Atelier Ayesha: The Alchemist of Dusk DX

25.12.2019
Critic 84/100
Users 70/100
The first entry in the Atelier "Dusk" series. Ayesha goes on a journey to find her missing sister. Learn the truth behind alchemy and the glowing flowers in the land of Dusk within 3 in-game years. This entry introduces an order-sensitive Synthesis system where players can expect to constantly recheck the steps until they reach a satisfactory predicted result, as well as a positional Turn-based Battle system where players can use "AC Support" depending on party members' position in combat.
The Dusk has fallen upon this world many times, yet people have managed to survive and reclaim a meager livelihood thus far. In a secluded atelier (workshop), there lives a girl making her living by making medicine. Her name is Ayesha Altugle. Several years after her grandfather passed away, her younger sister, Nio, went missing after asking her to gather alone in the Herb Garden behind their Atelier. Despite efforts of finding Nio, she's now presumed dead, with a gravestone placed on where she's last seen. Ayesha now lives a solitary life with only her pet cow to call family. Memories of Nio were beginning to fade little by little, until one day... Ayesha saw the figure of her long lost younger sister as she gathered in the same place Nio's grave is located. As she learns that her sister is still alive somewhere in the world, Ayesha embarks on a journey to find clues on trying to bring back her sister. This journey leads to Ayesha learning new knowledge about the land she lives in and further knowledge behind the medicine-making process that she learned from her late grandfather.

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Parent game

27.03.2014

Atelier Ayesha Plus: The Alchemist of Dusk tells the story of Ayesha Altugle, who after the death of her grandfather and the disappearance of her younger sister Nio, lives alone blending healing cures to sell in her workshop. When she sees a vision of Nio appearing near her empty grave, Ayesha, convinced she is still alive begins her search to save her. The enhanced PlayStation Vita version brings new features including dual audio, bosses from Atelier Escha & Logy: Alchemists of the Dusk Sky, new costumes, a hard mode and the Album missions which unlock exclusive costumes and gameplay features and the ability to change party members at any time. Additionally, almost all content from the original PlayStation 3 version can be carried over.

Part of collection:
Atelier: Dusk (last 3 games)

25.12.2019

The first entry in the Atelier "Dusk" series. Ayesha goes on a journey to find her missing sister. Learn the truth behind alchemy and the glowing flowers in the land of Dusk within 3 in-game years. This entry introduces an order-sensitive Synthesis system where players can expect to constantly recheck the steps until they reach a satisfactory predicted result, as well as a positional Turn-based Battle system where players can use "AC Support" depending on party members' position in combat.

25.12.2019

The second entry in the Atelier "Dusk" series. Escha & Logy work together in Central City's Colseit branch with their skills in Synthesizing & Imbuing for their R&D Division's assignments to investigate areas affected by the Dusk. Learn about Colseit and its relationship to The Unexplored Ruins to uncover the truth of the Dusk. This entry introduces a Synthesis system that constantly utilize Synthesis Skills bound to Element Points while rechecking steps until players reach a satisfactory possible result, as well as a Turn-based Battle system with 3 front & rear pairs with its own designated position while all 6 party members are able to participate in one turn by increasing the Support Gauge.

25.12.2019

The third entry in the Atelier "Dusk" series. Two Shallies, Shallistera and Shallotte, join together in fulfilling their goals to learn the connections behind their own problems to the Dusk. Experience two different perspectives on how each Shallie face their challenges as they uncover truths about the Dusk. This entry introduces an evolved Synthesis system from previous Atelier "Dusk" games with new features such as figuring out effective routes to "Chain Bonuses" to create the best possible item, as well as a Turn-based Battle system heavily inspired by the "Mana Khemia" series that's known for its "Burst", "Assist", and "Variable Strike" combat mechanics while adding new features such as "Field Bursts" that turn the tide of battle.

Part of franchise:
Atelier (last 3 games)

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Ages 12 and up AGERATING_CATEGORY_NULL: AGERATING_RATING_NULL

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