Popular games for platform Dragon 32/64

31.12.1983

Chuckie Egg is an action platformer featuring a turn-based multiplayer mode. As Hen-House Harry, the player must collect the twelve eggs positioned in each level, before a countdown timer reaches zero. In addition there are piles of seed which may be collected to increase points and stop the countdown timer for a while. The player starts with five lives, and an extra life is awarded every 10,000 points.

01.05.1983

Manic Miner is a platform video game originally written for the ZX Spectrum by Matthew Smith and released by Bug-Byte in 1983 (later re-released by Software Projects). It is the first game in the Miner Willy series and among the early titles in the platform game genre. The game itself was inspired by the Atari 800 game Miner 2049er. It has since been ported to numerous home computers and video game consoles.

31.12.1984

Jet Set Willy is a flip-screen platform game in which the player moves the protagonist, Willy, from room to room in his mansion collecting objects. Unlike the screen-by-screen style of its prequel, the player can explore the mansion at will.

15.02.1980

Moon Cresta is an arcade game released in 1980 by Nichibutsu. A moving starfield gives the impression of vertical scrolling, but the game is a fixed shooter in the vein of Namco's Galaxian. Incentive Software published a version of this arcade game for many 8-bit home computers of the time. Dempa also released a port of both Moon Cresta and Terra Cresta for the X68000. It was also released on the Wii Virtual Console in Japan on March 9, 2010 and PlayStation 4 (Arcade Archives) in 2014.

31.12.1979

In this text adventure you are on a treasure hunt in an Egyptian pyramid.

31.12.1978

A text based Adventure Game for the TRS-80, later enhanced with visual scenes in various ports. Only allowed 2-Word input and was largely based on Colossal Cave Adventure.

31.12.1983

The game is set on a castle wall. The player must cross the screen from left to right avoiding obstacles in order to ring the bell at the far right. Obstacles include pits which must be swung over on a long rope, ramparts which must be jumped (some of which contain knights with spears) and flying fireballs and arrows (to be ducked or jumped). Eventually, after completing a number of screens, the player must rescue Esmeralda. If this final screen is completed, the game begins again at a faster speed.

31.12.1984

Questprobe featuring The Hulk is a graphic adventure video game. It is the first entry in Questprobe, an intended series of graphic adventure games that only released three instalments before the developer's bankruptcy. The game's narrative follows the Marvel superhero Hulk and his human alter-ego Bruce Banner (in their first video game appearance), who must explore the mysterious lair of the Chief Examiner.

31.12.1983

This is a text based game that has elements from a multiple genres dungeon crawl, puzzle, logic challenge, and even resource management. The back story is about a bad wizard who's stolen a magic chalice and you play the plucky adventurer who has to get it back. The bad guy is hiding in the ancient burial grounds, or barrows. The game is based on a map of the barrows in which there are 40 or so rooms. You are dropped randomly into a room. In other rooms are gnomes, trolls, dragons etc and in one room is the wizard. The game is played by moving from room to room exploring. You may view connecting rooms. You may raise a magic wall in an adjacent room. However you have only 400 magic points and viewing or raising a wall costs points so it's important to find the wizard before points run out. The game is a text game. There is only one graphic which is the map that shows how the rooms are connected.

31.12.1983

Destroy all eggs! With that as your only instructions, you are thrown into a room filled with pterodactyl eggs. The controls are similar to many versions of Robotron, in that you shoot in whichever direction you are walking. The task of destroying the eggs seems easy until they begin to hatch. The new-born pterodactyls are not only lethal, but they lay more eggs, prolonging your misery. The game runs in black and white high resolution mode and uses small characters, only a character tall.

01.01.1982

Find your way through the endless maze - but do it right or you're doomed! You are trapped on the top floor of a building. The only way down is in the elevator. Well, that's easy to find but unless you have the right key it plummets to the ground. The rooms hold the clues but they're in endless corridors. Will you get out alive?

31.12.1982

Protect your cities in catching the bombs being dropped on them.

31.12.1983

A single-screen collec'em up written by Chris Morris and published by Softek for several 8-bit homecomputers.

31.12.1983

Cassette 50 is a compilation of 50 games that was released for a variety of 8-bit home computers, albeit with different selections of games on different computers. The majority of games within the collection were programmed in BASIC and are widely considered to be of poor quality.

31.12.1981

In the Cretan labyrinth of King Minos beneath Knossos you have to find 16 hidden treasures while evading seven mythical monsters.

31.12.1984

In this cartooney club-em-up, released in 1984 for home microcomputers by Imagine, take on the role of the titular B.C. Bill, a true paragon of prehistoric sensibilities, solving all his many issues with his versatile wooden club.

01.05.1984

The first football management simulator, many of the hallmarks of the incredibly complex games which exist in this genre today are found in embryonic form here. Club finances, player transfers, basic tactics, and perhaps most importantly of all, excellent white noise crowd sounds when your team scored.

31.12.1983

The semi-amusingly-named Mined-Out involves guiding a character across a screen covered with mines. He can move in any of the four main directions. At each point he is told how many of these four squares have mines in, but not the exact locations of the mines, making completion a precarious challenge. There are 8 skill levels, each with progressively more and more mines. After each level you are showed an 'action replay' of your path, as well as a full diagram of where each mine was.

31.12.1981

The Black Sanctum (text version 1981, graphics added 1984) is the second game by Ron Krebs to be converted by Stephen O’Dea and Bob Withers for TRS-80 Color Computer. According to the manual, "Your object in this game is to overcome the forces of evil."

31.12.1983

Take control of a football team in a division below the top one, and try to lead them to glory in both league and European competition. You start with a squad of 12 players, whose names can be changed, but have room for 15 players in total, with chances to buy and sell players. You can take out a bank loan, the level of which depends on your division. The team's formation can be customised, and as outfield players are not limited to a single position, you can customise the team's strengths and weaknesses in quite a precise way. Matches are played out by listing scorers as they happen, and are followed by a full list of the division's other results. Finances change after each match to wages, gate receipts, and possible incidents such as riots and illegal player approaches.

31.12.1980

In this text adventure you have to find the secret of a remote pacifc island while facing the dangers of an active volcano and and impending hurricane. At the end of the game you receive the password which lets you play part two of this two-part adventure game.

31.12.1983

You have to save the princess who was kidnapped by the eponymous kight.

31.12.1982

Find the missile before time runs out in this 1982 text adventure for C64 and Spectrum.