Baldur's Gate: Tales of the Sword Coast

30.04.1999
Users 80/100
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Continue you travels on the Sword Coast with the next set of adventures in the award-winning Baldur's Gate roleplaying game series. Legends of treasures lost and monsters to be defeated abound in the region. Almost all have at least some basis in truth. Are you up to the task? Will you return with even more fame than you accumulated in your previous travels? Or will you journey off; never to be heard from again-the source of your own legend in turn...?
Baldur's Gate: Tales of the Sword Coast takes place around the same time of the original game, and within the same region of Faerûn. The expansion adds a number of new locations, including the small town Ulgoth's Beard, a mysterious island in the Trackless Sea, the Isle of Ice, and the ruins of Durlag's Tower.[2] While it provides additional side quests, these do not impact the original game's main story, especially if it is ongoing.

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21.12.1998

Baldur's Gate is a fantasy role-playing video game developed by BioWare and published in 1998 by Interplay Entertainment. It is the first game in the Baldur's Gate series and takes place in the Forgotten Realms, a high fantasy campaign setting, using a modified version of the Advanced Dungeons & Dragons (AD&D) 2nd edition rules. It was the first game to use the Infinity Engine for its graphics, with Interplay using the engine for other Forgotten Realms-licensed games, including the Icewind Dale series, as well as other licensed D&D campaign worlds such as Planescape: Torment. The game's story focuses on players controlling a protagonist of their own creation who finds themselves travelling across the Sword Coast alongside a party of companions, to unravel the mystery surrounding a sudden iron crisis affecting the region and attempting to discover the culprits behind it, all while uncovering dark secrets about their origins and dealing with attempts on their life.

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