Popular games for platform Dragon 32/64

31.12.1983

Chuckie Egg is an action platformer featuring a turn-based multiplayer mode. As Hen-House Harry, the player must collect the twelve eggs positioned in each level, before a countdown timer reaches zero. In addition there are piles of seed which may be collected to increase points and stop the countdown timer for a while. The player starts with five lives, and an extra life is awarded every 10,000 points.

01.05.1983

Manic Miner is a platform video game originally written for the ZX Spectrum by Matthew Smith and released by Bug-Byte in 1983 (later re-released by Software Projects). It is the first game in the Miner Willy series and among the early titles in the platform game genre. The game itself was inspired by the Atari 800 game Miner 2049er. It has since been ported to numerous home computers and video game consoles.

15.02.1980

Moon Cresta is an arcade game released in 1980 by Nichibutsu. A moving starfield gives the impression of vertical scrolling, but the game is a fixed shooter in the vein of Namco's Galaxian. Incentive Software published a version of this arcade game for many 8-bit home computers of the time. Dempa also released a port of both Moon Cresta and Terra Cresta for the X68000. It was also released on the Wii Virtual Console in Japan on March 9, 2010 and PlayStation 4 (Arcade Archives) in 2014.

31.12.1984

Jet Set Willy is a flip-screen platform game in which the player moves the protagonist, Willy, from room to room in his mansion collecting objects. Unlike the screen-by-screen style of its prequel, the player can explore the mansion at will.

31.12.1979

In this text adventure you are on a treasure hunt in an Egyptian pyramid.

31.12.1978

A text based Adventure Game for the TRS-80, later enhanced with visual scenes in various ports. Only allowed 2-Word input and was largely based on Colossal Cave Adventure.

31.12.1983

The game is set on a castle wall. The player must cross the screen from left to right avoiding obstacles in order to ring the bell at the far right. Obstacles include pits which must be swung over on a long rope, ramparts which must be jumped (some of which contain knights with spears) and flying fireballs and arrows (to be ducked or jumped). Eventually, after completing a number of screens, the player must rescue Esmeralda. If this final screen is completed, the game begins again at a faster speed.

31.12.1984

Questprobe featuring The Hulk is a graphic adventure video game. It is the first entry in Questprobe, an intended series of graphic adventure games that only released three instalments before the developer's bankruptcy. The game's narrative follows the Marvel superhero Hulk and his human alter-ego Bruce Banner (in their first video game appearance), who must explore the mysterious lair of the Chief Examiner.

31.12.1983

A single-screen collec'em up written by Chris Morris and published by Softek for several 8-bit homecomputers.

01.01.1983

Another winner from Kenneth Kalish (Author of Phantom Slayer, Escape and Invader's Revenge). Danger Ranger must collect ten keys from the Chamber of Pasha, whilst warding off the Floating Urns, Radioactive Bats and Roving Eyes. Then he must face the Acid Chamber to collect all the Treasure Chests, avoiding not only the drops of acid, but shooting the four demons which guard the chamber. Five Levels of Play. Sound Effects. High speed arcade action game. Full colour graphics. Machine code. Joystick Required.

31.12.1983

This game is the sequel to Strategy I: Invasion. Your goal is to find the Bismark and make it sink by attacking. The Bismark is invisible till one of your ships is close to it. You also have aircraft carriers that can launch planes if so desired. The planes can then bombard/shoot the Bismark if it is in their range.

31.12.1982

You play as a fleet commander and your task is to escort a convoy from one end of the map to the other within a set time limit, with at least half the convoy vessels surviving the U-boat wolfpack hiding in the depths. The fleet commander has six destroyers for protecting the convoy and clearing the sea of submarines. The ships are equipped with sonar to discover the submarines and a number of depth charges and torpedoes to destroy them with. Only a limited amount of moves may be made during each turn.

01.05.1984

The first football management simulator, many of the hallmarks of the incredibly complex games which exist in this genre today are found in embryonic form here. Club finances, player transfers, basic tactics, and perhaps most importantly of all, excellent white noise crowd sounds when your team scored.

31.12.1984

You are the sorcerer apprentice of Solon and have to retrieve thirteen Stars of Power for you master from Castle Claymorgue.

31.12.1983

You fell asleep in the waxworks at a fair and now you have to find your way out.

31.12.1981

The Black Sanctum (text version 1981, graphics added 1984) is the second game by Ron Krebs to be converted by Stephen O’Dea and Bob Withers for TRS-80 Color Computer. According to the manual, "Your object in this game is to overcome the forces of evil."

31.12.1983

You are sent by Lady Artemis to Castle Blackstar to recover an orb.

31.12.1983

Jump from one place to another. Avoid hitting obstacles. Gather bonus items for points.

01.02.1982

“Hungry Horace” offered gameplay based of the popular arcade game “Pac-Man”, it was celebrated as the first arcade game for the Spectrum. It was one of the few Spectrum games that were also available in ROM format. It formed part of the “Horace” series, which included “Horace Goes Skiing” and “Horace and the Spiders” and the unpublished “Horace to the Rescue”. Horace is apurple blob with arms and legs, who wanders around a maze, eating everything and avoiding the park guards, who are out to capture him. He is able to momentarily scare the guards, making them vulnerable, by ringing a bell in the maze. Once Horace is able to escape capture and leave the maze, he moves to the next, more challenging level. “Hungry Horace” was programmed by William Tang, but Alfred Milgrom was responsible for the design of the inimitable Horace an artful creation of character using minimum grid available . Through Melbourne House’s relationship with Sinclair, the “Horace” games would come boxed with the ZX Spectrum, making them often the first games that many people played on their home computers.

31.12.1983

The Fall of Rome is a strategy game set in 395 BC where the Roman Empire was starting to lose it's grip from Barbarians and armies around Europe, the Middle East and North Africa. You have the chance to save the Empire by fighting off attacks or attacking your enemies around your various provinces over 12 turns. Each turn represents five years and is split into three phases, Income and Expenditure, Movement and finally Combat.

31.12.1981

You have to retrieve artifacts which were stolen from a museum and solve the mystery as to why.

01.10.1984

You destroy enemy bases, ships and spaceports on your mission to liberate the galaxy.

31.12.1983

Jungle Maths is an educational game for multiple sytstems. The player must travel through a jungle to reach their home base and safety. To do this, they must correctly answer 10 math questions. A map tracks the player's progress. If the player answers incorrectly, they could fall in a pit, sink into quicksand, or have other animated maladies befall them. Five incorrect answers, and it's game over. Options include numbers from 10 to 1000, subtraction or addition, negative numbers, and time to answer the questions.

31.12.1984

In this unique shooter from 1984. take on the role of a pilot of an out-dated Cosmic Cruiser, fighting to rescue the crew of a distant space station that had been captured by a raiding party from the sinister Rallom Empire.