Zanac X Zanac

29.11.2001
Zanac X Zanac is a shoot'em up game released by Compile to commemorate the 15th anniversairy of the original game. This title includes two games - a reimagination of the original game, called Zanac Neo and 3 different versions of the NES port of Zanac.
The game has three different versions of the original NES Zanac, and the new game Zanac Neo Players fly a lone starfighter, dubbed the AFX-6502 Zanac, through twelve levels; their goal is to destroy the System—a part-organic, part-mechanical entity bent on destroying Mankind. Zanac differs from other vertical shooters in its ability to adapt to your strengths and to adjust the game to attack your weaknesses. Your performance during the game and your choice of subweapon will partially determine what and how much Zanac will send at you. ZANAC STORY: The technology for faster-than-light travel was developed by humankind in only a short time. One of the expeditionary forces sent to investigate the stars near our galaxy believed they had found a relic of an intelligent extraterrestrial culture, and with this, the "Icon" (Holy Statue) was discovered. The Icon appeared to be intended to test the people who contacted it. If those people looked for the proper procedure, they would be able to open it in a nondestructive way and would receive beneficial knowledge in return. However, if they instead were impatient and used force to open it, it would reward them with destruction. The expeditionary force, each one of them suspecting that something was hidden inside, were impatient to make the discovery and turned their spacecraft's on-board weapons on the Icon. From the ruins of the destroyed Icon emerged a message which triggered the awakening of a huge battle "System," lying in wait in space. However, it seemed as if there existed another chance to make up for humankind's failed test by the Icon. Another expeditionary team, unaware of the danger to Earth, encountered another Icon separate from the one that was destroyed, and were able to open it correctly. The Icon transmitted this success to System, requesting it to halt its attack. But System, having remained waiting an extreme length of time that its designers could not have predicted, had degraded to the point where it would no longer stop until its target was annihilated and thus had become a simple instrument of mass destruction. Because of this, the order to stop was disregarded and the attack on Earth was begun. In spite of the overwhelming difference in attack power, humanity went out to meet the approaching machines. Fortunately, one of the Icons was still operating normally, and from information obtained from it, a proposal was made to save Earth. System was a tactical machine, designed to battle against countless enemies. There was little hope of an all-out attack succeeding, but if a very small-scale attack with very strong attack power was used, a hidden thrust with a needle, so to speak, System would not be able to cope with it successfully. Then, by striking at the core, System would be defeated. Thus, the AFX battle machine (commonly known as ZANAC), the hidden trump card against System, was constructed and departed for the battle to save humanity. ZANAC NEO STORY: Humanity was just barely able to repulse the attack by the System bent on destroying the earth. However, the battle was not over just yet. System had used its long existence to multiply, and even though one System was destroyed, it was not long before another System took up the attack. That repeat battle has already been going on for 30 years. Even though humanity has been holding off System's attack, people are tired and exhausted.

Buy

Part of collection:
Zanac (last 3 games)

28.01.2021

Zanac is a classic shooting game that made a name for itself in the gaming industry in 1986. This mobile app version of the game recreates the original game, including hidden elements. The game system has been rearranged to make it easier to play. In addition, this title has been improved with the G-Mode archives. The "Arrange" mode allows you to fly through the air more intensely and smoothly. The game includes two modes: "Arrange" mode, which is more intense and smoother, and "Original" mode, where you can enjoy the nostalgic graphics of the time. There are eight types of special weapons. Each weapon has its own unique characteristics, and the power of each weapon increases with successive attacks. The thrill comes from the large number of bullets that the enemy attacks with. Use the special attacks to your advantage to defeat the final boss!

29.11.2001

Zanac X Zanac is a shoot'em up game released by Compile to commemorate the 15th anniversairy of the original game. This title includes two games - a reimagination of the original game, called Zanac Neo and 3 different versions of the NES port of Zanac.

01.01.1987

Zanax EX is an enhanced version of the vertically scrolling shooter Zanac A.I.. While preserving the locations and the gameplay system of the original version, this release builds upon the graphical enhancements of the Famicom/NES version of Zanac A.I..

Could be interesting

05.02.1997

Compared to DonPachi, DoDonPachi is generally known for introducing new gameplay elements while improving or changing existing ones. The overall background of the game, unlike following sequels, remains more or less centered around a supposed invasion by a mysterious race of mechanized aliens, which the player is called to face throughout its run. However, more sinister and shocking secrets lie beneath the surface, accessible only to those brave and skilled enough to clear the entire game.

05.07.1996

Sonic Wings Special is a 1996 vertical-scrolling shoot 'em up that combines the features in Sonic Wings, Sonic Wings 2, and Sonic Wings 3. It was ported to arcade as Sonic Wings Limited. The home console version adds new characters and endings, new bosses, updated graphics and unlockable planes. There are also Time Attack and 2-player modes. The game uses a branching stage system, so it is impossible to see all levels in one sitting. There is a total of 14 playable characters and many different endings (some of which are reused from previous games in the series). Overall the game has a comic feel. As of Summer 2012, the Android version of Sonic Wings Special has only 4 playable characters with 4 endings and 9 stages. However, the publisher is planning to add further elements of the original version.

14.12.1992

Published in 1993, the original Super Sidekicks (known as Tokuten Ou, "Goal-Scoring King" in Japan) was SNK's first soccer video game. It features 12 teams divided into two groups which compete for the "SNK Cup" (the main differences between teams is their formations on the field): Group A: Germany, Italy, Spain, England, Mexico, Japan Group B: Argentina, Holland, Brazil, France, United States, South Korea The players' team plays against all the others in their group, then it goes into an elimination tournament's semifinals and then the final to win the cup. There was also a hidden feature in the game, which wasn't documented, and affects a single player game. During a free kick for the CPU if the player has tapped button A for player two, the CPU performs a short-shot, while pressing the button A performs a longer kick.

15.02.1980

Moon Cresta is an arcade game released in 1980 by Nichibutsu. A moving starfield gives the impression of vertical scrolling, but the game is a fixed shooter in the vein of Namco's Galaxian. Incentive Software published a version of this arcade game for many 8-bit home computers of the time. Dempa also released a port of both Moon Cresta and Terra Cresta for the X68000. It was also released on the Wii Virtual Console in Japan on March 9, 2010 and PlayStation 4 (Arcade Archives) in 2014.

30.09.1999

Space Invaders is a game in which the player controls a laser cannon by moving it horizontally across the bottom of the screen and firing at descending aliens. The aim is to defeat five rows of eleven aliens—some versions feature different numbers—that move horizontally back and forth across the screen as they advance towards the bottom of the screen. The player defeats an alien, and earns points, by shooting it with the laser cannon. As more aliens are defeated, the aliens' movement and the game's music both speed up.

22.10.1998

Dezaemon Kids! is a title in the Dezaemon series that allows players to create their own shoot-'em-up games. The players can design levels and enemies by themselves or choose from a number of presets, as well as compose musical themes for the levels. The game has a simplified colorful interface which makes it targeted for younger audience. It also boasts fully-voiced tutorial, a large amount of sample data, a horizontal scroll option, and 2-player simultaneous play option. The second game disc contains 102 sample games created in Dezaemon Plus.

14.02.1997

Harmful Park was only released on the Playstation in Japan by a small company named Sky Think Systems. It's your standard 2D side-scrolling shooter, except set in a bizarre amusement park. As the (relatively lengthy) introduction tells you, an evil scientist has taken over Heartful Park and is using it for nefarious purposes. One of his colleagues aims to stop him, but she's old to do it herself. So, she commands her two slacker daughters to save the day, equipping them with some kind of flying motorcycle armed to the teeth with strange weapons.

01.03.1991

Cotton: Fantastic Night Dreams is a scrolling shooter arcade game, released on Sega's Sega System 16B Arcade system board in 1989. It is the first in the Cotton series of videogames. It was ported to both the Sharp X68000 and the NEC TurboGrafx-CD in 1993. The TurboGrafx-CD version was released on Super CD-ROM and features an enhanced redbook audio soundtrack and voice acting on the Japanese release. The game was later ported to Sony PlayStation under the title Cotton Original in 1999. The PlayStation release combines the enhanced digital CD-ROM soundtrack of TurboGrafx-CD release and the gameplay/graphics of the original Arcade version. A version was ported to the Neo Geo Pocket Color in 2000. Due to hardware limitations the Neo Geo Pocket Color features less detailed graphics and sound compared to previous versions, however it is still a faithful version of the original in terms of gameplay.

01.04.1990

Raiden consists of eight vertical scrolling missions where the player maneuvers the Raiden craft dodging and destroying enemy robots, buildings, ground targets, and aircraft. There are bombs and missile powerups as well as collectable medals which add to the score. When player dies, the fighter's fragments become projectiles that damage enemies. After defeating the Stage 8 boss, the mission is completed, and player receives 1 million points for each completed loop. Afterwards, it will start back to Stage 1. This time around, enemies shoot faster and at a more rapid rate.

02.07.1997

G-Darius is a shoot'em up arcade game, released by Taito in 1997. It is the fourth arcade installment of the Darius series and the first in the entire series to feature three-dimensional polygonal graphics. Much like previous installments in the Darius series, G-Darius is a two-dimensional horizontally scrolling shoot'em up set in a fictional future.