The Guardian Legend

05.02.1988
Users 72/100
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In The Guardian Legend, the player controls the female guardian of Earth, a "highly sophisticated aerobot transformer". The player's mission is to infiltrate Naju, a large planet-like object which aliens sent hurtling towards the Earth. While inside, the player must activate ten safety devices in order to initialize Naju's self-destruct mechanism and destroy the alien world before it reaches Earth. Five hostile tribes of alien lifeforms are vie for control of territories within Naju,and the player needs to fight through them to successfully activate the switches and escape.

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Guardic

05.02.1988

In The Guardian Legend, the player controls the female guardian of Earth, a "highly sophisticated aerobot transformer". The player's mission is to infiltrate Naju, a large planet-like object which aliens sent hurtling towards the Earth. While inside, the player must activate ten safety devices in order to initialize Naju's self-destruct mechanism and destroy the alien world before it reaches Earth. Five hostile tribes of alien lifeforms are vie for control of territories within Naju,and the player needs to fight through them to successfully activate the switches and escape.

31.12.1986

Guardic is a shoot 'em up video game for the MSX computer. It was created and developed by Satoshi "Pac" Fujishima while working for Compile, the creators of other shoot 'em up games such as Zanac, The Guardian Legend, and Blazing Lazers. Guardic is unique in that the player can choose stages, which are connected by a maze. Each stage is a non-scrollable single screen and has 1 to 3 groups of different enemies. The player can "buy" ship power-ups like speed, weaponry, and special powers before each stage—a departure from the traditional scrolling-shooter power-up system. In the end of each stage, the ship could safely fly through a scrollable maze to another stage.

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