Treasure MathStorm!

31.12.1992
Genre: Puzzle Adventure
A sequel to Treasure Mountain! that focuses on basic mathematical concepts. The game takes place in a magical realm called Treasure Mountain. As the game opens, the Master of Mischief, the common antagonist to the Super Seekers games, uses a weather machine to freeze the mountain in snow and ice and scatters the castle's treasures all over the mountain. The player takes on the role of the Super Seeker, whose job is to find the scattered treasures and return them to the castle's treasure chest in order to thaw out the mountain. The mountain itself consists of three levels. The player cannot climb higher until he has gathered the supplies, like ice axes, ladders, or catapult parts, useful for scaling the mountain. To obtain these items, the players must help out the local inhabitants complete math-related tasks such as adjusting clocks to a given time, balancing scales, and counting crystals. In order to find treasures, the player must place a specific amount of snowballs at a certain location. To find out how many snowballs are needed, the player must catch an elf carrying a scroll. If he answers the riddle correctly, he will be told how to find treasures on that particular level. Once the player reaches the top of the castle on the highest level of the mountain, he deposits all treasures found into the castle's treasure chest and is given a prize as a reward for completing the three stages. This prize is kept on display in the player's clubhouse, showing how many times he has ascended the mountain. These prizes are usually children's toys, such as flutes or toy trains. From this point, the player may exit the clubhouse and start again from the bottom of the mountain. At higher ranks, the game becomes more difficult, as there will be more treasures to find, harder riddles to answer, and snowbullies that steal money.

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Part of collection:
Super Solvers (last 3 games)

31.12.1994

Treasure Galaxy! is an educational computer game published by The Learning Company in 1994 for both Windows and Macintosh PCs. It is aimed at children ages 5 to 9 and is intended to teach children reading, basic math, and logic skills.

31.12.1992

A sequel to Treasure Mountain! that focuses on basic mathematical concepts. The game takes place in a magical realm called Treasure Mountain. As the game opens, the Master of Mischief, the common antagonist to the Super Seekers games, uses a weather machine to freeze the mountain in snow and ice and scatters the castle's treasures all over the mountain. The player takes on the role of the Super Seeker, whose job is to find the scattered treasures and return them to the castle's treasure chest in order to thaw out the mountain. The mountain itself consists of three levels. The player cannot climb higher until he has gathered the supplies, like ice axes, ladders, or catapult parts, useful for scaling the mountain. To obtain these items, the players must help out the local inhabitants complete math-related tasks such as adjusting clocks to a given time, balancing scales, and counting crystals. In order to find treasures, the player must place a specific amount of snowballs at a certain location. To find out how many snowballs are needed, the player must catch an elf carrying a scroll. If he answers the riddle correctly, he will be told how to find treasures on that particular level. Once the player reaches the top of the castle on the highest level of the mountain, he deposits all treasures found into the castle's treasure chest and is given a prize as a reward for completing the three stages. This prize is kept on display in the player's clubhouse, showing how many times he has ascended the mountain. These prizes are usually children's toys, such as flutes or toy trains. From this point, the player may exit the clubhouse and start again from the bottom of the mountain. At higher ranks, the game becomes more difficult, as there will be more treasures to find, harder riddles to answer, and snowbullies that steal money.

31.12.1991

Super Solvers: Spellbound! teaches players to spell elementary-level words with a variety of colorful minigames.

Could be interesting

29.05.2002

JumpStart Advanced Preschool is a game that was originally released in 2002, then titled Jumpstart Advanced Preschool. It has since been released alongside other JumpStart Advanced Preschool games. It is intended to teach a preschool curriculum.

10.12.1999

New Robinson is a 2D point-and-click adventure game inspired by Daniel Defoe's Robinson Crusoe. After a shipwreck, the player must solve puzzles to address survival needs including water, food, fire, and shelter while encountering wildlife, natives, and an abandoned ship. The player rescues a companion named Friday and works toward escaping the island by constructing a balloon while avoiding pirates. The game allows interaction with items on any active screen object and includes multiple mini-games.

10.02.1999

JumpStart Reading for Second Graders is a game released in 1999 that focuses on a second grade reading curriculum. In the game, CJ and Edison are on a quest to find the lost city of Ursulab. They find an ancient tablet that holds the secrets of Ursulab, but it needs to be powered by rubies and diamonds. CJ and Edison travel to different locations around the world to find the jewels they need. They must also confront the villainous Dr. Listick, who wants to find the lost city for his own selfish gain.

11.05.2007

Someone or something is causing trouble in Jumpstart Town! Frankie and the rest of the JumpStart gang are waiting for you to come and figure out who or what it is and clean up the crazy mess.

26.08.2009

Join the JumpStart friends on a learning adventure designed for little hands and big imaginations! The first learning game for preschoolers ever offered for Wii, JumpStart Pet Rescue is packed with over 80 fun-filled lessons and activities designed for 3-6 year olds. As players explore five worlds on a mission to rescue lost pets, they practice over 75 essential skills including pre-reading, memory, listening and more.

23.04.1985

Woldwide crime wave! Acme Detective Agency hot on the trail of master thief Carmen Sandiego and her henchmen. Wanted: Detective to locate and capture Carmen and her gang. Must be hard working, independent, fun seeking individual willing to travel the world. No experience necessary. - Digitised graphics - Hundreds of cases - More animated sequinces - Play in 5 languages Don't forget your World Almanac. It is a gumshoe's best friend.

01.05.1998

A Japan-only Sanrio-themed Sega Pico game, released on May 1, 1998.

16.04.2020

Set off on a puzzle-filled journey to save the planet and experience a compelling tale of friendship, sacrifice and redemption. In "Nature Matters" you take on a role of a little plant spirit. Without protection, surrounded by a city that grows up from everywhere, one day she realizes that she is completely alone and won't be able to survive. The only solution is to find her caretaker - a little boy who has been caught up in a whirlwind of human weakness and convince him to take care of her again. During your journey, you will see different lands devastated by the destructive human influence. Solving the puzzles, with the sounds of relaxing music, you will have the opportunity to restore vegetation and colors in them. The unique graphic design will allow you to immerse yourself in a world that will remain in your memory for a long time. The "Nature Matters" project is a small contribution that the studio "Digital Melody" wants to make towards arousing social awareness of the threats that result from human neglect of the natural environment. As the creators say, if at least one person becomes more attentive to nature by experiencing this game, it will be a great joy for us. Game features: - logic puzzles - atmospheric music - elegant graphics - stirring story

31.12.1996

Nikolai's Pharaohs is an entry in the Nikolai series. Nikolai and his cat Neow-Neow become mighty Pharaohs in ancient Egypt, and build their own pyramids, but Neow-Neow copies Nikolai’s design and gets lost inside his pyramid. The player can discover how the great pyramids of Egypt were built, and explore the insides of each pyramid. The player can also learn about the beliefs of ancient Egypt and can also play a game with the snake and marbles. The game plays as an interactive book for the most part, and is targeted to children ages four and up.

05.11.1980

Word Fun was developed in conjuction with the Children's Television Workshop, and features three different word based educational games. The games are: Crosswords: This game is similar to Scrabble. Each player is given seven letters from which they need to form words on the game board. On each turn the player can create words either horizontally or vertically, and must use one (or more) of the existing letters on the board. Points are earned depending on the word created, and at the end of 20 turns the player with the most points wins! Letter Hunt: In this game each player controls a monkey in a letter forest. Each monkey must collect letters from the forest to spell three words within the given time limit. When both monkeys are complete, points are awarded for the words spelled and the highest score wins! Word Rockets: In this game the players control a rocket capable of collecting and shooting vowels upwards. On the top of the screen, various words which are missing vowels will float by and each player needs to try to fire an appropriate vowel into the empty space. The first player who can complete 50 words wins!