X-Men: Mutant Academy

14.07.2000

Port

Genre: Fighting
The Game Boy Color port of X-Men: Mutant Academy. Similar to its PlayStation counterpart, X-Men: Mutant Academy on the Game Boy Color is a fighting game showcasing Marvel's well-known mutants. Recognising the inherent hardware limitations, the stages in this version have been crafted in 2D, and there are notable differences in gameplay. The character roster features four X-Men (Cyclops, Wolverine, Storm, and Gambit) and five villainous Mutants (Magneto, Toad, Mystique, Sabretooth, and Pyro). Additionally, there are two secret characters, and their unlocking codes are disclosed upon completing the game's story mode. Beyond the story mode, where a single character faces off against others in consecutive battles, there are various modes such as training, battle (with teams of three characters), survival (one character taking on all others with only a single bar of health), and a versus mode using the Game Link cable. The Game Boy's two buttons handle kicks and punches (or basic mutant abilities like Cyclops' eye beam). During a fight, a rage bar gradually fills, enabling the use of potent special attacks activated through specific button combinations.

Parent game

14.07.2000

X-Men: Mutant Academy is a 3-D/2D fighting game developed by Paradox, the company behind Activision's Wu-Tang: Shaolin Style and the never-published Thrill Kill, and based on the X-Men characters from Marvel Comics. The game was released for the Game Boy Color and PlayStation as a tie-in to X-Men. X-Men: Mutant Academy is a basic fighting game that uses six buttons: three buttons for punches and three for kicks. Due to the success of the game, it was followed by two sequels: X-Men: Mutant Academy 2 and X-Men: Next Dimension. The game's characters can be played both with their comic book costumes and their costumes from the 2000 film X-Men. Characters not present in the film were given costumes of a similar design.

Part of collection:
X-Men: Mutant Academy

18.09.2001

X-Men: Mutant Academy 2 is a PlayStation video game, the sequel to X-Men: Mutant Academy. Both feature the X-Men in a 3-D fighting arena similar to Mortal Kombat 4. Like its predecessor, the game allows the player to select from several heroes and villains and includes many of the signature moves from the comic. The game also includes a behind-the-scenes look at X-Men: The Movie concept sketches, costumes and other similar material.

14.07.2000

X-Men: Mutant Academy is a 3-D/2D fighting game developed by Paradox, the company behind Activision's Wu-Tang: Shaolin Style and the never-published Thrill Kill, and based on the X-Men characters from Marvel Comics. The game was released for the Game Boy Color and PlayStation as a tie-in to X-Men. X-Men: Mutant Academy is a basic fighting game that uses six buttons: three buttons for punches and three for kicks. Due to the success of the game, it was followed by two sequels: X-Men: Mutant Academy 2 and X-Men: Next Dimension. The game's characters can be played both with their comic book costumes and their costumes from the 2000 film X-Men. Characters not present in the film were given costumes of a similar design.

14.07.2000

The Game Boy Color port of X-Men: Mutant Academy. Similar to its PlayStation counterpart, X-Men: Mutant Academy on the Game Boy Color is a fighting game showcasing Marvel's well-known mutants. Recognising the inherent hardware limitations, the stages in this version have been crafted in 2D, and there are notable differences in gameplay. The character roster features four X-Men (Cyclops, Wolverine, Storm, and Gambit) and five villainous Mutants (Magneto, Toad, Mystique, Sabretooth, and Pyro). Additionally, there are two secret characters, and their unlocking codes are disclosed upon completing the game's story mode. Beyond the story mode, where a single character faces off against others in consecutive battles, there are various modes such as training, battle (with teams of three characters), survival (one character taking on all others with only a single bar of health), and a versus mode using the Game Link cable. The Game Boy's two buttons handle kicks and punches (or basic mutant abilities like Cyclops' eye beam). During a fight, a rage bar gradually fills, enabling the use of potent special attacks activated through specific button combinations.

Part of franchise:
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