Popular games for platform Dragon 32/64

Chuckie Egg is an action platformer featuring a turn-based multiplayer mode. As Hen-House Harry, the player must collect the twelve eggs positioned in each level, before a countdown timer reaches zero. In addition there are piles of seed which may be collected to increase points and stop the countdown timer for a while. The player starts with five lives, and an extra life is awarded every 10,000 points.

Jet Set Willy is a flip-screen platform game in which the player moves the protagonist, Willy, from room to room in his mansion collecting objects. Unlike the screen-by-screen style of its prequel, the player can explore the mansion at will.

Manic Miner is a platform video game originally written for the ZX Spectrum by Matthew Smith and released by Bug-Byte in 1983 (later re-released by Software Projects). It is the first game in the Miner Willy series and among the early titles in the platform game genre. The game itself was inspired by the Atari 800 game Miner 2049er. It has since been ported to numerous home computers and video game consoles.

Moon Cresta is an arcade game released in 1980 by Nichibutsu. A moving starfield gives the impression of vertical scrolling, but the game is a fixed shooter in the vein of Namco's Galaxian. Incentive Software published a version of this arcade game for many 8-bit home computers of the time. Dempa also released a port of both Moon Cresta and Terra Cresta for the X68000. It was also released on the Wii Virtual Console in Japan on March 9, 2010 and PlayStation 4 (Arcade Archives) in 2014.

A text based Adventure Game for the TRS-80, later enhanced with visual scenes in various ports. Only allowed 2-Word input and was largely based on Colossal Cave Adventure.

Questprobe featuring The Hulk is a graphic adventure video game. It is the first entry in Questprobe, an intended series of graphic adventure games that only released three instalments before the developer's bankruptcy. The game's narrative follows the Marvel superhero Hulk and his human alter-ego Bruce Banner (in their first video game appearance), who must explore the mysterious lair of the Chief Examiner.

Gridrunner is a lot like Atari's arcade classic, Centipede.

Cuthbert is on the lunar landing pad, waiting for the federal chief's state visit. He must turn on the lights before he arrives.

This time Cuthbert is sent into space to engage in some "Joust"-inspired tasks.


Cuthbert has to find the exit to the mine in which he trapped before he runs out of oxygen.

This time around Cuthbert has to save some poor souls from the depths of a mine in this "Frogger"-like arcade game.

Poor Cuthbert is in trouble again. He failed to overcome the Moronians (See Cuthbert Goes Walkabout and Cuthbert Goes Digging), so he has been sent to the jungle, where his troubles are many. He must fight his way through the jungle collecting treasures, jumping pits and swinging across alligators whilst being aware of the killer scorpion in the basement. High speed arcade action game. Full colour graphics. Machine Code. Joystick required.

The invaders are attacking the Earth with their new hyper missiles which never miss. It is up to you to defend the world and the people.

The game is set on a castle wall. The player must cross the screen from left to right avoiding obstacles in order to ring the bell at the far right. Obstacles include pits which must be swung over on a long rope, ramparts which must be jumped (some of which contain knights with spears) and flying fireballs and arrows (to be ducked or jumped). Eventually, after completing a number of screens, the player must rescue Esmeralda. If this final screen is completed, the game begins again at a faster speed.
Yakzee! is a dice game for one to four players. Players take turns rolling five dice, and the player can reroll any or all of the dice twice more before selecting their scoring category. Scoring categories include the sum of all ones to sixes, 3 of a kind, 4 of a kind, full house, a 4 dice straight, a 5 dice straight, yakzee (5 of a kind) and chance (which is the sum of all dice). A game is finished when all 11 scoring categories have been used. Game commands are via moving a cursor. Dice are graphically displayed on the right of the screen.

In this highly addictive top-down arcade shoot-em-up from 1982, originally for the ZX Spectrum, defend yourself from wave upon wave of deadly alien combatants using your Ion Thrust Drive and dual Plasma Disruptors.

"This is probably the best version yet of the well known arcade original ‘Battle Zone’ and is, of course, similar to Artic’s ‘3D Combat Zone’. In one sense it’s much better — the flat plain is well landscaped and teeming with buildings, radar towers and telegraph poles. The missiles, once fired, seemed to travel at a realistic speed. In another sense it’s not so good — the enemy tanks don’t appear as frequently and there aren’t any flying saucers to contend with. On the other hand the enemy tanks aren’t so over-intelligent at avoiding your fire, so you get a better sense of achievement! Rather poor sound and the hollow 3D graphics are colourless, but it’s fun just wandering round looking at the buildings. Watch out for the special loader routine which makes it look as though the program isn’t loading properly."[2]

In this cartooney club-em-up, released in 1984 for home microcomputers by Imagine, take on the role of the titular B.C. Bill, a true paragon of prehistoric sensibilities, solving all his many issues with his versatile wooden club.

Stinger is a tank-shooter with several enemies, levels, power-ups and items to pick.

Save the beauty from the beast! Rolling barrels! Killer flames! Ladders and ramps to negotiate in this fast action high speed arcade game. With sound. Joysticks required.

Donkey Kong jr. clone

This game is the sequel to Strategy I: Invasion. Your goal is to find the Bismark and make it sink by attacking. The Bismark is invisible till one of your ships is close to it. You also have aircraft carriers that can launch planes if so desired. The planes can then bombard/shoot the Bismark if it is in their range.

The Fall of Rome is a strategy game set in 395 BC where the Roman Empire was starting to lose it's grip from Barbarians and armies around Europe, the Middle East and North Africa. You have the chance to save the Empire by fighting off attacks or attacking your enemies around your various provinces over 12 turns. Each turn represents five years and is split into three phases, Income and Expenditure, Movement and finally Combat.