Silent Bomber

28.10.1999
Users 72/100
Genre: Shooter Arcade
Silent Bomber is an old school style game which takes place in the future. You play as a character named Jutah Fate, a genetically engineered man created by the government. You're an expert at using bombs. You start out being able to set only a few bombs at a time, but eventually you can increase the number by collecting E-Chips. It's a fast paced game of blowing things up before they blow you up.
The game begins with Jutah Fate, a war criminal, being drafted into a covert military operation by his home planet of Hornet. Seven years prior, he was ordered to destroy an enemy stronghold, only to find that there are civilians inside. Due to the trauma of having to follow his orders, he is largely devoid of emotions. The mission is to destroy a space cruiser, known as the Dante, that is threatening the planet. Also part of the mission are Benoit Manderubrot, a political criminal; Micino Tifone, a spy; and John Loss, an escape artist and member of an oppressed tribe. The operation is headed by CO Annri Ohara. Upon arrival at the Dante, their ship is shot down by Dante's anti-aircraft weapons. Everyone lands on the cruiser unharmed, but Jutah is separated from the group. As the game progresses and Jutah is asked to destroy various parts of Dante, Jutah and Annri begin to develop feelings for each other. Finally, Jutah reaches Dante's bridge, but finds that the crew was killed by its own defenses. A hologram of Benoit appears and reveals that it was he who killed the crew, and that he had taken control of the ship and still planned to destroy Hornet. After Jutah refuses to join with Benoit, Benoit tries to kill Jutah by ejecting him into space. He is rescued by his crew as Benoit seals off Dante. Jutah breaks back into the ship and destroys Dante's powerful cannon in time to save Hornet. With the cannon gone, Jutah finds Benoit in the ship's core, and discovers that Benoit has bonded himself to the Dante's AI. After the final battle, Benoit activates Dante's self-destruct system. Jutah tries to get back to his ship, but his way is blocked, forcing the others to leave without him. The game ends with Jutah visiting Annri at her home three years later.

Buy

Could be interesting

15.02.1980

Moon Cresta is an arcade game released in 1980 by Nichibutsu. A moving starfield gives the impression of vertical scrolling, but the game is a fixed shooter in the vein of Namco's Galaxian. Incentive Software published a version of this arcade game for many 8-bit home computers of the time. Dempa also released a port of both Moon Cresta and Terra Cresta for the X68000. It was also released on the Wii Virtual Console in Japan on March 9, 2010 and PlayStation 4 (Arcade Archives) in 2014.

30.09.1999

Space Invaders is a game in which the player controls a laser cannon by moving it horizontally across the bottom of the screen and firing at descending aliens. The aim is to defeat five rows of eleven aliens—some versions feature different numbers—that move horizontally back and forth across the screen as they advance towards the bottom of the screen. The player defeats an alien, and earns points, by shooting it with the laser cannon. As more aliens are defeated, the aliens' movement and the game's music both speed up.

19.04.1996

Metal Slug is a 1996 run-and-gun arcade video game originally developed by Nazca Corporation and released by SNK for the Neo Geo MVS. It is the first installment in the eponymous series. Set in 2028, players assume the role of Peregrine Falcon Strike Force soldiers Marco Rossi and Tarma Roving in a fight against the Rebel Army led by Donald Morden and overthrow his coup d'état to prevent a New World Order.

14.12.1992

Published in 1993, the original Super Sidekicks (known as Tokuten Ou, "Goal-Scoring King" in Japan) was SNK's first soccer video game. It features 12 teams divided into two groups which compete for the "SNK Cup" (the main differences between teams is their formations on the field): Group A: Germany, Italy, Spain, England, Mexico, Japan Group B: Argentina, Holland, Brazil, France, United States, South Korea The players' team plays against all the others in their group, then it goes into an elimination tournament's semifinals and then the final to win the cup. There was also a hidden feature in the game, which wasn't documented, and affects a single player game. During a free kick for the CPU if the player has tapped button A for player two, the CPU performs a short-shot, while pressing the button A performs a longer kick.

29.09.1995

Wipeout is a racing game that is set in 2052, where players compete in the F3600 anti-gravity racing league. The game allows the player to pilot one of a selection of craft in races on several different tracks. There are four racing teams to choose from, and two ships for each team. Each ship has its distinct characteristics of acceleration, top speed, mass, and turning radius. By piloting their craft over power-up pads found on the tracks, the player can pick up various weapons and power-ups such as shields, turbo boosts, mines, shock waves, rockets, or missiles. The power-ups allow the player to either protect their craft or disrupt the competitors' craft.

01.11.1995

DonPachi is a 1995 vertical manic shoot-'em-up originally in arcades and was the first game from the developer Cave. Settings are mainly woodland and enemies are military vehicles and robots, culminating in the final boss, a huge robotic bee. One of three weapon configurations is chosen at start and then leveled up through dropped power-ups. DonPachi was ported to the Sega Saturn and Sony Playstation in 1996.

01.04.1990

Raiden consists of eight vertical scrolling missions where the player maneuvers the Raiden craft dodging and destroying enemy robots, buildings, ground targets, and aircraft. There are bombs and missile powerups as well as collectable medals which add to the score. When player dies, the fighter's fragments become projectiles that damage enemies. After defeating the Stage 8 boss, the mission is completed, and player receives 1 million points for each completed loop. Afterwards, it will start back to Stage 1. This time around, enemies shoot faster and at a more rapid rate.

31.12.1997

Continuing where the last game ended, the forces of CANY had been demolished by the previous Strikers' line-up. However, a small group known as the FGR stole the sources and technology responsible for the last events and planned to continue CANYs work by initiating world-warfare with massive mech technology. Once again, the Strikers are called into action.

16.09.1997

Block Buster (or Block Kuzushi or Simple 1500 Series vol.014 - The Block Kuzushi in Japan) is a good breakout game that can be played by 2 players in cooperative or VS mode. The game offers some interesting special moves like the one in which you can hit the ball with effect pressing a buttom. There are 3 different game modes: Attack mode, Endless mode & VS mode. With roots in the classic Breakout game from a few decades ago, Block Kuzushi continues where Arkanoid left off and updates the theme with colorful jewels to hit in addition to the standard rows of bricks. During the course of play, weapon upgrades may be picked up such as multiple balls, shooting power and other brick bashing powerups. Roaming objects on-screen may deflect your ball so watch out for surprise changes in trajectory when these nuisances are afoot. 60 levels of cleverly designed boards (and some not so clever ones) should hold your attention for a few hours.Show less

31.08.1998

Crime War is a story mode, following a day in the life of an LAPD X1-Alpha pilot. The story events range from rogue lunatics arming observatories with weapons, to a malfunctioning supercomputer. Players begin in a futuristic Griffith Park, but as they advance through the game they may unlock areas such as Venice Beach, LAX and Long Beach.