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Dead or Alive is a 1996 arcade fighting game by Tecmo for the Sega Model 2 (2A CRX and 2B CRX) arcade hardware and the first game in their Dead or Alive franchise. It was ported to the Sega Saturn in 1997. A limited edition was also released for the Saturn which came with an art book. An enhanced port including new characters was released for PlayStation, and later backported for arcade under the title "Dead or Alive++".
The fighting system in Tobal 2 is the same as in the previous game. The player can freely navigate 3D fighting arenas under the condition that he or she faces the opponent. High, medium, and low attacks can be executed using assigned buttons. As in Tobal No. 1, the grappling and blocking system offers the player a variety of offensive and defensive maneuvers. A new unblockable fireball attack has been added for each character. Tobal 2 was released on the same day as Sony's Dual Analog Controller in Japan, noted as the first game compatible with the peripheral. Graphically, the game features Gouraud shaded and higher-resolution character models compared to Tobal No. 1, but still runs at 60 frames per second.
Bio F.R.E.A.K.S. is a 3D fighting game released by Midway in 1998. It was originally planned for arcades. However, this arcade prototype was scrapped and never officially released (although it exists on MAME), and the game was later released for the PlayStation, Nintendo 64 and PC.
Mace: The Dark Age is a fighting video game released by Atari for arcade machines in 1997 and ported by Midway to the Nintendo 64 in 1997. The game is similar to Bio F.R.E.A.K.S. and the Mortal Kombat series. Like in Mortal Kombat, when a character wins both rounds, they can perform an execution move on the enemy. Methods included severing an opponent's limbs and torso (Al Rashid), beheading (The Executioner), repeated stabbing (Koyasha), impaling the opponent with a sword (Lord Deimos), breaking an opponent's back by hoisting them on top of a Viking helmet and throwing them to the ground, causing their body to explode (Ragnar), and some more far-fetched methods including pulling out an opponent's heart (Xiao Long), shrinking (Namira), transforming the opponent into a chicken (Taria), and entering an opponent's body and bursting them from inside (Dregan). Note: Heavily borrowing from the arcade game Soul Edge (1995)--first of the Souls Series. Which borrowed heavily from the framework WeaponLord (1995) laid out. Visual Concepts (developers of WeaponLord) would send builds of the game to Namco (the publisher of WeaponLord) to playtest.
Billions of years ago, a Being from a distant galaxy was transporting a precious cargo of life giving Ore. The turbulent formation of our solar system caused his ship to crash, scattering Ore over the molten surface of Planet Earth. Through the millennia, Ten Humans came into contact with the Ore and were transformed into super-evolved warriors. These are the WarGods.
Sega released Eternal Champions for their Mega Drive/Genesis in 1993, hoping to capitalize on the fighting game mania that the game industry was in the midst of following the massive success of Street Fighter II (1991) and Mortal Kombat (1992). The game tried to set itself apart with unique features like a heavier emphasis on its story, characters pulled from different time periods, reflectable projectiles, force fields, fighters that carried weapons, a training mode where players had to defend themselves against robotic traps, a novel method of executing moves, and elaborate stage-specific finishing moves called "Overkills".
Marvel vs. Capcom: Clash of Super Heroes is the fifth Marvel Comics-licensed fighting game by Capcom and the third game in the Marvel vs. Capcom series. In contrast to X-Men vs. Street Fighter and Marvel Super Heroes vs. Street Fighter, the game features characters from numerous Capcom franchises such as Mega Man and Strider, rather than just Street Fighter characters. The game takes place within the Marvel comic continuity, as Professor Charles Xavier calls out for heroes to stop him before he merges with the consciousness of Magneto and becomes the being known as Onslaught, the final boss.
Guilty Gear is a 2D fighting game, in which you can play as one of 10 very different kind of characters. There is a selection of fighters from Holy Order knights, Armed Air Force soldiers, Mafia members and mad scientists. Each character has his/her own storyline that will be fully revealed during the final showdown. In battles, you can charge up for special attacks, as well as perform Deathblow moves, which would kill the opponent instantly. You can either choose to finish the Arcade mode, challenge your friends to a Versus battle, or either train your skills out in the Training mode.
Absolver is an online multiplayer combat RPG where players are placed behind the mask of a Prospect under control of the Guides, the new rulers of the fallen Adal Empire, who have placed you here to determine your worth in joining their elite corps of Absolvers.
Avengers in Galactic Storm is a 1995 fighting arcade game based on characters in the Marvel universe, primarily the Avengers but also the Kree. The game's plot and roster of playable characters are based on the Operation: Galactic Storm story arc. This was one of Data East's last fighting games, as well as their third and last game based on The Avengers.