Impossible Mission

31.12.1984
Users 69/100
The situation: for three days have the strategic central computers of the great powers acted up. An unknown person manipulates their programmes; at the end of these programmes is the starting command for the intercontinental rocket. The countdown is on, only 6 hours keep the humanity from an atomic inferno. An unknown person? Only professor Elvin, the insane computer expert could crack the top secret start code, Elvin, who entrenches himself in his intangible subterraneous, guarded by 90 murderous robots, that until now had hunted down every intruder. No one who has ever set foot on the lift to Elvins cave labyrinth has returned back alive. The last hope: Special Agent 4125, the most cunning, toughest and most indiscriminate man, that the secret service can offer. Only ice cold reckoning and superior physical condition give this unarmed hero a tiny chance to avert the disaster in the last minute. The game: your task is to put a stop to evil Elvin Atombender's game. For this you have to enter in his laboratory, protected by a vault somewhere on his underground stronghold. To open the laboratory's door you need a nine letters password, each letter of which Elvin coded into a punchcard, just for cutting in four each one of them, painting them in different colors and hiding the resulting pieces everywhere in his base's furniture. So all you have to do is search into every object of every room for pieces of puzzle while surviving the robots, the pits and doctor Elvin's annoying voice, retrieve all the 36 pieces, put them together in groups of four, and head for the laboratory, where an unpleasant surprise waits you

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Impossible Mission

01.05.1994

The evil Elvin Atombender returns in this modernized version of Epyx's original game. Elvin has assembled a crack team of robots within his high-security tower - the only way to stop him unleashing them is to destroy them first. Gameplay is puzzle-oriented as before, although the levels are now scrolling, and as such much larger than before. Each one contains objects to pick up to enable you to take on the level's final puzzle of putting them together in sliding-block form. There are lots of bonus games, ranging from a Simon title to standard shoot 'em ups.

31.12.1988

You have 8 hours to prevent Elvin, a psychotic genius from destroying the world in this sequel to the highly successful Impossible Mission. Enter Elvin's tower fortress, avoid his robots, assemble security combinations for each tower, recover musical sequences and tie them together into a full melody to reach Elvin's central control room.

31.12.1984

The situation: for three days have the strategic central computers of the great powers acted up. An unknown person manipulates their programmes; at the end of these programmes is the starting command for the intercontinental rocket. The countdown is on, only 6 hours keep the humanity from an atomic inferno. An unknown person? Only professor Elvin, the insane computer expert could crack the top secret start code, Elvin, who entrenches himself in his intangible subterraneous, guarded by 90 murderous robots, that until now had hunted down every intruder. No one who has ever set foot on the lift to Elvins cave labyrinth has returned back alive. The last hope: Special Agent 4125, the most cunning, toughest and most indiscriminate man, that the secret service can offer. Only ice cold reckoning and superior physical condition give this unarmed hero a tiny chance to avert the disaster in the last minute. The game: your task is to put a stop to evil Elvin Atombender's game. For this you have to enter in his laboratory, protected by a vault somewhere on his underground stronghold. To open the laboratory's door you need a nine letters password, each letter of which Elvin coded into a punchcard, just for cutting in four each one of them, painting them in different colors and hiding the resulting pieces everywhere in his base's furniture. So all you have to do is search into every object of every room for pieces of puzzle while surviving the robots, the pits and doctor Elvin's annoying voice, retrieve all the 36 pieces, put them together in groups of four, and head for the laboratory, where an unpleasant surprise waits you

Could be interesting

16.05.1989

Once in the game, using the arrow keys you can move the 'Scanner' ship around the 'Shield Line' at the parameter of the playing area. While moving around this edge the ship is protected from the aliens by a shield indicated by a glowing circle around the ship. This shield is not infinite and care should be taken to complete each level as quickly as possible. A counter indicates the level of shield that you have: when it reaches zero then any contact with an alien is deadly whether you are on the 'Shield Line' or not. The idea of the game is to cut areas out of the screen without touching any of the aliens. This is done by pressing the SPACE key which initiates the 'Laser Cutter' and moving off the 'Shield Line' and rejoining it somewhere else. While you are in the process of drawing a line, your shield is inactive and touching an alien is fatal. Similarly, if one of the aliens touches the line then it will send a charge down the line towards you and you must quickly return to the safety of the edge before it reaches you. When you rejoin the 'Shield Line' the area that does not contain the 'Boss' alien will be filled (points are gained by trapping the other aliens) and the 'Shield Line' will be adjusted to surround the area that is left. The level is completed when a certain percentage of the total area has been filled in. This percentage starts at 80% but may increase in the later levels.

08.01.1988

Super Contra is a Run and Gun-style action game produced by Konami, originally released as a coin-operated arcade game in 1988. It is the sequel to the original Contra and the second game in the Contra series released for the arcades. Like in the original game, the game centers on soldiers Bill Rizer and Lance Bean, who are once again assigned to protect the Earth from an army of alien invaders. The game features standard side-scrolling stages, as well as all new overhead stages in lieu of the original game's "3D" stages.

01.10.1981

Draw boxes to claim as much screen as possible without getting in the path of the "Qix" and "Sparx". Draw slower for more points and hope that you have enough coins. Simple but very addicting!

03.10.1985

You are a BLOB (a Bio-Logically Operated Being) and are sent into the core of a planet in order to prevent dit from blowing up.

08.09.2015

Throw on your invisibility cloak and put your reflexes to the test in this brutal precision platformer brimming with espionage, intrigue, and betrayal! Featuring an Original Soundtrack by Grammy Award Winner RAC.

14.01.1991

The planet Raguy was once a beautiful place, until the evil Daruma tribe invaded, bringing pollution that corrupted the land. You, as Blue, are a specialist of the Leaf Dump, and you love Princess Fa of the Raguy family. Unfortunately, Princess Fa has fallen sick from the pollution. It's your job to save your princess in Blue's Journey, a 2D side-scrolling platformer with RPG elements. Go through stages jumping on platforms and avoiding traps, while dealing with a multitude of bad guys, with a special bad guy boss at the end of every level to defeat with special means. To help with this, Blue can use a leaf attack and shrink. The leaf attack, only used when Blue is full sized, lets Blue slam a leaf that stuns any enemies he hits. Blue can also pick up power-ups for a more devastating leaf attack, or change his attack entirely. When the enemies are stunned, Blue can pick them up and throw them across the screen to dispose of more baddies. Shrunken down Blue can't use his attacking power, but he can fit into small crevasses and crannies not normally accessible. Of course, Blue can also dispatch enemies by jumping on them. Since Raguy's economy is flower based, Blue can collect flowers to buy things at special huts. But Blue must take care not to fall into traps or bottomless pits, which cause instant death. Being hit by bad guys or their shots is just as bad. Blue starts the game with two hearts, losing one when he gets whacked by a bad guy. When his heart count goes to zero, Blue dies. Play the game alone (as Blue), or with your friend (as a green Blue) for two-player simultaneous fun.

31.12.1994

The Machine has enslaved the galaxy under its tyrannical rule. As Bren McGuire, the last survivor of the United Freedom Forces, it is your duty to destroy the evil forces of the Machine that have devastated the galaxy.

15.05.2023

A unique blend of puzzle-solving and action-platforming. Play a lone Shiba Inu charged with commanding massive, marching crowds to the goal in Story Mode, or browse a wide array of user-made levels crafted via the in-game Stage Creator!

01.06.2021

It takes two to save the world in this Asymmetrical Spy Thriller. Pair up with a friend as a special agent or elite hacker, and work together to bring a high-tech global menace to its knees.

06.12.2022

In Gravity Express, you battle gravity while transporting cargo through abandoned mines. Clients will demand speedy delivery, fuel economy, and won't be paying for your funeral. You better find your way fast while avoiding the rocky walls, magnets and cannons that spell your doom.