BioShock Infinite: Burial at Sea - Episode 1

12.11.2013
Critic 74/100
Users 83/100
Genre: Shooter
BioShock Infinite: Burial at Sea - Episode 1 is the first part of the story-driven downloadable content of BioShock Infinite that puts the player in the perspective of Booker DeWitt in a new story, taking place in the city of Rapture right before its fall. This new campaign features the city of Rapture rebuilt from scratch with game mechanics and the Unreal Engine 3 used for BioShock Infinite. It includes new weapons, new Plasmids, new Gears and Tears. The first half of this first episode focuses mostly on the exploration of the business streets of Rapture and its story.
In the city of Rapture, Booker DeWitt is a well known private investigator, handling his clients' dirty work, when not drinking and gambling. On the eve of 1959, a mysterious woman by the name of Elizabeth asks him to investigate the disappearance of a young girl named Sally. Elizabeth's intentions are vague and she is unwilling to reveal any vital information, saying only that Sally is alive and elite artist Sander Cohen may have information regarding her whereabouts. The duo journey to Cohen's at High Street, but are denied entrance to the club. Needing the masks specifically crafted for the club's exclusive party guests, Booker and Elizabeth search the nearby shops. With Elizabeth distracting the shopkeepers, Booker is able to retrieve the required mask and the two are welcomed into Cohen's party.

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Parent game

12.11.2013

BioShock Infinite: Burial at Sea is a two-part single-player expansion to BioShock Infinite. Burial at Sea primarily takes place in the underwater metropolis Rapture before the events of the first BioShock game. Development of Infinite's downloadable content commenced immediately after finishing the main game. Irrational Games was drawn to returning to the setting of Rapture and using Infinite's gameplay systems to create a version of the city before its ruin in BioShock. Reception to Burial at Sea's two episodes was mixed. While the return to Rapture was generally praised, the first episode drew criticism for its short length and a lack of differentiated gameplay. Reviews for the second episode were more positive, with multiple critics calling Burial at Sea a fitting swan song for Irrational's work on BioShock, as the studio reorganized.

Part of collection:
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