Moon Cresta

15.02.1980
Critic 90/100
Users 71/100
Genre: Shooter Arcade
Moon Cresta is an arcade game released in 1980 by Nichibutsu. A moving starfield gives the impression of vertical scrolling, but the game is a fixed shooter in the vein of Namco's Galaxian. Incentive Software published a version of this arcade game for many 8-bit home computers of the time. Dempa also released a port of both Moon Cresta and Terra Cresta for the X68000. It was also released on the Wii Virtual Console in Japan on March 9, 2010 and PlayStation 4 (Arcade Archives) in 2014.

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Part of collection:
Cresta (last 3 games)

21.02.2022

DOCK, SPLIT, and FORM UP! Pilot three ships and free the solar system from the clutches of evil in this free-form shooting game! PlatinumGames’ NEO-CLASSIC ARCADE series carries on the spirit and fun of classic gaming using modern technology, and the first project in this endeavor is Sol Cresta. Sol Cresta takes the docking and formation strategies of classic shooting games Moon Cresta and Terra Cresta and elevates them with the “free-form docking” system. The flagship Yamato, composed of the ships Amaterasu, Tsukuyomi, and Susano can utilize various attacks depending on how the three ships are aligned. Docking, splitting, and reforming the ships as needed is the key to defeating the invading armies of Mandler.

08.08.1997

As the game's title implies, Terra Cresta is now in 3D. This title was a Saturn exclusive.

27.11.1992

Terra Cresta II, or Terra Cresta II: Mandler no Gyakushuu, is a vertical-scrolling shoot 'em up and the sequel to Nichibutsu's earlier Terra Cresta, which in turn was a sequel to Moon Cresta. Unlike the original, Terra Cresta II skipped the Arcade and was released on the PC Engine. The game uses a distinct power-up system where the player is acquiring additional modules for their spaceship. These modules can be configured in two ways: one configuration has them connected directly to the ship, increasing its firepower, where the second has them separate from the central ship to increase their coverage. Before starting, the player can choose which direction the ship modules will fire in and the positions they take around the central ship when separated. Through this system, the player can fine-tune the amount of coverage their bullets will reach.

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22.09.2020

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28.05.2019

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01.01.1970

"PlanetSide Arena is a massive-scale, match-based, sci-fi arena shooter that reintroduces players to the revolutionary PlanetSide Franchise - the record-breaking MMOFPS series that redefined all-out planetary warfare. Played solo, in teams of three, or as part of large combat groups, PlanetSide Arena features unique character classes, seasonal progression mechanics, combined arms combat, and a variety of match-based game modes." "Massive Clash This intense large-scale arena pits two sides battling it out for dominance. Choose your side and prepare for a full-on assault in this massive 250 vs 250 battle. Battle Royale Play solos or teams in this jetpack-fueled last mercenary standing sci-fi royal rumble. Customize your loadout, drop into the Arena, loot, and survive."