Popular games for platform Dragon 32/64
Chuckie Egg is an action platformer featuring a turn-based multiplayer mode. As Hen-House Harry, the player must collect the twelve eggs positioned in each level, before a countdown timer reaches zero. In addition there are piles of seed which may be collected to increase points and stop the countdown timer for a while. The player starts with five lives, and an extra life is awarded every 10,000 points.
Manic Miner is a platform video game originally written for the ZX Spectrum by Matthew Smith and released by Bug-Byte in 1983 (later re-released by Software Projects). It is the first game in the Miner Willy series and among the early titles in the platform game genre. The game itself was inspired by the Atari 800 game Miner 2049er. It has since been ported to numerous home computers and video game consoles.
Jet Set Willy is a flip-screen platform game in which the player moves the protagonist, Willy, from room to room in his mansion collecting objects. Unlike the screen-by-screen style of its prequel, the player can explore the mansion at will.
Moon Cresta is an arcade game released in 1980 by Nichibutsu. A moving starfield gives the impression of vertical scrolling, but the game is a fixed shooter in the vein of Namco's Galaxian. Incentive Software published a version of this arcade game for many 8-bit home computers of the time. Dempa also released a port of both Moon Cresta and Terra Cresta for the X68000. It was also released on the Wii Virtual Console in Japan on March 9, 2010 and PlayStation 4 (Arcade Archives) in 2014.
In this text adventure you are on a treasure hunt in an Egyptian pyramid.
A text based Adventure Game for the TRS-80, later enhanced with visual scenes in various ports. Only allowed 2-Word input and was largely based on Colossal Cave Adventure.
The game is set on a castle wall. The player must cross the screen from left to right avoiding obstacles in order to ring the bell at the far right. Obstacles include pits which must be swung over on a long rope, ramparts which must be jumped (some of which contain knights with spears) and flying fireballs and arrows (to be ducked or jumped). Eventually, after completing a number of screens, the player must rescue Esmeralda. If this final screen is completed, the game begins again at a faster speed.
Questprobe featuring The Hulk is a graphic adventure video game. It is the first entry in Questprobe, an intended series of graphic adventure games that only released three instalments before the developer's bankruptcy. The game's narrative follows the Marvel superhero Hulk and his human alter-ego Bruce Banner (in their first video game appearance), who must explore the mysterious lair of the Chief Examiner.
Donkey Kong jr. clone
Cells & Serpents is a roleplaying game. The player explores a series of unending randomized dungeon rooms fighting monsters and looking for treasure. At any time the player can choose to move left, right, or forwards. These can take the player to stairs up, stairs down, a blank wall, corridors, rooms, or doors. The player can not move beyond level 1, but as they move lower they encounter harder enemies and acquire greater treasure. Blank walls damage the player, and corridors present more movement options. Doors allow movement into rooms, and the player can listen at the door for clues prior to entering. Treasure contains gold, but sometimes contains armor and scrolls which make the player more powerful. When encountering an enemy, the player can choose to zap it with their limited spells to weaken the monster before attacking. In combat the player receives a randomized amount of damage, and if hit points reach 0 it's game over. The player receives a final score based upon levels cleared and monsters defeated.
Conquering Everest is a managerial game where you have to manage a team of people and control the movements of supplies and equipment to reach Camp 6 from Camp 0, before making a push to the summit of the highest mountain in the world, Mount Everest over a number of days. Your team consists of a number of climbers, sherpas and porters, with equipment, tents, food and oxygen needed to be taken to the various camps on route. On day one you are presented with a weather report and four options which are Carry, Move, Route and Summit.
While orbiting an asteroid your space ship malfunctions. In this text adventure you have to find five alien artefacts - and a way home.
This text adventue is the conclusion of Savage Island, Part I. You are still trying to find the secret of the island in the pacifuc ocean. A code sheet which came with game will enable you to solve mystery concerning the island.
In this text adventure you have to find the secret of a remote pacifc island while facing the dangers of an active volcano and and impending hurricane. At the end of the game you receive the password which lets you play part two of this two-part adventure game.
You have to save the princess who was kidnapped by the eponymous kight.
In this highly addictive top-down arcade shoot-em-up from 1982, originally for the ZX Spectrum, defend yourself from wave upon wave of deadly alien combatants using your Ion Thrust Drive and dual Plasma Disruptors.
In this cartooney club-em-up, released in 1984 for home microcomputers by Imagine, take on the role of the titular B.C. Bill, a true paragon of prehistoric sensibilities, solving all his many issues with his versatile wooden club.
You have to retrieve artifacts which were stolen from a museum and solve the mystery as to why.
You destroy enemy bases, ships and spaceports on your mission to liberate the galaxy.
The Valley is a graphical roguelike RPG with a simple interface and semi-real-time combat system. The background story is all but non-existent, suffice to say that you're the hero and you want to explore the name-providing Valley to slay monsters and find treasure.
Hole is a text adventure for the Dragon 32/64. The year is 2208, and the player is the sole crew member of a medium-range starship. Their mission is to visit a sector of space previously explored only by the starship Zelda. As the player enters the sector, they find themselves losing consiousness. The player now wakes up in some strange galaxy interlinked by a series of black holes. The player can travel to a series of different worlds useing their ship's navigation system. Each system has unique environmental conditions that require wearing specific suits. There is a save and restore feature. All commands are via VERB NOUN entry.
In what is possibly the most baffling text adventure ever devised, navigate a surreal landscape with the aid of the Pi-Man in an attempt to discover the (real world) location of a golden sundial. Originally published in 1982.
In 1982 Tang also produced Horace Goes Skiing. In it, Horace must cross a dangerous road teeming with traffic to rent out a pair of skis, à la Frogger, get back over the road and successfully navigate a ski course. This title is not a true sequel, as it does not follow on from an original story and is only similar in that it features the same character. Like Hungry Horace, this title was available on the ZX Spectrum, Commodore 64, and Dragon 32. As before, Sinclair distributed the Spectrum version, Melbourne House the Commodore 64 and Dragon 32 versions.