'99 Koushien

17.06.1999
The final Playstation 1 release in the Koushien series

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Part of collection:
Koushien (last 3 games)

17.06.1999

The final Playstation 1 release in the Koushien series

12.03.1999

Koshien Pocket is a Japanese baseball game for the Game Boy Color.

18.06.1998

The sixth in the Koshien series. It is a high school baseball simulation which chooses one from 40 000 high schools from Hokkaido in the north to Okinawa in the south, and fights for victory in summer Koshien . The collection schools cover almost everything from powerful schools based on existing things in the past to unknown high schools, and it is possible to play in real schools by following a certain method. This is the first Koushien game that uses the year structure. In this game it is also possible to edit the pitching form, which has made it possible to throw an impossibility.

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Metal Slug is a 1996 run-and-gun arcade video game originally developed by Nazca Corporation and released by SNK for the Neo Geo MVS. It is the first installment in the eponymous series. Set in 2028, players assume the role of Peregrine Falcon Strike Force soldiers Marco Rossi and Tarma Roving in a fight against the Rebel Army led by Donald Morden and overthrow his coup d'état to prevent a New World Order.

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03.08.2000

Simple 1500 Series vol.033 - The Takkyuu is a Ping Pong game features 2 characters (boy and a girl) and 2 main game modes: - Story mode: Defeat all the opponents to complete the story - Free mode: Choose an opponent to play against

25.10.2001

The first dodge ball game released on the PlayStation, All-Star Slammin' D-Ball features a horizontal view of the court as eight teams compete in one of two modes: Single Match and Tournament. Teams are individually rated from one to five in throwing, catching, dashing, and dodging abilities. Offbeat male and female characters of varying skill play for the Wild Cats, Pranksters, Heart Breakers, Ninjas, Snipers, Fireballs, Thunder Bolts, and Elementals. The game follows the general rules of dodge ball, in that the object is to knock out the opposing members of a team within a time limit. Players with the ball can aim right, left, high, or low. Thrown balls can be caught by the opposing team, which awards them points. These points can then be used to implement special throws such as the grenade, boomerang, and the screwdriver, making the balls more difficult to avoid or catch. Options include adjustable time limits for Single Matches and three levels of difficulty.

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