Dune: Awakening

31.12.2025
Dune: Awakening is an open world survival MMO set on the most dangerous planet in the universe. Survive the desert by learning the ways of the Fremen. Expand your potential through combat, spice, building, and trade. As guild intrigue and warfare rage, control the spice and cling to power.

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Part of franchise:
Frank Herbert's Dune (last 3 games)

31.12.2025

Dune: Awakening is an open world survival MMO set on the most dangerous planet in the universe. Survive the desert by learning the ways of the Fremen. Expand your potential through combat, spice, building, and trade. As guild intrigue and warfare rage, control the spice and cling to power.

13.03.2024

In Dune: Imperium, you'll step into the role of one of the leaders of the Great Houses of the Imperium in a struggle to control the planet Arrakis and the invaluable Spice it provides. The game plays out in a series of ten rounds, each of which is defined by a new Conflict on the surface of the planet; some award critical resources, and some provide Victory Points that will propel you to dominance. But choose your battles wisely: spread your forces too thin, and you'll find your enemies growing too strong to oppose. Each round, you'll draw a hand of five cards from your deck, which will get stronger over the course of the game as you acquire new cards. Each card can be played in one of two ways: To send an Agent out into the Imperium to gather resources, or to Reveal at the end of the round to purchase new powerful cards. You must maintain a careful balance to get the most of the resources available to you. How will you find your path? As your game progresses, you'll vie for Influence with four factions of the Imperium: The Emperor, the economically powerful Spacing Guild, the mysterious Bene Gesserit, and the ferocious Fremen of the deep deserts. Earning Influence among the various groups helps you to earn the Victory Points you need...but will you compete with your rivals for their favor, or abandon alliances to pursue other opportunities? Many strategies are at your disposal, and many paths to victory. The cards are dealt. The choice is yours. The Imperium awaits.

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In the heart of the Ixian Confederation, House Vernius, masters of science and engineering, established itself as the Empire's primary supplier of cutting-edge technology. Adapting to the constraints of the Butlerian Jihad, they discreetly explore forbidden self-learning tech.

Could be interesting

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