Super Battleship
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Battleship
(last 3 games)
With a modern, dynamic and interactive 3D board, Battleship brings the classic franchise to a new level for a memorable experience on PS4 and Xbox One. Deploy your fleet and shoot at your opponent’s grid to find and destroy enemy ships before yours are sunk. Enjoy the game you know and love with the Classic mode or get more tactical in a brand new way to play: the Clash at Sea! mode. Play with a friend locally or online, or stand against the Artificial Intelligence of the game.
Battleship is a game based off of the film, based off of the board game/toy.
Take command of a U.S. Naval fleet to wage war against an unknown alien force. Secure the seas, before it's too late. The Wii/DS/3DS versions feature a turn based strategy gameplay approach not found in the PS3/X360 version.
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With a modern, dynamic and interactive 3D board, Battleship brings the classic franchise to a new level for a memorable experience on PS4 and Xbox One. Deploy your fleet and shoot at your opponent’s grid to find and destroy enemy ships before yours are sunk. Enjoy the game you know and love with the Classic mode or get more tactical in a brand new way to play: the Clash at Sea! mode. Play with a friend locally or online, or stand against the Artificial Intelligence of the game.
Harpoon is a realistic real-time tactics game that emphasizes quick and accurate decision making. It is based on a miniature table top game by Larry Bond.
Based on the official Joint Chiefs of Staff training game developed for the U.S. military, Real War uses real-world scenarios, allowing you to play as the current U.S. military or as a terrorist army extrapolated from actual terrorist forces. Real War is a real-time strategy game in which you command today's armed forces. All jets, ships, and ground vehicles are taken directly from today's military. You can also get your hands on a few special items right off the Pentagon's drawing boards. Real War features 3-D vehicles with realistic movement against the backdrop of a richly detailed 2-D world, with jungle, desert, and arctic environments.
Saudi Arabia, one of the worlds leading oil suppliers and a key U.S. ally, has been taken over by a highly organized group of radical terrorists. The government is in a state of collapse and turmoil and you have been chosen to lead the United States armed forces to restore control.
A turn-based strategy game for the Apple II and Macintosh in which players aim to capture the world.
The player leads a four-man team (three AI-controlled teammates) of United States Navy SEALs through 12 missions in four regions: Alaska, Thailand, Congo, and Turkmenistan in the years 2006 and 2007. In the single player missions, commands can be spoken using the included USB headset or via an onscreen menu if the optional SOCOM headset was not purchased. Typical missions consist of killing terrorists, rescuing hostages, retrieving intelligence, or destroying terrorist bases. The player character's codename is Kahuna, while the NPC teammates' codenames are Boomer, Spectre and Jester. The team is divided into two sub-groups, Alpha and Bravo. The Alpha group consists of the player and Boomer, while the remaining two make up Bravo. Commands can be issued to both individuals and a whole group, for example it is possible to ask team Bravo to remain stationary while the player is scouting the area with Boomer. However the player can not venture alone through a map, when Kahuna is too far away from Boomer he will automatically resume following the player, regardless of prior orders. Briefings and intel such as maps and photos are given prior to each mission.
In Sub Hunt you control a group of four submarines one at a time. The goal is to destroy six convoys which will be attempting to cross the stretch of sea you are guarding. You can aim and fire torpedoes using a periscope view, have your submarine dive and surface, and adjust your speed. An overhead display allows you to strategically move your submarines in the position of your choice. There are five difficulty levels to choose from.
Advanced Strategic Command is a free (GPL), turn-based strategy wargame developed by Martin Bickel, who was a fan of Blue Byte's Battle Isle series but wanted to create a more robust game in the same tradition with greater moddability. The game was completed in development in 2013 and has had updates from time to time since. Playable in single player and multiplayer mode via LAN, hot-seat mode, or Internet, the game features several playing modes, most of them intended for games against other human players, including a single-player campaign mode. The map editor can be used to create own maps. If offers a great variety of terrain textures and buildings. The latest build released for general usage, version 2.6.0, was released in early 2021.
Daisenryaku 88 is the second game in the turn-based war strategy series. The core mechanics are similar to those of Gendai Daisenryaku:
This is a battle on three fronts. You are the captain of the ship Legacy. Your ultimate goal is to destroy the Warmongers' missile bases but you must also protect your cities. You begin the game in command mode. You select your other modes with the joystick. Up for navigation, down for torpedo, left for sea-to-air and right for sea-to-land. Navigation In navigation mode, you will see an overhead map of the world. You will note that there is a black dot in a black circle. This is you and the circle represents your effective range. You move the circle about the screen to target ships or known missile bases or to refuel at a city. You use fuel only when you are in navigation mode. When you are within range, or if an enemy ships comes within your range, press the space bar to return to the command mode then change to the desired mode. Torpedo If you are within range of an enemy ship, switch to torpedo mode. In this mode, you will use the scanner at the bottom to line up your target. Move out of line to avoid a direct hit. Beware of war ship as they will chase you and have the most firepower. Hunter ships will also chase you. While their firepower is not as high as war ships, it is still fairly good. Intelligence ships have the weakest firepower and will not chase you. They can be found on the right side of the screen. If one is destroyed and there are any hidden missile bases, there is a eighty percent chance a hidden base will be revealed. Sea-to-land If you want to destroy a missile base or refuel, enter sea-to-land mode. To refuel, get near a city then enter this mode. When you are in sea-to-land mode, you will know you are within range if you see "Dock for refueling" on the screen. You then place the cross hairs on the base of the city and wait for refueling to complete, unless you or a city are under attack. Do not use the fire button to exit or you will fire on your city. To destroy a missile base, position your cross hairs using the scanner on the screen until you are on a missile launcher then fire. Be advised that when you fire on a missile base, they will shoot missiles at a city. Sea-to-air If a city is under attach, switch to this mode. You will control a weapons satellite. Use you joystick, or the trak-ball , if you plugged one into port 2, to aim at an incoming missile and press fire to blast it. If it gets past you but has not reached your city, you get a "Refocusing" message and the view switches to a short range view where you will get one more try. Be warned that ships can attack you no matter what mode you are in. On the easiest level, there are no hidden bases nor do you use fuel. The Atari 5200 version of this game was never released but is however mostly identical to the Atari 8-Bit version that was released.