Amaranth
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Amaranth
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Castle: The Forbidden Divines is a story-driven role-playing game and a narrative prequel to Kalpa: The Sign of Omen. The game follows Xiahou Yi, a mysterious sorcerer who appeared in the earlier-released game. Set largely in the Western Regions, the story explores his relationship with Bingli and the events that determine their later destinies. Gameplay combines exploration, environmental puzzles, character development, equipment management, magic and semi-turn-based role-playing battles.
The continent of Svern, which had been under the rule of the Karian Empire a long time ago, became peaceful under the reign of five kingdoms. However, an ominous shadow of dark magic looms, and the fate of the Five Kingdoms is slowly twisted. Tensions rise amid the growing embers of war, and the terrifying fiend of fate heads for the peaceful Lugo village...
Baldur's Gate is a fantasy role-playing video game developed by BioWare and published in 1998 by Interplay Entertainment. It is the first game in the Baldur's Gate series and takes place in the Forgotten Realms, a high fantasy campaign setting, using a modified version of the Advanced Dungeons & Dragons (AD&D) 2nd edition rules. It was the first game to use the Infinity Engine for its graphics, with Interplay using the engine for other Forgotten Realms-licensed games, including the Icewind Dale series, as well as other licensed D&D campaign worlds such as Planescape: Torment. The game's story focuses on players controlling a protagonist of their own creation who finds themselves travelling across the Sword Coast alongside a party of companions, to unravel the mystery surrounding a sudden iron crisis affecting the region and attempting to discover the culprits behind it, all while uncovering dark secrets about their origins and dealing with attempts on their life.
Team up with GingerBrave and Cookie friends, some new and some familiar. Together, in this sweet fantasy adventure RPG, uncover the story of the Kingdom’s past and defeat the darkness that stands between you and your Kingdom.
Starting development in 2005 under the codename "Rapture", FINAL FANTASY XIV ONLINE was announced in 2009 for Windows and the PlayStation 3. It ran on Square Enix's Crystal Tools middleware engine, which was adjusted to suit the game's specifications. During development, the team carried over multiple aesthetic elements from FFXI while creating something that stood on its own. Due to several factors, the development was beset by problems that would later have drastic effects on the game. Attempts to bring the game to Xbox 360 consoles fell through due to disagreements with Microsoft about the use of Xbox Live. After its alpha test and a delayed beta test, the game went live on September 30, 2010, remaining active until its servers were closed on November 11, 2012. At launch, the game received a mixed to negative reaction: while the graphics and music met with general praise, other aspects were unanimously panned, including the gameplay, interface, and the general impression of the game being unfinished at launch. Critic and fan backlash caused Square Enix to pull subscription fees, indefinitely postpone the PlayStation 3 version, and eventually develop an entirely new version of the game called FINAL FANTASY XIV ONLINE: A REALM REBORN. The poor reception has had a serious impact on the FINAL FANTASY series, with both staff and company officials saying that the brand had been damaged.
Journey into the dark side of an ancient civilization. Radiating an ominous light in its path, the Chaos Comet threatens the existence of the planet. Battles erupt and a tentative peace is returned to the lands. Danger lurks as the Chaos Comet orbits and dreadful beasts lie awaiting. In the Age of Exploration a boy named Will is born. Tragedy strikes during an expedition to the Tower of Babel separating Will from his father. Telekinetic forces awaken as Will returns to South Cape. Armed with his transformation abilities of two great warriors, Will must save the planet. Gaia, Will's guiding spirit bestows magical powers and advice along his journey. With the help of his friends Will must battle relentless enemies and solve the puzzles of the ancient ruins. Patience and knowledge are essential to reunite this father and son.
Vain Dream is a RPG with traditionally Japanese emphasis on story and characters, as well as simple game mechanics and mostly linear progression. Its turn-based combat allows free movement on the battlefield.
First entry of the first Disc Saga series.
Dark fairy tale / multi-scenario system / fantastic all pixel art! In the boundary called the "Terminus" between human's world and the devil's world,A spectacular war between humans and demons will unfold.