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Bloomtown: A Different Story is a narrative JRPG mixing turn-based combat, monster taming and social RPG set in a seemingly pleasant 1960s Americana world. Join Emily and her group of friends to save their cozy town from the demonic creatures that live in the hearts of its residents!
When Destiny calls for help, but no one answers, only four nerds can save the day. Armed with hand crafted weapons and bad jokes, can the four nerds survive, defeat three almighty tyrants and find their way home? Doom & Destiny Worlds is an indie turn based jrpg with a vibe of Dragon Quest Builders, including large explorable open world, tactic combats and equipment crafting/management. One of the peculiar aspects of the game is that despite the turn based battles, it allows a fully fledged local cooperative multiplayer mode, where the turn based battles take place in the same screen as the main exploration, allowing players and monsters to join a battle that is already started, or leave a battle in the heat of combat while other still fight. The main plot revolves around the exploration of three main worlds to find the location and gain access to the world's Tyrant to defeat him in battle. Exploration in open-world style with the strenght of enemies and players limiting the movement to only same-or-lower level fights. Characters can craft various gear to help in their quest, and this is also the main way to gain power. Level increase through battle unlocks more equipment tiers, wich in turn unlocks powers and bigger stats. A level 20 naked character will more or less fight at the same level of a naked level 1 character. Crafting gear happens at crafting stations where the player can combine over 20 different materials with gear blueprints to get a combination of bonuses unique to that particular combination. A stone helm will need strength to handle, but will provide more protection than one made of magic crystals, wich in turn will be way more useful to increase the mana pool of the character.
Minicraft is a 2D top-down action game designed and programmed by Markus Persson, the creator of Minecraft, for a Ludum Dare, a 48-hour game programming competition. The game was released on December 19, 2011.
Project: Gorgon is an indie 3D Fantasy MMORPG that focuses on player exploration and discovery.
Tale of Immortal is an open-world sandbox based on Chinese mythology and cultivation. You will grow to become immortal, conquer the beasts from the Classic of Mountains and Season, make your choices carefully and grasp your own destiny.
Citadel: Forged With Fire is a massive online sandbox RPG with elements of magic, spellcasting and inner-kingdom conflict. You have complete freedom to pursue your own destiny; hatch plots of trickery and deceit to ascend the ranks among allies and enemies, become an infamous hunter of other players, build massive and unique castles, tame mighty beasts to do your bidding, and visit uncharted territories to unravel their rich and intriguing history. The path to ultimate power and influence is yours to choose.
Veloren is an open-world multiplayer voxel RPG. It is inspired by games such as Cube World, The Legend of Zelda: Breath of the Wild, Dwarf Fortress and Minecraft. Veloren is open-source. It is licensed under the GNU GPL 3.0 license. It uses original graphics, musics and other assets created by its volunteer community. Being contributor-driven, its development community and user community is one and the same: developers, players, artists and musicians come together to develop the game.
A social survival sandbox game set in the world of Ultracore, the game combines three major pillars: a survival sandbox (the world of Tormentosia), a social hub (Coreheim, the location of the Ultracore) and adventures (diverse action experiences).
Drova is a pixel art role-playing game inspired by classic role-playing games. We want to create a challenging and interesting world and offer a well-rounded and consistent gaming experience.
A New Land, A New Life: Savage Lands is a gritty, brutal, first-person open-world fantasy survival experience in which players have only one goal: Stay Alive. Explore a world where days and nights are spent slaughtering vicious creatures, gathering scarce resources, building shelter and crafting powerful weapons needed to survive. Every decision counts, because one mistake can lead to an unfortunate encounter with death's cold embrace.