Amped: Freestyle Snowboarding

19.11.2001
Users 70/100
Genre: Sport
Rip the ultimate line on wide-open, real mountains packed with challenges. Whether you hit the cliffs, grind fallen trees, jib the rainbow tree rail, or take the hidden paths, you decide where and how you go down. While you pull off insane tricks on rails, kickers, and half pipes, remember to pose for roaming photographers and camera crews. With enough exposure, you'll find your face on magazine covers and videos and even become an international media superstar.

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Amped

22.11.2005

The Amped snowboarding series lets you take to the slopes again with Amped 3. This game features a redesigned control scheme, many new tricks and challenges, and the ability to play as a skier. Play through story mode to both increase your skills and earn the respect of your fellow riders in an attempt to clear your name of a false accusation

28.10.2003

Amped 2 is the ultimate freestyle experience, offering the largest, most varied trick library of any snowboarding game. Explore vast areas of wide-open, spectacularly rendered real mountains packed with terrain parks designed by world-famous snow park architect, Chris Gunnarson. Play head-to-head with friends in the various multiplayer modes. When you're ready to take it to the next level, connect to Xbox Live to check rankings and challenge the world's best virtual riders.

19.11.2001

Rip the ultimate line on wide-open, real mountains packed with challenges. Whether you hit the cliffs, grind fallen trees, jib the rainbow tree rail, or take the hidden paths, you decide where and how you go down. While you pull off insane tricks on rails, kickers, and half pipes, remember to pose for roaming photographers and camera crews. With enough exposure, you'll find your face on magazine covers and videos and even become an international media superstar.

Could be interesting

12.11.2001

Snowboarders have never felt welcome on Mt. Garrick, a once quiet and peaceful ski resort. Chief O' Leary, the resident ranger, has led the charge against boarders and limited their access to certain sections of the mountain. But the situation has progressed. Chief O'Leary has mysteriously closed the summit to all boarders and is trying desperately to drive them off the mountain.

31.12.1990

Ski or Die is a 1990 winter sports game by Electronic Arts for the Amiga, NES, MS-DOS and Commodore 64. It consisted of 5 minigames which could be played individually or in a set sequentially. Up to 6 players could compete against each other via hotseat in 4 of the minigames, and semi-hotseat in 1 of them (up to two players at a time). The sports and activities depicted in the minigames are halfpipe-snowboarding, inflatable sled racing, aerial skiing, downhill skiing and snowball fights. The DOS port featured Roland MT-32, AdLib and beeper music and sound effects and ran at 15 FPS.

20.10.2003

Players can discover the open mountain in the newest version of the smash-hit SSX snowboarding franchise. SSX 3 allows gamers to go anywhere gravity will take them. Players will discover a colossal mountain where they can immerse themselves in a free-roaming snow paradise. The ultimate all-mountain experience, SSX 3 features all-new events and courses, awe-inspiring tricks and a cast of cool, customisable characters. Discover the open terrain, explore its hidden crevices, and conquer its peaks. Produced under the EA SPORTS BIG brand, the SSX 3 development team at EA Canada is adding technologies that bring to life rich natural graphics such as snow that sparkles and blows in the wind and realistic character shadowing. A new gameplay experience allows users to seamlessly ride from one awesome area to the next- entering competitions, taking on Big Challenges and discovering hidden collectibles. SSX 3 has blown out the trick component with unlimited combos and new, over-the-top tricks. In addition to the new boarding venues, Big Challenges rewards players for completing any of the more than 100 unique challenges as they explore the mountain's vast world. Grind billboards, board press logs, even hand plant the fence line. The musical soundtrack features a broad range of music from artists including the X-Ecutioners, Felix Da Housecat, Queens of the Stone Age, N.E.R.D., and many more.

19.02.1999

The game is set in Snow Town, which is the main hometown of the protagonists. The plot follows the daily lives and adventures of the kids, and the rather ridiculous attempts of Damien to sabotage them. The gameplay of this game is almost identical to its predecessor's, but with a few differences. There are now three distinct playing modes: the Story mode, which follows the game plot and uses the classical system of cash prizes by winning the races; the battle mode, which includes multiplayer mode; and the Training mode. There were new additions and changes to the Items and Shots. All of them were redesigned and the Shots were renamed as Weapons. Additions include the Rocket, the Wings and the Whirlwind (see more below). Other changes to the Items and Weapons include the reduction in the freeze time when a character is hit by the Freezing Shot, and the effect of losing coins when hit by a Slapstick. The special tricks (which were different for each character and required the player to perform a combo to do them) were replaced by the ability of doing multiple tricks while in the air. It also added the ability to repel Weapon attacks by performing a Trick or Board Grab in the imminence of the hit. The player can also look behind by pressing the R button.

12.12.1997

The kids are arguing about their snowboarding skills. The debate escalates to the point where they decide to hold a snowboarding tournament to determine who is the best. One character, Shinobin, has no involvement whatsoever until he is unlocked by the player. In addition to the usual gameplay of a snowboarding game, Snowboard Kids adds "Shots" (special weapons used to attack players) and items which can help the player, hinder other players, or both. The game has nine main courses. Although some of the courses are snowy mountains, many are courses that would be unorthodox for snowboarding in the real world. Such courses include an amusement park, a desert, a vast valley, a dark highway, and a Japanese village during the cherry blossom festival. There were several game mechanics that were unique to Snowboard Kids from other snowboard games and racing games at the time. One was the addition of the second item slot, allowing each player to carry a shooting item and support item (such as a rock, or invisibility) at the same time. Also, players needed to pay 100 gold in order to grab an item during the race, which could be obtained either through performing tricks or collecting coins scattered across the course. All courses also required players to race down the hill for multiple laps. Once a player had reached the bottom of the hill, he or she would need to pass through the lift gate to be transported back to the top of the hill, and could not be attacked by other players in this transition.

05.11.2001

SSX Tricky is a snowboarding video game, the second game in the SSX series published by EA Sports Big & developed by EA Canada. The game was developed under the working title SSX 2.

28.05.2002

Combine the many tricks and styles of the extreme sport, inline skating, with a Tony Hawk style system, complete with objectives and huge arenas, and you have Aggressive Inline. Progress through the career mode, where you must complete objectives (such as grind a certain object(s) to jump over large gaps and gain points) to open up further arenas, which there are 7 in all, and once your bored with them, you can make your own in the park editor. The game doesn't use a hard time limit but the so-called "juice meter": it fills up when performing stunts and if it gets empty, the level ends. During the game you level up your character in seven stats, e.g. speed and grinds. The game uses a "learning by doing" approach to this, meaning that the stat improves if you perform the associated actions often enough. There are also five hidden keys in each level which open up new areas within the level.

28.02.1998

1080° Snowboarding is an intense snowboarding game in which the player gets to choose between many different boards, tricks, courses and much more.

28.02.2006

The game is a street football game in which the player can take control of 4-a-side versions of national football teams in matches where the object is to win by scoring a set amount of goals or points via tricks, or within a time limit. In the career mode "Rule the Streets", one creates a player and competes in tournaments around the world to obtain "Skill Bills" to buy clothing and upgrade his rating. As the player improves, he can captain his own street football team and eventually become an international. The best players have special moves often named after their nickname. Legends of football such as Abedi Pele, Eric Cantona and Paul Gascoigne are unlockable during the game. The game has its own in-game radio station, presented by Zane Lowe of BBC Radio 1 and featuring music by artists such as Roots Manuva, Sway, Pendulum, The Editors and The Subways.

28.11.2003

1080° Avalanche is a sequel to 1080° Snowboarding for the Nintendo 64. The game has an emphasis on racing, rather than doing tricks, in contrast to other popular snowboarding games.