Popular games for platform Atari 7800

31.12.1987

You play a small green guy who needs to blow up eight towers, because their presence is somehow poisoning the water of planets which could potentially be ideal colonies. Unfortunately you need to get to the top of these towers to blow them up. You make your way up to the top of the tower via walkways around the outside of the towers. You need to jump over, kick, and run from various enemies in your journey to the top. Most vertical movement is achieved by jumping onto moving ledges at the right moment. The game was considered revolutionary in its time for its graphic technique. As the main character walked around the outside of the tower, the character was fixed in the middle of the screen while the tower itself rotated. This gave it a pseudo-3D effect. Towers are linked together via a voyage through the sea in your trusty MK.7 submarine. This plays out as a side-scrolling collect-'em-up in which bonus points can be obtained.

02.04.1985

Several levels await your super-tough Commando in this arcade conversion. Armed with only a standard rifle and a few grenades you must take on hordes of enemies. Some are wandering around in the open, while others have picked out hiding places, which you must approach from certain angles. Trees, rivers and bridges create a varied combat-like terrain and must be incorporated into your thinking. Extra grenades can be collected, and will definitely be required, as they allow you to kill from distance and thus avoid some enemy shots.

31.12.1984

The situation: for three days have the strategic central computers of the great powers acted up. An unknown person manipulates their programmes; at the end of these programmes is the starting command for the intercontinental rocket. The countdown is on, only 6 hours keep the humanity from an atomic inferno. An unknown person? Only professor Elvin, the insane computer expert could crack the top secret start code, Elvin, who entrenches himself in his intangible subterraneous, guarded by 90 murderous robots, that until now had hunted down every intruder. No one who has ever set foot on the lift to Elvins cave labyrinth has returned back alive. The last hope: Special Agent 4125, the most cunning, toughest and most indiscriminate man, that the secret service can offer. Only ice cold reckoning and superior physical condition give this unarmed hero a tiny chance to avert the disaster in the last minute. The game: your task is to put a stop to evil Elvin Atombender's game. For this you have to enter in his laboratory, protected by a vault somewhere on his underground stronghold. To open the laboratory's door you need a nine letters password, each letter of which Elvin coded into a punchcard, just for cutting in four each one of them, painting them in different colors and hiding the resulting pieces everywhere in his base's furniture. So all you have to do is search into every object of every room for pieces of puzzle while surviving the robots, the pits and doctor Elvin's annoying voice, retrieve all the 36 pieces, put them together in groups of four, and head for the laboratory, where an unpleasant surprise waits you

01.01.1982

In 2084, man creates a species of super-advanced cyborgs known as Robotrons. Recognizing the imperfect nature of their creators, the Robotrons conclude that the inefficient human race must be exterminated. In Robotron: 2084, only you and a single family of clones remain. If mankind is to survive, you must destroy the Grunts, Brains, Enforcers, and Tanks - but avoid the indestructible Hulks at all cost. Can you withstand wave after wave of android invasion and rescue Mommy, Daddy, and Mikey... before it's too late?

26.12.2018

Puzzling Action for One or Two Players.

31.12.1986

Ace of Aces is a combat flight simulator developed by Artech Digital Entertainment in 1986. The game takes place during World War II and the player flies a RAF Mosquito long range fighter-bomber equipped with rockets, bombs and a cannon. Missions include destroying German fighter planes, bombers, V-1 flying bombs, U-boats, and trains.

31.12.1984

Karateka is a 1984 beat'em up video game by Jordan Mechner, and was his first game created while attending Yale University. It was originally programmed for the Apple II, and was later ported to several other home computers and early gaming consoles. The game was published in North America by Brøderbund, and in Europe by Ariolasoft. The player controls an unnamed protagonist who is attempting to rescue his love interest, the Princess Mariko, from Akuma's castle fortress. The game exhibits a combination of a side-scrolling platform and fighting game elements. The player uses punches and kicks to defeat Akuma and his guards and make his way deeper into the fortress. The game, as with most at the time of development, lacked checkpoints or the ability to save the game, making it a challenge to complete in a single sitting. Karateka has been well-received, particularly for its realistic animations used for the game's characters. The game was considered a breakthrough success for Mechner, and would eventually result in his development of the Prince of Persia franchise. A high-definition remake, spearheaded by Mechner, was released as a downloadable title for the Xbox 360, Microsoft Windows, PlayStation 3, with planned ports for the iOS and Wii U systems.

31.12.1982

Choplifter is military themed scrolling shooter where you play as a pilot. Take off from your home base and fly across a horizontally-scrolling playfield of rugged terrain to reach the enemy Bungelings' barracks. There, you must land and rescue a group of helpless hostages and return then to your base. To hinder your mission, the enemy will attack with an array of armaments including tanks, jets, and dangerous air mines. To complete a perfect game, you must rescue all of the 64 hostages.

31.12.1990

Rampart is a game combining strategy and artillery action. Build your castle from Tetris-style pieces, place your cannons, bombard the enemy, try to repair, do it all over again. The original arcade release has a single-player and a two-player mode; later revisions incorporate three-player gameplay.

10.12.1982

It's a nightmare, but it's true! Research shows that we are the actual aliens on Earth, and the ruthless Xevions are the original inhabitants. Now the Xevions want Earth back -- minus humans! Their invasion forces are fierce -- the land is crawling with deadly Domogram Rovers; the sky is black with Toroid Patrol Fleets and Zoshi Death Squads. Our puny weapons offer no defense. Earth's only hope is our powerful new Solvalou Fighter Plane. Its pilot will have a single mission: Penetrate the enemy ranks and destroy the Xevious Mother Ship. The mission is dangerous. We can't guarantee success. But at this point, it's do or die! One small problem. We still need a pilot. Any volunteers?

01.02.1990

Klax is a 1989 computer puzzle game designed by Dave Akers and Mark Stephen Pierce. The object is to line up colored blocks into rows of similar colors to make them disappear, to which the object of Columns is similar. Atari Games originally released it as a coin-op follow up to Tetris, about which they were tangled in a legal dispute at the time.

31.12.1987

Xenophobe is a 1987 arcade game and the goal of each level is to defeat all the aliens before time runs out. Levels may contain more than one floor, and players use elevators or holes to move between floors to defeat all of the aliens. Players can also pick up more powerful weapons and other items to help in their eradication of the aliens.

31.12.1985

Ballblazer is a 1984 computer game created by Lucasfilm Games (later LucasArts Entertainment). It was originally released for the Atari 8-bit systems, such as the Atari 800 and the Atari 5200. It was also ported to other popular platforms of the day, such as the Apple II, ZX Spectrum (by Dalali Software Ltd), Amstrad CPC, Commodore 64, Atari 7800, and the NES. The Atari 800 version was called Ballblaster during development - pirated versions of the game went by this name as well. The principal creator and programmer of Ballblazer was David Levine. In 1990, LucasArts and Rainbow Arts released a remake and follow-up to this game, called Masterblazer. This game was released for the Amiga, Atari ST, and PC DOS. A similar game inspired by Ballblazer called Space Football: One on One was developed and released by Triffix for the Super NES in 1992. Years later on March 31, 1997, a remake of the original titled Ballblazer Champions was released for the Sony PlayStation.

31.12.1984

Hat Trick is an ice hockey based arcade game released by Bally Sente in 1984. Each team in the game consists of two players, including a goaltender. The game takes an overhead view of the rink. At the end of each game, an ice resurfacer is seen cleaning the ice. Gameplay Hat Trick features a two-on-two version of ice hockey. The player controls both hockey players at the same time, with each up and down movement of the joystick also moving the goaltender across his goal line. Goals are scored each time a player successfully shoots the puck across the opposing goal line. The number of saves are also displayed on the scoreboard, solely for reference. The winner is the player who outscores their opponent in a game length of two minutes. If the scores are tied after the clock has run down, a maximum of twenty seconds of overtime is played until one player scores to be declared the winner. The game is for one or two players simultaneously.

12.03.2023

The game is cleared when all the stars are taken. The cracked floor disappears when you pass over it, so you can only pass through it once.

01.12.1985

Strap on your boxing gloves, and step into the ring. Tonight you're going to test your prowess against the world's toughest fighters. To prepare for this event, you'll train in punching skills, footwork, timing, and sparring. Then you'll enter your fighters in championship matches and tournaments. As the tension mounts in the smoke-filled arena, you eye your contender warily. Be careful, and good luck. This could be your big night!

31.12.1988

Tank Command is a vertically scrolling action game. You control a tank on a mission to capture the enemy flag as well as earn as many points as possible. To do this, you will need to blast your way through their defenses on three levels of increasing difficulty. Blocking your progress are enemy tanks, pillboxes, missiles, jeeps, infantry, huts, and more, all of which earn you points when destroyed. Your tank is equipped with a limited amount of fuel and ammo, however it can be replenished occasionally by collecting the bonus icons when they appear on the screen. If you can make it past all of the obstacles and capture the flag, then you win the game! The 7800 is pretty much void of super-rare games like the 2600'?s Tooth Protectors and Chase the Chuckwagon, but don't worry, tracking down Tank Command in a box will cost you a pretty penny. As far as gameplay goes, Tank Command is not going to blow anyone away. Here you have a vertical scroller like Commando or Ikari Warriors minus the charm, quality level design, and reasonable difficulty. There are only three levels in the game, but just like its Froggo cousin Water Ski, the difficulty ramps so severely after the mindless first level that continuing takes strong will. The pink terrain is a bit odd, as well. Tank Command was only released in NTSC format.

03.02.2022

31.12.1990

Ninja Golf is an Atari 7800 video game which combines scrolling beat 'em up with golf simulation gameplay. Released in 1990, it later gained some renown for its outlandish subject matter and unique blend of gameplay styles. The player starts each hole by aiming his ball and shooting it toward the green. He then runs toward the ball, in traditional sidescroller fashion, fighting various enemies encountered along the way. These enemies include other ninjas, gophers, birds, giant mutant frogs, sharks and more. The enemies faced depends on the environment the ninja golfer is currently in. Sharks are encountered in water hazards and snakes in the sand traps. Ninjas are encountered in all the environments, including underwater.

01.01.1970

Sirius is a long lost unreleased prototype developed by Tynesoft for the Atari 7800, possibly a port of the 1990 Amiga game Sirius 7. Sirius' existence has been known for some time, as a physical prototype has been in hands of a collector for years, but this prototype was known to be unstable and crash frequently. The source code for Sirius was discovered in 2008 and several 7800 enthusiasts were able to get it compiled and running properly on stock 7800 hardware. Sirius is a horizontally oriented space shooter that will feel right at home to those familiar with games such as Gradius and R-Type. The game consists of four different levels, each with its own unique theme and boss. Sirius deftly demonstrates what the 7800 hardware is capable of and compares favorably with NES and Sega Master System games of the time. Unfortunately, Sirius is aggravatingly difficult and will require much practice and patience to succeed through all four levels. Sirius is a single player game only. The difficulty level (easy and hard) can be selected via the left difficulty switch. Sirius has several different types of weapons power-ups. The first is a "ghost ship" that follows you and fires when you fire. Other power-ups include rapid fire guns and rapid fire plus spread fire. You can pick up one extra of each power-up type for reserve so that when you are killed you won't be quite so vulnerable. There are also diamonds that you can pick up but they don't seem to do much other than reward you 300 points. A partially compiled version of Sirius was discovered by Curt Vendel, and thanks to the efforts 7800 enthusiasts Robert DeCrescenzo, Mitchell Orman, and Eckhard Stolberg, made playable on 7800 hardware. It's a shame that Sirius was not released as it was obviously very close to completion and would have been a boost to the 7800 library.

27.06.1989

Having been shown several years ago at classic gaming events, the Atari 7800 prototype Missing in Action has finally seen the light of day! AtariAge user Mitch recently acquired the only known prototype of this game to exist and has graciously shared the binary with the community so everyone may enjoy it. Missing in Action is based on the 1984 movie of the same name, featuring Chuck Norris as the protagonist. The game is a side-scrolling beat 'em up, taking place in Vietnam during the height of the Vietnam War. As Colonel James Braddock, a captured POW, your mission is to escape from an internment camp, rescue captured POWs, free the American embassy, and kill the evil drug czar. Had it been completed, Missing in Action would have been an impressive addition to the 7800 library. As it stands, this prototype is about 85% complete and is quite playable.

31.12.1987

Crack'ed was developed concurrently for the Atari 2600 and 7800, but only the 7800 version was released. The 2600 version only has three levels as opposed to six on the 7800, but those three levels are well utilized considering the limitations of the 2600. As an Ornithologist, you must protect the eggs of the South American Hornbill that are nested in your tree. Various predators attempt to steal the eggs from under your nose. Using your slingshot, you must defend the eggs until the timer runs out. If a predator steals an egg you still have a chance to save it, but you risk losing other eggs from the tree while you are distracted. Next you must protect the Hornbills that have chosen to nest in the sewers, where the gameplay is the same as the tree level. Finally you move onto a bonus round at the Rooster Ranch, here you must shoot roosters that pop out of windows. The Atari 2600 version of Crack'ed was released at the 2002 Classic Gaming Expo, complete with a unique label, box and instructions.

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31.12.2020

31.12.1988

In Water Ski you are water skiing on the Pharonna River. You control both the boat and skier in this vertically scrolling action game. Your goal is to reach the finish line before time runs out and also to earn as many points as possible. The river is quite dangerous, and features many twists and turns along with rocks, logs and other obstacles. For bonus points there are numerous ramps located throughout the river which your skier can jump over (and if you can manage to ski over every ramp on the level, you'll earn even more points!). You start the game with four skiers, and the game ends when all of you skiers have crashed.