Block Kuzushi Kowashite Help!

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Oh no! Donuts are dropping out of nowhere and Molly and her friends need your help. Use your finger to drag Molly, Maximus, Rhonda, or Walter across the screen and collect ONLY the donuts shown at the top. You do not want to catch the wrong donut or it will be game over!

Wind of Revenge is a simple game made by a team of 5 people during the single weekend for the Unreal Engine November Jam.

Classic puzzle "Breakout" appeared in PS. Simple rule to go break it hit a ball into a set of blocks on the screen control a paddle at the bottom of the screen is intact, items of more than 20 kinds will liven up the game. In addition to the story mode character of five an outstanding performance, it is equipped with a large number of mode to save the princess.

In this block breaker game inspired by 1976's Breakout, you play as Bill Rambeard at the heights of his powers competing in the fast-paced, razzle-dazzle world of Blasterball. Bill is joined by a cast of characters who will help you along by playing polka as you break through the procedural-generated puzzles. Your only goal is to get the highest score you can!

Brick Breaker is a video game developed by Canadian Developer Ali Asaria that came preloaded on certain BlackBerry devices and is now available on the iOS App Store.
Breaker is Konami's fourth video game. It is their last game to be a clone of Breakout, with the following games Space King and Rich Man being clones of Space Invaders and Bee Gee respectively.

Pinball is a 'pinball simulation' on the Microvision system but plays like Breakout. Controls are the same as in Block Buster: players use the paddle knob to move a paddle left and right along the bottom of the gameplay screen to bounce up a ball.

Block Buster (or Block Kuzushi or Simple 1500 Series vol.014 - The Block Kuzushi in Japan) is a good breakout game that can be played by 2 players in cooperative or VS mode. The game offers some interesting special moves like the one in which you can hit the ball with effect pressing a buttom. There are 3 different game modes: Attack mode, Endless mode & VS mode. With roots in the classic Breakout game from a few decades ago, Block Kuzushi continues where Arkanoid left off and updates the theme with colorful jewels to hit in addition to the standard rows of bricks. During the course of play, weapon upgrades may be picked up such as multiple balls, shooting power and other brick bashing powerups. Roaming objects on-screen may deflect your ball so watch out for surprise changes in trajectory when these nuisances are afoot. 60 levels of cleverly designed boards (and some not so clever ones) should hold your attention for a few hours.

Super Breakout is an arcade game released by Atari in 1978. It utilizes a Motorola M6502 (running up at 375 KHz) and, as the name suggests, is the sequel to Breakout, which was released two years earlier. There are three different modes to choose from: Double Breakout, the playfield for which contains in fifty-two orange blocks (5-14 points), fifty-two green blocks (1-6 points), two paddles and two balls, Cavity Breakout, which contains in forty-four orange blocks (7-21 points), and fifty-two green blocks (1-9 points), one paddle, and three balls (the second and third of which have to be freed before they come into play) and Progressive Breakout which contains fifty-two blue blocks (7 points) and fifty-two green blocks (5 points), one paddle, and one ball - and the blocks shall be lowered down towards the paddle, at a rate determined by the number of times the ball lands on your paddle, but as the ball destroys them, additional rows of blocks shall appear at the top of the screen and be lowered down towards the paddle at an increasing rate. This is also the only mode for which it's possible for a player to receive an infinite amount of points by playing, but the score display shall roll over at 10000.