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Sokoban
(last 3 games)
Power Sokoban is a Puzzle game, developed by Atelier Double and published by Nintendo, which was released in Japan in 1999.
Super Sokoban (or Soukoban) is a puzzle game in which the player must push crates around a maze to their designated storage area, ensuring they do not accidentally push a crate into a position where it cannot be recovered. Thinking Rabbit created the original game in 1982 on home computers, and Super Sokoban is the first Super Famicom game to follow the same blueprint. The intro establishes that the eponymous Sokoban, or warehouse worker, must perform enough box-pushing puzzles to earn enough cash for a flashy new car so that he might finally impress the girl of his dreams. An added wrinkle is that each stage has a fixed move limit, and so the player must not only push the boxes in the right order but do so with maximum efficiency. The game was not released outside of Japan.
The player controls the character "Rabi-Kun", and must push various crates over the yellow dots in order to complete the game's fifty-five stages (divided into five "worlds") in that stage's time limit. Rabi-Kun can only push the crates, and he cannot pull them; and should one of the crates reach an unmoveable position, the player may simply push the "reverse" button to undo one of the player's moves. Should Rabi-Kun be trapped in an area and cannot get out, the player must push the "reset" button on the control panel, however this will not reset the timer; and should that timer reach zero, the game will be immediately be over.
Could be interesting
A short sokoban puzzle game on the theme of dice.
Your goal is to reach the green gem in each level. Use the arrow keys to move and push red blocks out of your way. Find keys to open locked passages.
Handshakes: Hands On is the follow up to Handshakes, the sokoban puzzler about shaking hands. Take your brain for a stroll with all new mechanics, non-linear progression, community level editor and more.
Box World is a single player puzzle video game for Windows 3.1, created and published by Jeng-Long Jiang in 1992.
Tiny Sokoban is Sokoban (1982) clone. It uses Yoshio Murase Levels. These levels are very small (no more than 8x8). They are difficult and interesting.
Short puzzle game about orienting yourself in time.
Help Sir Montaclé escape the hedge maze and free himself from the witch's curse! Use your ability to rewind time to solve a series of interconnected mind-bending puzzles.
Red appears to be in the lead, but what really is important is everyone finishing the race.
Light the path from the source tile to the destination tiles.