Super Buster Bros.

19.09.1990
Users 70/100
Super Pang is an adventure for one or two players that takes the player around the world, aiming to rid the planet of a terrible foe: seemingly innocuous-looking bubbles. The main portion of the game is Tour mode, where the player visits a series of different levels representing different countries of the world. Each player's character is armed with a gun, which shoots a vertical cable. If this hits a bubble, it will cause it to split in two. Upgrades allow two cables to be shot at once, or the ability to stick a cable to the ceiling where it will cling for a few seconds, bursting any bubble that hits it. Players must clear each screen of bubbles before progressing to the next one. The largest bubbles will have 4 degrees of splitting before clearing. Many level layouts have ladders, barriers and breakable bricks in part of the screen, affecting movement of both the player and the bubbles. Faster bubbles in the shape of diamonds also bounce around the screen going any which way rather than bouncing in predictable arcs like the other bubbles. Several power-up tokens are also available, offering features such as splitting all bubbles down to their minimal size, freezing the bubbles for a few seconds, and various different weapons. Monsters also enter the screen periodically, which hit the bubbles and take them down a size, and can often be directed by the cable weapon. In addition to the main Tour mode, the game also features Panic mode, in which a succession of bubbles are thrown at at the players. As the player progresses, the amount of bubbles required to reach the next level also increases, similar to scoring on Tetris.

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Part of collection:
Buster Bros. (last 3 games)

01.05.1997

Comprising three titles, (Buster Bros., Super Buster Bros., and Buster Buddies), Buster Bros. Collection is a compilation of Capcom's "Buster" arcade series -- released over a period of six years from 1989 to 1995. Gameplay presents a blend of puzzle and action that sees players strafing from side-to-side, shooting vertically at the bubbles that bounce around the arena. Enclosed within the confines of a single, 2D arena, one or two players must utilize their rope-gun devices to destroy the deluge of bubbles that inundate the screen. When hit, the bubbles burst into multiple, smaller segments, and will continue to do so until the smallest bubble is destroyed. Only by clearing the screen can players proceed. However, coming into contact with a bubble will result in the immediate loss of a life.

01.07.1995

Your character is locked inside an art museum and has to avoid bouncing balloons of various sizes, most of which split when hit. The player has the option of "normal" play with stages or "panic" mode in which balloons will appear continuously. In normal mode, watch out for characters like birds and dogs that will paralyze your character.

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