Double Dragon

08.04.1988
Users 65/100
The NES version of Double Dragon takes a wide range of liberties with the interpretation. The entire graphical style is more in line with Technōs’ Kunio-kun series, with characters that go for exaggerated expression rather than gritty realism. The biggest change, however, was reserved for the moveset. You start the game with only the punch, kick and headbutt available – all the other moves are obtained via an RPG-lite style experience system. Hitting enemies is now rewarded with a certain amount of experience points depending on the attack, and each time the counter goes above 999, you’re awarded an additional heart, which extends the range of possible actions. Two hearts add the uppercut and roundhouse kick combo finishers, and with three Billy can perform the jump kick maneuver. The fourth heart unlocks access to grappling moves.

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01.08.1987

Double Dragon is a 1987 beat 'em up video game developed by Technōs Japan and distributed by Taito for arcades across Asia, North America and Europe. It is the first title in the Double Dragon franchise. The player character has a repertoire of martial arts techniques which they can perform using the joystick and three action buttons (kick, jump, and punch) individually or in combination. Techniques range from basic punches and kicks to more elaborate manoeuvres like hair-grabbing moves and elbow strikes. When playing with another player, one can assist the other by grabbing their partner's opponent from behind. Caution should be taken, though, as some enemies can do the same thing to the players. The player begins the game with a certain number of extra lives and a life gauge which depletes as the player takes hits. If the life gauge runs out or the time limit reaches zero, the player will lose a life. There is a small variety of enemy characters that the player will face through the course of the game. Certain enemies carry melee weapons, which can be knocked out of their hands and picked up to use against them. Available weapons include baseball bats, whips, throwing knives, and dynamite; in addition, rocks, oil drums, and boxes can be found in certain places. The game is divided into four stages or "missions," consisting of a city slum, a factory, the woods, and the gang's hideout. The game normally ends if a single player defeats the final boss alone. However, if two players complete the game together, they are forced to fight each other to determine who will win Marian's affections.

Part of collection:
Double Dragon (last 3 games)

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Double Dragon Revive faithfully reproduces the thrill of old school side-scrolling action games, with updated controls and difficulty settings for the modern era, and utilizing Arc System Works’ fighting game development experience. Jimmy Lee, Billy Lee, Roper, Abobo, and more will appear in stylish 3D.

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Prepare to throw down the Double Dragon way in this fresh addition to the iconic beat ‘em up franchise. Explore the early beginnings of the young Double Dragon brothers as they take on both new and familiar enemies in this alternate story. In this fresh roguelite take, every playthrough is brand new chance at new action. Featuring a unique and dynamic level structure, the difficulty of the missions you take on will change depending on the order you have selected them. Tag in and out as the classic duo Billy and Jimmy, switch it up with Marian and Uncle Matin, or experiment with 9 additional unlockable characters, each with their own special moves and unique playstyles. With 2 player local co-op, the action quadruples as you and a friend clean up the mean streets.

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Return of Double Dragon features several significant differences from Super Double Dragon: the title theme and most of the background music were shuffled around (e.g. the Mission 1 theme from Super Double Dragon is played during Mission 4 in Return of Double Dragon) and the player can perform certain actions which cannot be done in Super Double Dragon (such as retrieving a boomerang after throwing it or hitting an opponent more than once successively with the hurricane kick). The enemy placement is also different in both versions and weapons such as knives and incendiary bombs do less damage in Return of Double Dragon. Enemies can duck end combo blows, thus preventing the player from finishing their combos. The final Mission also features two additional levels before the final battle. An Option Mode is included in Return of Double Dragon as well, allowing players to adjust the game's difficulty level, as well as listen to the game's music and sound effects.

Part of franchise:
Double Dragon (last 3 games)

23.10.2025

Double Dragon Revive faithfully reproduces the thrill of old school side-scrolling action games, with updated controls and difficulty settings for the modern era, and utilizing Arc System Works’ fighting game development experience. Jimmy Lee, Billy Lee, Roper, Abobo, and more will appear in stylish 3D.

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Prepare to throw down the Double Dragon way in this fresh addition to the iconic beat ‘em up franchise. Explore the early beginnings of the young Double Dragon brothers as they take on both new and familiar enemies in this alternate story. In this fresh roguelite take, every playthrough is brand new chance at new action. Featuring a unique and dynamic level structure, the difficulty of the missions you take on will change depending on the order you have selected them. Tag in and out as the classic duo Billy and Jimmy, switch it up with Marian and Uncle Matin, or experiment with 9 additional unlockable characters, each with their own special moves and unique playstyles. With 2 player local co-op, the action quadruples as you and a friend clean up the mean streets.

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