Darkfall

26.02.2009
Darkfall (also known as Darkfall Online) is a massively multiplayer online role-playing game (MMORPG) released 2009 by Aventurine SA that combines real-time action and strategy in a fantasy setting. Featuring unrestricted PvP, complete looting, and a player skill dependent combat system, Darkfall is the only MMO to offer such freedom and has spawned a huge community. Aventurine has sold the license of Darkfall Online to two independent companies, Ub3rgames and Big Picture Games.

Buy

Part of collection:
Darkfall (last 3 games)

10.09.2018

New Dawn is a survival sandbox open-world multiplayer, set on an island in pirate age. Terrible pirates land on an unknown island of Southern America at the end of 1800, occupying it with brutality and immorality. These sea men are brutal and pitiless, killing them will be hard! A new dawn will rise for natives. Their life will change radically and they’ll have to hide and find solution to survive. But every cloud has a silver lining… They will find new defending tools, new building techniques, weapons and tools useful to survive. Main character is a native who builds villages and uses natural resources in order to survive and learns how to defend himself from frequent attacks of pirates who land on the island looking for resources.

26.01.2018

Darkfall Online is an MMORPG released in 2009 and got shut down in 2012. Darkfall: New Dawn is a licensing project rebooting the original game and then will continue to improve its functionalities until it reaches its full potential. Design wise, New Dawn will stay true to the dream that was sold before the original launch, while picking up the good aspects of what the game ended up being years later. Our focus being to create a meaningful empire building game where sandbox features and PvP are just tools to an end. Darkfall Online boasts impressive technology that has yet to be equaled in the industry, providing large scale battles with projectile calculation and player collisions in a seamless open world. True Action Combat Most of the game is played in first person view, for archery and magic, and a close third person view for melee combat. It has naval combat, mounted combat and an heroic fantasy version of tanks. You could compare Darkfall to an MMOFPS, but with a living, breathing, virtual world. Characters in Darkfall are completely free of restrictions. This is a game without classes that offered a multitude of skills and spells that increased with use and let players feel the limit of their own abilities. There are no mages, warriors or rangers, only combatants that use whatever tools they can to reach victory. Large Scale Warfare And victory is of the utmost importance, as Darkfall is an open PvP full loot game, where equipment pieces are consumable commodities rather than a traditional “best in slot”. War in Agon is just as much about economy than it is about fame and glory. Darkfall pits three asymmetric racial alliances over the control of Agon. In traditional heroic fantasy fashion, the Humans, Elves and Dwarves are allies. Against them are the Orks and Mahirims, a race of wolfmen. And finally, standing alone, are the cave dwelling creations of a living god: the Alfars. This racial war aspect, and the alignment system, balances the harshness of the world, as you almost always find shelter amongst your kin. However, where Darkfall shines the most is in its conquest and clan driven political system. The game is comprised of capturable holdings and villages where players can create a home and influence the day to day lives of each other through war, alliances, sieges and trade. A lot of these features were at the first step of implementation and aside from the combat aspect, Darkfall was rather incomplete. New Dawn will finish and expand Darkfall to make it the ultimate empire building game, but also a game where players can act as their own agent and have meaningful daily activities.

05.05.2017

Rise of Agon raises the Darkfall Online franchise to new heights, giving veterans and new players an epic fantasy experience like never before. In this sandbox MMO, thousands of players have the freedom to choose their own destiny, create and control empires, engage in unrestricted PvE and PvP combat with full loot, or sail the open seas in a reimagined naval warfare system. Strategy and skill will be your most valuable asset when choosing your path. Now go forth and explore new lands, forge alliances to lay claim to your territory, and conquer your enemies where Risk vs Reward will dictate your future

Could be interesting

24.09.1997

Ultima Online is the product of Richard Garriott's idea for a fantasy game involving several thousand people who can all play in a shared fantasy world. It is responsible for grandfathering the genre of the MMO, and showing the industry that MMO's were the next era of gaming.

01.07.2005

Perfect World is a 3D MMORPG rooted in traditional Chinese culture and mythology. Set in the mythical realm of Pangu, it offers players an immersive adventure experience.

31.12.1996

Diablo is an isometric strategy RPG and one of the most well-known examples of the action-RPG subgenre. Although some of the game mechanics resemble a typical RPG, all actions are done in real-time just like in an action game. The player have to kill hordes of monsters through randomized dungeon levels in order to gain experience points, gold and a variety of equipment to bolster the hero's monster-killing potency.

26.04.2005

In a world torn by conflict, where human kingdoms are all but destroyed and guilds sacrifice all for a chance to control the Hall of Heroes, a champion must rise from the ruins of a once-proud land to lead refugees from the ashes and fulfill an ancient prophecy. Will that hero be you?

12.10.2010

Arcania is a Fantasy Action game set in a rich world where an entire kingdom’s future is at stake Build your strength and learn the skills needed to become a hero as you challenge a mighty king and uncover his dark secrets. Travel through a land of different climate zones, abundant flora and fauna, subterranean vaults, and unique towns and castles where clouds darken the skies, weather effects such as wind and heavy rain influence an endlessly fascinating game world, day and night cycles, and a stunning display of light and shadow. As you battle the monsters and villains of the land and meet a host of unique characters, will you be able to right the King’s wrongdoings and, above all, what choices will lead you there?

15.07.1999

While incorporating action role-playing game elements from the three games which preceded it, Legend of Mana has its own distinct style of gameplay. Most notably, it gives the player the ability to shape the game's world of Fa'Diel according to his or her desires, a system which was incorporated through the use of "artifacts," which are gained as the player progresses through the game. The player uses the artifacts to create different towns, dungeons, etc., called "Lands", to venture to and explore. This creates a non-linear gameplay, since the game is driven by a series of what would be considered side-quests in other games. Legend of Mana features three different plots which can occur simultaneously, and which do not necessarily need to be completed for the player to finish the game. Legend of Mana was a financial success in Japan. While the game garnered considerable praise for its graphics and presentation, many critics and fans were turned off by the game's lack of a main storyline.

18.09.2008

An MMORPG based on the Games Workshop franchise developed by Mythic Entertainment and produced by Electronic Arts. Some of the features were brutal RvR battles (Realm vs Realm) and siege warfare. Warhammer Online was shut down December 18th, 2013.

17.12.2014

Black Desert is a game that tests the limitations of MMORPG by implementing remastered graphics and audio. Enjoy exciting combat and siege, exploration, trading, fishing, training, alchemy, cooking, gathering, hunting, and more in the vast open world.

16.05.2002

Final Fantasy XI Online is the franchise's first MMORPG as well as the eleventh installment in the main series. FFXI was the world's first cross-console MMORPG, available for Windows, PlayStation 2, Xbox 360 and Steam. Since its release in 2002, it has become the most financially successful title in the Final Fantasy series. Due to the nature of online RPGs, FFXI differs in that the player is not the only hero. Instead, each player creates a customizable character and adventures through the world of Vana'diel with other players; leveling up, exploring, completing missions, quests, and much more. Leveling up requires a group of people working together in what is called a Party, with each participant contributing their own skills to help take down a foe and gain Experience points. Battles occur in real-time, taking the ATB system to a new level, which was emulated again to a certain extent in Final Fantasy XII.

02.03.2006

Wage war in the North and assume command of the most storied civilizations in all of Middle-earth history - the Elven and Dwarven armies - or fight on the side of Evil with heroes and creatures that have never been seen in The Lord of the Rings films. Defend or overtake never before seen lands such as Dol Guldur, The Misty Mountains, and Mirkwood as you unleash powerful new weapons and abilities, such as summoning dragons.