Alpha Betty and Friends

31.12.1998
An educational game aimed at younger children.

Buy

Could be interesting

01.01.1996

Danish point-and-click adventure game with some edutainment content. The first game in Skipper and Skeeto -franchise. A witch has stolen the good fairy's magic wand and Skipper and Skeeto must help get it back. The game is set in a park where the player helps various animals in order to move forward in the story. Game features minigames with some educational content, for example locating countries on a map or telling the time.

31.12.1996

This game came out in 1996, helping children growing up as the main character, Adiboo, interacts with us in various mini-games, sometimes fighting the mean monster-blob, and most times teaching children reading, singing, and many life values.

31.12.1989

Math Blaster Mystery is aimed at children of ages 10 and up. The program offers up to four activities, each of which comes in four progressively more difficult levels.

31.12.1994

Numberball is a 1-player educational math game for the Apple II. The player tries to solve mathematical equations by shooting balls into an equation via a series of tubes and switches. An equation is shown on the bottom of the screen, and a ball with a number appears in a slot. The player can choose to shoot or discard the number. The player must align the tubes so the number arrives in the correct location to solve the equation.

31.12.1986

An educational phonics game for kids.

10.06.2002

Why is Numberland so fun? It’s because Numberland is a big animated cartoon, but in this cartoon, the child gets to be one of the characters — Stuart! And what’s going on in Numberland? As the children play the games with the cartoon playmates, they earn “brainpower,” which they see filling up Stuart’s brain. When they have enough brainpower, they can use Numberland’s powerful Imagination Machine! This machine turns “imagined” toys into “real” toys, which the children can then sell in Bee’s toy store. So in a nutshell – – they explore and explore, learn how to play games from cartoon playmates, earn brainpower, make toys, sell them to customers, and learn math the whole time…And they never seem to get tired of it!

24.01.1996

An interactive program endorsed by David Bellamy, designed to help children and parents learn about animals and wildlife in danger of becoming extinct.

31.12.2001

An educational spelling game.

31.12.1993

Hugo Hound's Vowel Sounds is a single-player game to help children learn vowel sounds. The player chooses from long or short vowels, and there are four different question types. The player receives animated quizzes where they try to correctly identify the missing vowel in a word.