Zombie Valley: Definitive Edition

06.12.2024
Zombie Valley (Dolina Zombie) Definitive Edition is a total-conversion polish mod for Gothic by OrtegaX. You take on the role of blacksmith Bragus, a previously respected citizen of Khorinis whose peaceful life ended one night when someone sneaked into his home and murdered his family. After enacting vengeance Bragus gets sent to the Valley of Mines which itself is facing an invasion of evil forces. The original version of the mod was released in 2015, the Definitive Edition introduces numerous improvements. Features: - new storyline in the modified Valley of Mines - multitude of zombies and their variants in the form of infected animals - new items, weapons, armor, and helmets - ability to fight with a shield - partial polish voice over - about 25 - 30h of gameplay - new ambient sounds and music - and much more
Blacksmith Bragus, respected citizen of the city of Khorinis. His life was very orderly, loving wife, adult daughter. It would seem that nothing would spoil his happiness until one night. Someone tricked into Bragus' house and murdered his family. The blacksmith knew perfectly well who did it, but the city guard had no evidence for it. Bragus took revenge on the perpetrator, murdered him just before he was about to flee the city. It happened, Bragus ended up in a penal colony, but he did not expect what he would find there. The Valley of Mines has taken over the zombie apocalypse. Overnight, people began to turn into walking dead, some survived, escaped, hid in caves, and the largest group of survivors in the castle, in the Old Camp. No one quite knows how it happened, only waves of flashes and thunderbolts were seen coming from the Necromancer Xardas tower.

Parent game

30.10.2001

Gothic is a single-player action role-playing video game for Windows developed by the German company Piranha Bytes. It was first released in Germany on March 15, 2001, followed by the English North American release eight months later on November 23, 2001, and the Polish release on March 28, 2002. Gothic has been well received by critics, scoring an average of 80% and 81/100 on Game Rankings' and Metacritic's aggregates, respectively. Reviewers credited the game for its story, complex interaction with other in-game characters, and graphics, but criticized it for the difficult control scheme and high system requirements.

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