Disney's Animated Storybook: Pocahontas

01.12.1995
In this game you revisit the story of Disney’s Pocahontas in an interactive storybook format. Each page contains a scene from the movie with narrated text, and multiple characters and objects can be interacted with to trigger short animations accompanied by the movie’s score. Additonal features are the option to highlight words to be explained as as well as four mini games: shooting with a bow, catching berries, playing hide-and-seek with Meeko and finding the right homes for the forest’s animals.
The game follows the story of the Disney movie, in which the chief’s daughter Pocahontas seeks the right path for her life. When English settlers arrive to take the land and search for gold, Pocahontas meets John Smith and shows him the beauty of her home and her way of living.

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Part of collection:
Disney's Animated Storybook

24.04.1996

Part of Disney's Animated Storybook series, this game adapts the 1995 Pixar movie Toy Story into a point-and-click adventure format.

01.12.1995

In this game you revisit the story of Disney’s Pocahontas in an interactive storybook format. Each page contains a scene from the movie with narrated text, and multiple characters and objects can be interacted with to trigger short animations accompanied by the movie’s score. Additonal features are the option to highlight words to be explained as as well as four mini games: shooting with a bow, catching berries, playing hide-and-seek with Meeko and finding the right homes for the forest’s animals.

18.11.1994

This game let's you revisit Disney's The Lion King in an interactive storybook format with a selection of scenes from the movie. Each scene has narrated text and the characters and landscapes can be interacted with to trigger short animations. It also features three minigames: Simba stalking Zazu, drawing picures in the stars, catching bugs for Timon.

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11.08.1995

The magic of Dr. Seuss's popular books comes to life in this fun-filled introduction to the ABCs of reading. Click on a noun and see its picture. Click on a verb to see an action. It's easy for kids to replay a favorite part, skip ahead and learn more than 600 different words while they play. Introduce your children to Dr. Seuss's wondrous world today.

17.02.1997

Arthur's Reading Race is the number fifteenth Living Books and the third Arthur Living Books game PC CD-Rom Game from 1997 based on the 1996 book written by Marc Brown and the CD-Rom was released in February 17, 1997.

18.11.1994

This game let's you revisit Disney's The Lion King in an interactive storybook format with a selection of scenes from the movie. Each scene has narrated text and the characters and landscapes can be interacted with to trigger short animations. It also features three minigames: Simba stalking Zazu, drawing picures in the stars, catching bugs for Timon.

13.05.1994

Ruff's Bone is the sixth Living Books game (or fifth if you were to go by the PC release dates) released in 1994. Written by Eli Noyes and co-produced by Colossal Pictures, it is exclusively Living Books' second original story not being an adaption from any pre-existing titles (first if not counting Mark Schlitching's adaption of The Tortoise and the Hare). The story is about a dog named Ruff, who fetches his bone that was thrown by his master.

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26.08.1996

"The Berenstain Bears in the Dark" is an interactive educational game based on the book of the same name. It follows Brother Bear reading a scary story to Sister Bear, leading her to fear the dark. Papa Bear helps Sister Bear realize it's just her imagination, while Brother Bear eventually becomes afraid of the dark too. The game features two play modes, "Read To Me" and "Let Me Play," as well as bonus games like "Animal Match" and "Picture Jumble."

23.09.1996

Green Eggs and Ham is the second Dr. Seuss Living Book Adaptation from Broderbund. The story features Sam-I-Am, who repeatedly asks the questions based on an object, e.g. “Would you Could you on a boat?”. This leads to his grumpy friend saying “I do not like Green Eggs an Ham”. The story gets more dramatic as it progresses. There are some activities featuring characters from the story like the Fox in a Box, and the Mouse in the House. The game features word recognition, vocabulary, reading comprehension and computer literacy. Every page is clickable for a few surprises. In Read to Me, the program automatically turns the pages leaving out the games as the story progresses.