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Project Visitor is, at its heart, a hybrid MMO game with both FPS and RTS characteristics. It comes from the days when we use to call them PSW's (Persistent State Worlds). Nowadays most MMO games are really just PSC (Persistent State Characters) where essentially its just your character that changes and is saved. In Project Visitor you build the world around you, you attack others and the lands they have built and the whole world is saved to the database. Also the world continues to grow and battles happen, lands are lost, gained, etc even while your offline. To maintain your land you have to be involved, join a protective group called a MDN, own, mine, defend, survive! Previously known as 10Six, it was Sega's first foray into MMO's, a persistent online RTS where players signed up for one of four mega-corporations aiming to conquer the rogue planet Visitor, which has entered the solar system and contains a treasure of valuable resources. Players construct and capture mining sites, construct defenses and NPC units to help defend and attack in a fairly traditional RTS mode, but much of the game also consists of player on player combat in first or third person modes, similar to Battlezone or Planetside. The server infrastructure was designed to be able to handle a million simultaneous players and was hosted through SegaSoft's Heat.net, but never saw player counts that high. After failing to attract a sufficiently large audience Sega shut down the game in June 2002, offering refunds to anybody with subscription time left. A community effort to relaunch the game was started soon after the servers were taken down. Conundrum Studios was formed in late 2002, and the game was relaunched under the name Project Visitor in 2003.
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Beyond All Reason is an open-source, community-driven real-time strategy game built for epic-scale warfare. Featuring a flow economy, fully simulated projectile physics, and massive battles with thousands of units on the battlefield, it pushes the boundaries of the RTS genre. With unmatched scale, intuitive quality-of-life features, and powerful unit control mechanics, BAR strikes the perfect balance between macro and micro-management, delivering a truly next-generation strategy experience.
Ashes of the Singularity is a real-time strategy game set in humanity’s not-so-distant future. What it means to be human has changed with the coming of the singularity. In the post-human economy, sentience is now the most valuable commodity in the universe. The only way to acquire more of that is through the control of Turinium – programmable matter – which can extend consciousness to levels we can't even imagine. Worlds are being transformed into this substance and wars are now being fought across the galaxy for control of those worlds. Each conflict takes place across an entire world. It isn't a skirmish. It's a war. Thousands of units are constantly constructed and sent across the planet with the player directing entire armies, in real time, to capture key resources in an effort to gain total control of the planet.
The second title in the Galaxy Online series by IGG.
Set in the 24th century, a group of unsuspecting colonies are attacked by a swarm of aliens who want to preserve their race. Now it's up to you to save the colonists and stop the aliens from taking over the planet. Enemy Infestation is a squad-based RTS similar to games like Gender Wars and Commandos. The game is seen from an isometric view similar to Diablo and Crusader. Game missions range from killing off all the aliens, saving colonists and alot more. Players will have the ability to modify their squads weapons, which range from lasers to missile launchers. The game supports multiplayer up to 4 players on LAN and Internet. It even supports single player co-op.
Combining the best of space combat and real time strategy. Victory can be tactical, a dogfight or capital ship slugging match - depending on how you decide to achieve it. A desolate asteroid field on the edge of the solar system erupts in war. Your forces rely on you to take the battle to the enemy. Build up defenses and fleets, repair and upgrade your command ship, lead your forces to reclaim and conquer territory.Game play: The seat of a fighter, the bridge of a cruiser and a tactical battle map are your tools of war. Void Destroyer puts you in command and gives you ultimate freedom over the your forces and the art of war.
Bloons But You're The Bloon is a fan-made reimagining of the classic tower defence game Bloons in which players use a monkey character to pop balloons (bloons) using various weapons and tools. In this version of the game, the player takes on the role of a bloon and must evade being popped by the monkey characters. As the bloon, the player will navigate through different levels, each with their unique challenges and obstacles. The player must avoid the monkey's attacks, such as darts, bombs, and boomerangs, and find ways to get past the monkey's defenses. To do this, the bloon has a range of abilities and upgrades that can be earned throughout the game. The player can customize their bloon by choosing different types of bloons, each with unique abilities and weaknesses. As the player progresses through the game, the monkey characters become more challenging, and the levels become more difficult. The ultimate goal of the game is to make it through all the levels without getting popped by the monkeys.
Distant Worlds: Universe is the newest chapter of this critically acclaimed sci-fi series, adding incredible new features and an exciting new storyline. Universe is also the ultimate collector’s edition, the first time all previous Distant Worlds releases have been included in one package, along with an updated manual and greatly expanded modding support. Distant Worlds is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. The Universe is Yours!
Star Control II, the sequel to the original Star Control, is a space adventure game that features role-playing elements alongside a 2D space ship melee combat system. The player assumes the role of The Captain of a single starship wandering a detailed environment of solar systems, gradually gathering information and resources in order to defeat a mysterious and implacable enemy.
Stratosphere: Conquest of the Skies is a Vehicular combat game and also a real-time strategy PC game, developed by Kodiak Interactive and published by Ripcord Games in 1998. Stratosphere focuses on floating island battles which players control. Gameplay consist of the player controlling a single floating island which are called flying fortresses in the game. These fortresses float because they are built from 'floatstones' which can be collected from mountainsides and also from other fortresses after damaging them. There are three types of floatstones each used to build different structures on the fortress. Extra land can be added to the fortress but at a limit of its fortress size class. Through the build view, fortresses can build structures that increases maneuverability such as thrusters for moving forwards and backwards, and side thrusters to rotate the fortress. The amount of these maneuverability structures determine the power. They can also build gun turrets and defensive structures such as walls and shields as well as energy generating structures and also some unique structures. Each requiring different amount of resources from three different types of floatstones. All flying fortresses float at one altitude. Turrets are controlled with the mouse and can be fired at wanted direction after clicking on position that is in its firing range. Some turrets can also shoot at ground level, which is used during missions in the campaign to destroy turrets placed on the ground.
Galactic Empire is a strategy video game. It is the first game in the Galactic Saga and the first game published by Brøderbund which was, in fact, created for the purpose of publishing the game.