City of Heroes

27.04.2004
Critic 89/100
Users 65/100
City of Heroes was a superhero based MMORPG that ran from April 2004 to November 2012. In April 2019, source code capable of running a City of Heroes server was distributed widely. This made it possible to create City of Heroes servers outside the direct purview of NCSoft and revived interest in the game, which by then had been out of development for more than six years. As of January 2024, NCSoft has not moved to have servers based on this source code shut down. On January 4, 2024, NCSoft officially granted Homecoming Servers LLC who operated the rogue server Homecoming: City of Heroes an official license to host the game.

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Expansion packs

01.08.2010

City of Heroes: Going Rogue was released in 2010. Unlike City of Villains, Going Rogue was an expansion rather than a Stand Alone and required the original game(s) to play. Going Rogue added an Alignment system, which allowed players to switch from Hero to Villain and added two intermediate Alignments: Vigilante, as a player progresses from Hero to Villain, and Rogue, as a player progresses from Villain to Hero. Players with Vigilante or Rogue characters had access to both City of Heroes's Paragon City and City of Villains's Rogue Isles until they change to Hero or Villain. The expansion also added the Praetorian Earth dimension where players could start out as neutrally-aligned Praetorians (choosing any of the ten basic Archetypes available to Heroes or Villains), either deciding to side with Emperor Cole's ruling faction and become a Loyalist or side with the Resistance; the allegiance could change as the player chose and completed missions. Praetorian players could also attack new Neutral mobs and would eventually be able to play a mission that allowed them to choose to be a Hero or Villain and complete gameplay in the original games. Going Rogue also granted access to four new power sets, new costume sets and auras, and introduced missions that started after defeating mobs that affected the player's Alignment.

Forks

02.04.2019

City of Heroes: Homecoming is an officially licensed private server of the defunct game City of Heroes that features a wide variety of quality-of-life features such as custom XP rates, alignment switching at will, all costume parts available on character creation, all vestiges of the Paragon Store removed, and a new player archetype, Sentinels.

Part of collection:
City of Heroes

01.08.2010

City of Heroes: Going Rogue was released in 2010. Unlike City of Villains, Going Rogue was an expansion rather than a Stand Alone and required the original game(s) to play. Going Rogue added an Alignment system, which allowed players to switch from Hero to Villain and added two intermediate Alignments: Vigilante, as a player progresses from Hero to Villain, and Rogue, as a player progresses from Villain to Hero. Players with Vigilante or Rogue characters had access to both City of Heroes's Paragon City and City of Villains's Rogue Isles until they change to Hero or Villain. The expansion also added the Praetorian Earth dimension where players could start out as neutrally-aligned Praetorians (choosing any of the ten basic Archetypes available to Heroes or Villains), either deciding to side with Emperor Cole's ruling faction and become a Loyalist or side with the Resistance; the allegiance could change as the player chose and completed missions. Praetorian players could also attack new Neutral mobs and would eventually be able to play a mission that allowed them to choose to be a Hero or Villain and complete gameplay in the original games. Going Rogue also granted access to four new power sets, new costume sets and auras, and introduced missions that started after defeating mobs that affected the player's Alignment.

01.10.2005

CoV was released as an "expanshalone" release, or an expansion that did not require the original City of Heroes purchase to work (i.e. stand-alone). It offered five new character archetypes that were, at the time, exclusive to Villain characters, new maps, and began the first PvP Zones (versus the Arena, which were instanced maps made for PvP fighting) of the game. City of Villains also was playable with the same subscription fee that paid for City of Heroes access after buying City of Villains. The retail box included four CD-ROMs for installation current to Issue 6, one of four limited edition HeroClix figures of the game's villains, a poster of a map of the Rogue Isles, and a serial code that gave access to the game and one month of game play. Since 2008, after the NCSoft acquisition of the intellectual properties, owning either City of Heroes or City of Villains unlocked both titles at no additional cost.

27.04.2004

City of Heroes was a superhero based MMORPG that ran from April 2004 to November 2012. In April 2019, source code capable of running a City of Heroes server was distributed widely. This made it possible to create City of Heroes servers outside the direct purview of NCSoft and revived interest in the game, which by then had been out of development for more than six years. As of January 2024, NCSoft has not moved to have servers based on this source code shut down. On January 4, 2024, NCSoft officially granted Homecoming Servers LLC who operated the rogue server Homecoming: City of Heroes an official license to host the game.

Could be interesting

09.09.2014

Bungie has emphasized that the universe of Destiny will be "alive". Events may happen in-game that are not necessarily controlled or planned by the developer, which will help to create a dynamic developing experience for Bungie and a dynamic playing experience for gamers. The game's style has been described a first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as a traditional MMO game. Instead, the game has been referred to as a "shared-world shooter," as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game. Destiny will incorporate a new game engine that allows global illuminations and real-time dynamic lighting to occur together. An innovation in Bungie's "hopper" technology, which has been the backbone for Halo's matchmaking system, will allow better player matchmaking in order to create a more natural experience in either cooperative or competitive multiplayer modes.

31.03.2010

In a land torn asunder by incessant warfare, it is time to assemble your own band of hardened warriors and enter the fray. Lead your men into battle, expand your realm, and claim the ultimate prize: the throne of Calradia!

01.07.2014

Aura Kingdom takes place in an anime-styled vast world rendered with detailed graphics. The game consists of primarily open world with instances that can either be partaken as solo or in a party. Players can choose between a variety of classes, with ten classes released and an upcoming one, as of May 2014. The players can freely customize their character or avatar with many choices of hair styles and faces and much more. It is then proceeded with the choice of four Eidolons, who will accompany the player throughout the game, while also giving the ability to earn other Eidolons. Within the game, the player can interact with many non-player characters and enter combat mode with monsters outside of the hub world. The combat system is primarily the player using a wide variety of skills corresponding with the class against the monsters, who also have their own set of skills. The majority of the game is to simply attack and defeat the monsters along the way while partaking quests. The combat system is unique in a way that, although the player has to click on a monster to engage in combat, the player also has the ability to move to dodge and use their skills in a variety of ways. With an accompanying Eidolon, the player's Eidolon can also fight alongside their character, and also use a combination attack. The combat system is not merely a "click-and-watch" combat. Outside of the combat system, the player can also engage in several different tasks, such as fishing, crafting, and many more. While the game is situated in a free-to-play environment, the game also allows the players to purchase Aeria Points, or for short AP, that allows the players to use that monetary value for special in-game items found in the Item Mall. Otherwise, the game uses the gold and silver tactic, which can be acquired a number of ways. The game also allows the use of trade, a self-installed stall in Navea, and the Auction House. Players can also use the mailing system to mail other players using the cash-on-delivery system.

01.07.2005

Perfect World is a 3D MMORPG rooted in traditional Chinese culture and mythology. Set in the mythical realm of Pangu, it offers players an immersive adventure experience.

29.04.2003

Welcome to MapleStory, the original side-scrolling MMORPG where epic adventure, action and good friends await you. With hundreds of hours of gameplay, this immersive role-playing experience will allow you to unleash your wild side as you create and train a mighty hero, conquer perilous dungeons, overcome terrifying bosses, socialize with your friends and much more. Your MapleStory begins today!

23.10.2012

A World to Build… or Destroy. “A war is coming… a war between East and West - between Kingdoms and Empires, between man and Fallen. A future of blood and death, of chaos and destruction.” – the Oracle Ceresa.

01.09.2004

Dofus is a Flash-based tactical turn-oriented massively multiplayer online role-playing game (MMORPG) developed and published by Ankama Games, a French computer game manufacturer. Originally released solely in French, it has since been translated into many other languages. It is primarily a pay-to-play game, though it still offers a limited amount of free content.

17.03.2010

Elsword is a Free to Play, 2.5D action MMORPG developed by the South Korean company KOG Studios. It features real-time action gameplay and includes both player vs. environment and player vs. player modes. There are several playable characters within the game, each with unique backstories and distinct abilities.

22.06.2004

Embark on amazing adventures, build lasting friendships or even find romance in this unique social game, where a welcoming community with thousands of devoted players await! Whoever you are, or whatever your heart’s desire, come express it in Mabinogi and start living your fantasy life!

20.08.2019

The world is in ruins. Only a remnant of mankind remains, hunted to near extinction by horrors from another world. As one of the few survivors left, you will venture into portals to fantastic realms to gather the resources and firepower needed to fight back and retake what was lost. Remnant: From the Ashes is a third-person survival-action game set in a post-apocalyptic world overrun by mythical creatures. The game provides players and up to three of their friends with a unique, customizable gameplay experience filled with intense shooting and melee combat, gear and weapon crafting, character progression and dynamically-generated levels that offer an infinite number of ways to explore and take on deadly monsters and epic bosses.