Popular games for platform Atari 7800

You play a small green guy who needs to blow up eight towers, because their presence is somehow poisoning the water of planets which could potentially be ideal colonies. Unfortunately you need to get to the top of these towers to blow them up. You make your way up to the top of the tower via walkways around the outside of the towers. You need to jump over, kick, and run from various enemies in your journey to the top. Most vertical movement is achieved by jumping onto moving ledges at the right moment. The game was considered revolutionary in its time for its graphic technique. As the main character walked around the outside of the tower, the character was fixed in the middle of the screen while the tower itself rotated. This gave it a pseudo-3D effect. Towers are linked together via a voyage through the sea in your trusty MK.7 submarine. This plays out as a side-scrolling collect-'em-up in which bonus points can be obtained.

Several levels await your super-tough Commando in this arcade conversion. Armed with only a standard rifle and a few grenades you must take on hordes of enemies. Some are wandering around in the open, while others have picked out hiding places, which you must approach from certain angles. Trees, rivers and bridges create a varied combat-like terrain and must be incorporated into your thinking. Extra grenades can be collected, and will definitely be required, as they allow you to kill from distance and thus avoid some enemy shots.

The situation: for three days have the strategic central computers of the great powers acted up. An unknown person manipulates their programmes; at the end of these programmes is the starting command for the intercontinental rocket. The countdown is on, only 6 hours keep the humanity from an atomic inferno. An unknown person? Only professor Elvin, the insane computer expert could crack the top secret start code, Elvin, who entrenches himself in his intangible subterraneous, guarded by 90 murderous robots, that until now had hunted down every intruder. No one who has ever set foot on the lift to Elvins cave labyrinth has returned back alive. The last hope: Special Agent 4125, the most cunning, toughest and most indiscriminate man, that the secret service can offer. Only ice cold reckoning and superior physical condition give this unarmed hero a tiny chance to avert the disaster in the last minute. The game: your task is to put a stop to evil Elvin Atombender's game. For this you have to enter in his laboratory, protected by a vault somewhere on his underground stronghold. To open the laboratory's door you need a nine letters password, each letter of which Elvin coded into a punchcard, just for cutting in four each one of them, painting them in different colors and hiding the resulting pieces everywhere in his base's furniture. So all you have to do is search into every object of every room for pieces of puzzle while surviving the robots, the pits and doctor Elvin's annoying voice, retrieve all the 36 pieces, put them together in groups of four, and head for the laboratory, where an unpleasant surprise waits you

Just like the first game, but with improved graphics and 4 different tracks to choose.

In 2084, man creates a species of super-advanced cyborgs known as Robotrons. Recognizing the imperfect nature of their creators, the Robotrons conclude that the inefficient human race must be exterminated. In Robotron: 2084, only you and a single family of clones remain. If mankind is to survive, you must destroy the Grunts, Brains, Enforcers, and Tanks - but avoid the indestructible Hulks at all cost. Can you withstand wave after wave of android invasion and rescue Mommy, Daddy, and Mikey... before it's too late?

Puzzling Action for One or Two Players.

Ace of Aces is a combat flight simulator developed by Artech Digital Entertainment in 1986. The game takes place during World War II and the player flies a RAF Mosquito long range fighter-bomber equipped with rockets, bombs and a cannon. Missions include destroying German fighter planes, bombers, V-1 flying bombs, U-boats, and trains.

Karateka is a 1984 beat'em up video game by Jordan Mechner, and was his first game created while attending Yale University. It was originally programmed for the Apple II, and was later ported to several other home computers and early gaming consoles. The game was published in North America by Brøderbund, and in Europe by Ariolasoft. The player controls an unnamed protagonist who is attempting to rescue his love interest, the Princess Mariko, from Akuma's castle fortress. The game exhibits a combination of a side-scrolling platform and fighting game elements. The player uses punches and kicks to defeat Akuma and his guards and make his way deeper into the fortress. The game, as with most at the time of development, lacked checkpoints or the ability to save the game, making it a challenge to complete in a single sitting. Karateka has been well-received, particularly for its realistic animations used for the game's characters. The game was considered a breakthrough success for Mechner, and would eventually result in his development of the Prince of Persia franchise. A high-definition remake, spearheaded by Mechner, was released as a downloadable title for the Xbox 360, Microsoft Windows, PlayStation 3, with planned ports for the iOS and Wii U systems.

It's a nightmare, but it's true! Research shows that we are the actual aliens on Earth, and the ruthless Xevions are the original inhabitants. Now the Xevions want Earth back -- minus humans! Their invasion forces are fierce -- the land is crawling with deadly Domogram Rovers; the sky is black with Toroid Patrol Fleets and Zoshi Death Squads. Our puny weapons offer no defense. Earth's only hope is our powerful new Solvalou Fighter Plane. Its pilot will have a single mission: Penetrate the enemy ranks and destroy the Xevious Mother Ship. The mission is dangerous. We can't guarantee success. But at this point, it's do or die! One small problem. We still need a pilot. Any volunteers?

Klax is a 1989 computer puzzle game designed by Dave Akers and Mark Stephen Pierce. The object is to line up colored blocks into rows of similar colors to make them disappear, to which the object of Columns is similar. Atari Games originally released it as a coin-op follow up to Tetris, about which they were tangled in a legal dispute at the time.

Xenophobe is a 1987 arcade game and the goal of each level is to defeat all the aliens before time runs out. Levels may contain more than one floor, and players use elevators or holes to move between floors to defeat all of the aliens. Players can also pick up more powerful weapons and other items to help in their eradication of the aliens.

Ballblazer is a 1984 computer game created by Lucasfilm Games (later LucasArts Entertainment). It was originally released for the Atari 8-bit systems, such as the Atari 800 and the Atari 5200. It was also ported to other popular platforms of the day, such as the Apple II, ZX Spectrum (by Dalali Software Ltd), Amstrad CPC, Commodore 64, Atari 7800, and the NES. The Atari 800 version was called Ballblaster during development - pirated versions of the game went by this name as well. The principal creator and programmer of Ballblazer was David Levine. In 1990, LucasArts and Rainbow Arts released a remake and follow-up to this game, called Masterblazer. This game was released for the Amiga, Atari ST, and PC DOS. A similar game inspired by Ballblazer called Space Football: One on One was developed and released by Triffix for the Super NES in 1992. Years later on March 31, 1997, a remake of the original titled Ballblazer Champions was released for the Sony PlayStation.

It's fourth and long with less than a minute remaining in the game. The winner gets a wild card berth in the playoffs. You're down by a field goal. Your quarterback makes a perfect pass, your receiver is wide open, and then you see the referee's arms fly up signaling the touchdown. You're going to the playoffs.

Tank Command is a vertically scrolling action game. You control a tank on a mission to capture the enemy flag as well as earn as many points as possible. To do this, you will need to blast your way through their defenses on three levels of increasing difficulty. Blocking your progress are enemy tanks, pillboxes, missiles, jeeps, infantry, huts, and more, all of which earn you points when destroyed. Your tank is equipped with a limited amount of fuel and ammo, however it can be replenished occasionally by collecting the bonus icons when they appear on the screen. If you can make it past all of the obstacles and capture the flag, then you win the game! The 7800 is pretty much void of super-rare games like the 2600'?s Tooth Protectors and Chase the Chuckwagon, but don't worry, tracking down Tank Command in a box will cost you a pretty penny. As far as gameplay goes, Tank Command is not going to blow anyone away. Here you have a vertical scroller like Commando or Ikari Warriors minus the charm, quality level design, and reasonable difficulty. There are only three levels in the game, but just like its Froggo cousin Water Ski, the difficulty ramps so severely after the mindless first level that continuing takes strong will. The pink terrain is a bit odd, as well. Tank Command was only released in NTSC format.



Ninja Golf is an Atari 7800 video game which combines scrolling beat 'em up with golf simulation gameplay. Released in 1990, it later gained some renown for its outlandish subject matter and unique blend of gameplay styles. The player starts each hole by aiming his ball and shooting it toward the green. He then runs toward the ball, in traditional sidescroller fashion, fighting various enemies encountered along the way. These enemies include other ninjas, gophers, birds, giant mutant frogs, sharks and more. The enemies faced depends on the environment the ninja golfer is currently in. Sharks are encountered in water hazards and snakes in the sand traps. Ninjas are encountered in all the environments, including underwater.

Negotiations have failed! So your anti-terrorist Task Force is the last hope for hostages held by deadly terrorists in a high-rise building. You have wire-guided missiles, but eh terrorists never miss when they shoot at you! You have to fire fast then they step into and open window. But look before you fire, they can shield themselves behind hostages.

Knight Guy in Low Res World: Castle Days is a platformer with some metroidvania elements. Knight Guy's pet (either a dog or a cat) has been kidnapped by an evil dragon, and he has to explore a castle with 100 rooms in order to find and rescue his pet. He must do this within a one hour time limit, all while dealing with the evil dragon and his minions.

Meteors are falling to Earth! Defend Earth's surface by blasting away at the falling rocks... But beware! Alien forces have learned what was happening and are taking advantage of our vulnerability to attack us!

Crack'ed was developed concurrently for the Atari 2600 and 7800, but only the 7800 version was released. The 2600 version only has three levels as opposed to six on the 7800, but those three levels are well utilized considering the limitations of the 2600. As an Ornithologist, you must protect the eggs of the South American Hornbill that are nested in your tree. Various predators attempt to steal the eggs from under your nose. Using your slingshot, you must defend the eggs until the timer runs out. If a predator steals an egg you still have a chance to save it, but you risk losing other eggs from the tree while you are distracted. Next you must protect the Hornbills that have chosen to nest in the sewers, where the gameplay is the same as the tree level. Finally you move onto a bonus round at the Rooster Ranch, here you must shoot roosters that pop out of windows. The Atari 2600 version of Crack'ed was released at the 2002 Classic Gaming Expo, complete with a unique label, box and instructions.


Crystal Quest is a homebrew game and an unofficial sequel to Crystal Castles, with very different gameplay. You play as Bentley Bear in a side-scrolling platform game. Your task is to retrieve the five crystals of life that were stolen by your enemy Berthilda. There are various enemies along the way to avoid and various power-ups that will help in your quest. The title was bundled with the Atari 7800+.

A fearsome harpy exiled to a deadly labyrinth, you must find and defeat four guardians before confronting the Great Sphinx to escape. Fly through corridors of rock, brick and bone that hide strange secrets. Explore and evade dire traps and denizens, while finding powers and treasure to prepare you for your final showdown. Harpy's Curse is a homebrew Metroidvania developed by Todd Furmanski and published by Atari Age.