Phantasie

31.12.1985
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The Isle of Gelnor is divided by a chain of mountains into two regions. The west is the traditional domain of human and humanoid beings - with a few renegade Orcs and Lizardmen - dedicated to order and goodness. The east is inhabited by more exotic creatures - dragons, trolls and giants. These regions have been waging war throughout the history of the Great land. Since the Great invasion by the evil sorcerer Nikademus, the isle of Gelnor has been terrorized by his merciless Black Knights. To maintain their reign of terror, the Black Knights travel from town to town, demanding sacrifices and homage. You are an adventurer looking for fame and fortune, as most of them do, and you see your chance here. Those Black Knights deserves your attention no matter the costs.

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Part of collection:
Phantasie (last 3 games)

31.12.1990

Phantasie IV: The Birth of Heroes is the fourth entry in the RPG series Phantasie, and the only one that was released exclusively for Japanese computers. Gameplay-wise and visually, the game is very similar to the previous installments. The player creates a party of adventurers (up to six active combatants, including the series' trademark "random creatures", such as ogres, minotaurs, lizardmen, etc.), which then roams the top-down world-map, descending into dungeons, and fighting randomly appearing enemies in turn-based combat. Battles allow specific commands such as "Thrust", "Parry", "Throw", etc., and - similarly to the third game - placement of the characters in rows on the battle screen.

31.12.1986

In 1986, SSI published the next part of the series, Phantasie II. Again, the Dark Lord Nikademus was the nemesis. This time Nikademus had fashioned an evil orb, and with it he cast a curse on a beautiful island named Ferronrah and enslaved its people. The player's mission was to find and destroy the orb. Phantasie II used the same graphics and fighting as the original Phantasie game, with one improvement to combat: the ability of any character class to target any enemy rank with a thrown rock. There were improvements in the complexity of quests, but little was done to innovate the series. One option which endeared many veterans was the ability to transfer characters from Phantasie I to this sequel. The manual included in Phantasie II was identical to the one included with Phantasie, plus a small card explaining the differences. Computer Gaming World noted this was advantageous in terms of how players of the original would have an easier time getting into the game, but disadvantageous as to some particularly tedious mechanisms of both games, particularly "the infamous Distribution and Selling rigamarole." The review continued to note that characters imported from the original have their equipment removed as well as most of their gold and experience, affording only a slight head start over newly created characters.[

Could be interesting

14.12.1990

18.11.2001

Castle: The Forbidden Divines is a story-driven role-playing game and a narrative prequel to Kalpa: The Sign of Omen. The game follows Xiahou Yi, a mysterious sorcerer who appeared in the earlier-released game. Set largely in the Western Regions, the story explores his relationship with Bingli and the events that determine their later destinies. Gameplay combines exploration, environmental puzzles, character development, equipment management, magic and semi-turn-based role-playing battles.

22.06.2023

The continent of Svern, which had been under the rule of the Karian Empire a long time ago, became peaceful under the reign of five kingdoms. However, an ominous shadow of dark magic looms, and the fate of the Five Kingdoms is slowly twisted. Tensions rise amid the growing embers of war, and the terrifying fiend of fate heads for the peaceful Lugo village...

21.12.1998

Baldur's Gate is a fantasy role-playing video game developed by BioWare and published in 1998 by Interplay Entertainment. It is the first game in the Baldur's Gate series and takes place in the Forgotten Realms, a high fantasy campaign setting, using a modified version of the Advanced Dungeons & Dragons (AD&D) 2nd edition rules. It was the first game to use the Infinity Engine for its graphics, with Interplay using the engine for other Forgotten Realms-licensed games, including the Icewind Dale series, as well as other licensed D&D campaign worlds such as Planescape: Torment. The game's story focuses on players controlling a protagonist of their own creation who finds themselves travelling across the Sword Coast alongside a party of companions, to unravel the mystery surrounding a sudden iron crisis affecting the region and attempting to discover the culprits behind it, all while uncovering dark secrets about their origins and dealing with attempts on their life.

20.01.2021

Team up with GingerBrave and Cookie friends, some new and some familiar. Together, in this sweet fantasy adventure RPG, uncover the story of the Kingdom’s past and defeat the darkness that stands between you and your Kingdom.

30.09.2010

Starting development in 2005 under the codename "Rapture", FINAL FANTASY XIV ONLINE was announced in 2009 for Windows and the PlayStation 3. It ran on Square Enix's Crystal Tools middleware engine, which was adjusted to suit the game's specifications. During development, the team carried over multiple aesthetic elements from FFXI while creating something that stood on its own. Due to several factors, the development was beset by problems that would later have drastic effects on the game. Attempts to bring the game to Xbox 360 consoles fell through due to disagreements with Microsoft about the use of Xbox Live. After its alpha test and a delayed beta test, the game went live on September 30, 2010, remaining active until its servers were closed on November 11, 2012. At launch, the game received a mixed to negative reaction: while the graphics and music met with general praise, other aspects were unanimously panned, including the gameplay, interface, and the general impression of the game being unfinished at launch. Critic and fan backlash caused Square Enix to pull subscription fees, indefinitely postpone the PlayStation 3 version, and eventually develop an entirely new version of the game called FINAL FANTASY XIV ONLINE: A REALM REBORN. The poor reception has had a serious impact on the FINAL FANTASY series, with both staff and company officials saying that the brand had been damaged.

27.11.1993

Journey into the dark side of an ancient civilization. Radiating an ominous light in its path, the Chaos Comet threatens the existence of the planet. Battles erupt and a tentative peace is returned to the lands. Danger lurks as the Chaos Comet orbits and dreadful beasts lie awaiting. In the Age of Exploration a boy named Will is born. Tragedy strikes during an expedition to the Tower of Babel separating Will from his father. Telekinetic forces awaken as Will returns to South Cape. Armed with his transformation abilities of two great warriors, Will must save the planet. Gaia, Will's guiding spirit bestows magical powers and advice along his journey. With the help of his friends Will must battle relentless enemies and solve the puzzles of the ancient ruins. Patience and knowledge are essential to reunite this father and son.

11.11.1992

13.07.1991

Vain Dream is a RPG with traditionally Japanese emphasis on story and characters, as well as simple game mechanics and mostly linear progression. Its turn-based combat allows free movement on the battlefield.

20.08.1991

First entry of the first Disc Saga series.