TKKG: Deadly Chocolate
Buy
Part of collection:
TKKG
TKKG is a point and click adventure game following four students solving a crime.
Part of franchise:
TKKG
(last 3 games)
Investigate with TKKG in a new, exciting case that you do not know from the radio plays or books! In this one, more and more students feel no longer safe at the boarding school. What about the rumors of extortion and intimidation at school? Help TKKG uncover the evil machinations and stop the malefactors!
Investigate with TKKG in a new, exciting case that you do not know from the radio plays or books! Together with Tim, Karl, Klößchen and Gaby you search for clues, evidence and question witnesses. Only if you repeatedly slip into the different roles of the detectives and cleverly combine them, you will solve the crime in an exciting finale.
Could be interesting
Somewhere in the Nordic Archipelago a man wakes up with no memory of who he is, how he got there or what happened to him. A short point-and-click adventuregame about a man overboard survivor.
Something stinks and it smells like crab. You play as Detective Nick Bounty, who despite his ability to solve the most tangled cases, has yet to work for a paying client. This time it’s up to you to discover who knocked off a local seafood salesman and get to the bottom of a diabolical counterfeiting operation
In a world where crime, murder, and mystery unfold through a series of secret chat messages, never-to-be-shared photos, live videos, elusive voice notes, and social posts, you'll be diving headfirst into crime, murder mystery, and detective drama - all accessible for free through your phone, and theirs.
There's been a murder in Beckenshire, and you've been called in to solve it. Hunt down clues, interrogate witnesses and suspects, and form a theory as to who is the murderer, in this point and click adventure with a gameboy-themed palette.
A travel mystery adventure game based on and supervised by Japanese mystery writer Kyotaro Nishimura.
Amos Green's Final Repose is the 17th adventure of Carol Reed by MDNA, a young woman from England living in Sweden. Carol is contacted by her best friend Stina, because her contact infos were found on a dead man, whose body was discovered in a newly reopened part of a natural reserve. She doesn't know him, so Carol is tasked to find the connection...
Geospots is the fifteenth first-person point-and-click adventure game in the Carol Reed series, once again chronicling the adventures of the crime-solving British expat in Sweden. This time, Carol must solve the disappearance of a friend-of-a-friend by retracing their steps, made both easier and more difficult by the fact that cryptic clues to their recent activities abound, thanks to their geocaching hobby.
The Fall of April is the fourteenth game in the Carol Reed series. Set in Sweden Carol helps her friend Andrea who suffers from temporary memory loss induced by a drug. Soon it turns out this event is not only tied to the unresolved murder of Andrea's daughter two years before, but also to a Swedish Arctic balloon expedition in 1915. The game uses its trademark first-person view with photographs of real locations and objects in a fixed-screen slideshow style. There are puzzles to solve with items stored in an inventory near the top of the screen. A journal is used to keep track of objectives.
The Birdwatcher is the thirteenth game in the Carol Reed series. Set in Sweden in the summer, Carol has been down with the flu. She is contacted by Immodia, a character from a previous game Profound Red, because her future husband Henrik, a recent widower, has disappeared. She wants Carol to help her track him down. The game uses its trademark first-person view with photographs of real locations and objects in a fixed-screen slideshow style. There are puzzles to solve with items stored in an inventory near the top of the screen. A journal is used to keep track of objectives.
Profound Red is the twelfth game in the Carol Reed series. In the title Carol is contacted by her friend Stina. The hotel she works at received a suicide note through a text message from a woman called Louise Elliot, but no one knows the connection to the hotel. Carol investigates in Norrköping to find out who she is and whether there is any suicide involved at all. The game uses its trademark first-person view with photographs of real locations and objects in a fixed-screen slideshow style. There are puzzles to solve with items stored in an inventory near the top of the screen. A journal is used to keep track of objectives. Optionally hints can be activated or all hotspots can be revealed. As a long-running series, some locations are revisited in an updated way as life goes on and there is a cast of new and recurring characters. No knowledge of previous games in required to play.