds if there was no clear winner; this was reduced to 4 rounds in the Champion Edition and onward. If there is no clear winner by the end of the final round, then either the computer-controlled opponent will win by default in a single-player match, or both fighters will lose in a 2-player match. After every third match in single-player mode, the player will participate in a "bonus game" for additional points. The bonus games include (in order) a car-breaking event; a barrel-breaking bonus game where the barrels are dropped off from a conveyor belt above the player; and a drum-breaking bonus game where drums are flammable and piled over each other. The bonus games were removed from the arcade version of Super Street Fighter II Turbo. As in the original, the game's controls use an eight-directional joystick and six attack buttons. The player uses the joystick to jump, crouch, move the character towards or away from the opponent, and guard against the opponent's attacks. There are three punch buttons and three kick buttons, each with varying strength and speed (Light, Medium, and Heavy). The player can perform a variety of basic moves in any position, including grabbing/throwing attacks, which were not featured in the original Street Fighter. Like in the original, the player can perform special moves by inputting a combination of directional and button-based commands. Street Fighter II differs from the original in that it features multiple playable characters, each with distinct fighting styles and special moves. Additionally, the player can "cancel" an animation by performing another move, enabling combinations of basic and special moves. Both of these features would be expanded upon in subsequent installments.

Part of collection:
Street Fighter (last 3 games)

22.05.2024

Akuma is the fourth DLC character for Street Fighter 6 and final character in the Year 1 Character/Ultimate Pass. A demon of combat that has welcomed the Satsui no Hado into his being in his quest to become the ultimate master of the fist.

27.02.2024

Ed is the third DLC character for Street Fighter 6 in the Year 1 Character/Ultimate Pass. A Psycho Power-wielding youth aged up rapidly by Shadaloo's experimentation, on a journey and a mission to free other subjects. He gets his short temper and foul mouth from Balrog, his former mentor.

27.09.2023

A.K.I. is the second DLC character for Street Fighter 6 in the Year 1 Character/Ultimate Pass. A poison-wielding apprentice of F.A.N.G, the former Shadaloo officer. Enchanted by the power of toxins, nothing brings her more joy than testing them on a new target—other than attention from her “master,” that is.

Part of collection:
Street Fighter II (last 3 games)

17.02.2021

Add Street Fighter II: The World Warrior to your Capcom Arcade Stadium game line-up! Who is the true street fighter? Fighters from around the world stand up to finally answer that question. Each has their own secrets.

26.05.2017

The newest iteration of SFII in nearly 10 years, Ultra Street Fighter II features all of the classic characters, a host of new single player and multiplayer features, as well as two new fighters: Evil Ryu and Violent Ken! Nintendo Switch TV, Tabletop and Handheld modes allow you to play Ultra Street Fighter II at home or on-the-go!

Part of franchise:
Street Fighter (last 3 games)

30.11.2024

The Evercade Alpha Street Fighter Bartop Arcade includes six titles from the legendary Street Fighter series by Capcom, including Street Fighter II‘ Champion Edition, Super Street Fighter II Turbo, Street Fighter Alpha: Warriors’ Dreams, Street Fighter Alpha 2, Street Fighter Alpha 3 and Super Puzzle Fighter II Turbo.

24.09.2024

Terry is the second DLC character in the Street Fighter 6: Year 2 Character/Ultimate Pass. A passionate fighter that hones his craft as he travels all over the world. Also known as the "Hungry Wolf". He came to Metro City after hearing about the opening of the Pao Pao Cafe.

22.05.2024

Akuma is the fourth DLC character for Street Fighter 6 and final character in the Year 1 Character/Ultimate Pass. A demon of combat that has welcomed the Satsui no Hado into his being in his quest to become the ultimate master of the fist.

Could be interesting

11.06.2021

Discover the Smell of the Game with Guilty Gear: Strive! Immerse yourself in new gameplay mechanics designed to be simple and welcoming for fighting game newcomers, yet deep and creative for veterans. Ride the Fire into a heavy metal inspired alternate future full of over-the-top action, style and fun!

25.11.1991

Fatal Fury is a fighting game developed by SNK and released for arcades in 1991. Players choose from a roster of martial artists and compete in one-on-one battles using punches, kicks, and special moves. The game introduced a two-plane fighting system that allows characters to move between foreground and background lanes. Its story follows Terry Bogard and his allies as they challenge the crime lord Geese Howard.

13.02.1999

Power Stone is a fully 3D arena fighting game series made by Capcom. Power Stone was initially released on the Sega NAOMI hardware and later ported to the Dreamcast. In Japan Power Stone was adapted also into a manga, as well as a 26 episodes anime series.

24.09.1992

This fighting game began the story of the Sakazaki family and Robert Garcia. Yuri Sakazaki has been abducted by Mr. Big to punish her father, Takuma, and her brother, Ryo. To rescue her, Ryo and Robert must take on numerous enemies around South Town, eventually reaching the mysterious Mr. Karate. The passion of the game’s creators is evident in the unique game play elements introduced. These include an energy gauge that is depleted every time a fighter uses a special maneuver, Desperation Attacks that are usable only when a fighter’s health is low, and camera zooming that adjusts on the fly as fighters move around the stage. All these features ensure that players use strategy and tactics, rather than simply mash buttons. Adding to the mix are little touches such as characters showing cuts when they are injured and voice-over samples during cut scenes. Can you perfect the art of fighting and save Yuri?

12.12.1992

After Geese Howard's death in the original Fatal Fury, a mysterious nobleman becomes the sponsor of the new "King of Fighters" tournament. This time, the tournament is held worldwide with fighters around the globe competing. As the single player mode progresses, the mysterious challenger begins defeating the participants from the previous Fatal Fury game, searching for the man responsible for defeating Geese.

01.03.2019

Dead or Alive 6,produced by Koei Tecmo Games,features fast-paced 3D fighting entertainment with multi-tiered stages that are now both dynamic and critical parts of the competitive experience.

01.08.2012

Web browser arena shooter.

20.01.2026

2XKO is a 2v2 fighting game featuring the iconic characters from Arcane and League of Legends.

31.03.2018

Made for mobile, Battlelands Royale is a casual Battle Royale game for everyone to enjoy. With 32 players and 3-5 minute matches it’s a whole lot of fun! No waiting in lobbies; no complicated menus to navigate. Just play, parachute, loot, and survive!

15.03.2001

From TV Animation One Piece: Grand Battle! is a Japanese fighting video game developed by Ganbarion and published by Bandai. It is the first game in the One Piece: Grand Battle series and the second game to be based on the One Piece manga and anime. This game's introduction uses the theme song We Are! (ウィーアー! Wī Ā!) from the One Piece Anime.

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