Echoshift
Part of collection:
Echochrome
Experience echoshift originally released on the PSP system, enhanced with up-rendering, rewind, quick save, and custom video filters. The Walker’s life is stuck on repeat. Our hero is lost in a series of dangerous, mind-bending mazes, where time keeps replaying, over and over… Do you have the skill to help the Walker escape? Test your mental agility in 56 levels of puzzle-packed action, where the clock is always ticking as you work to flick switches, unlock doors and overcome obstacles. Co-operate with ‘echoes’ of your past self to solve problems as you navigate through this ingenious and endlessly addictive puzzle game from 2009.
Presenting a brand new take on the puzzle genre, echochrome ii introduces a unique twist on gameplay that lets players use pure imagination to solve puzzles by controlling light and shadows. Utilizing the PlayStation Move motion controller and the PlayStation Eye camera, players can rotate levels and control light and shadows to change the way objects are viewed and the shadows they cast. The ultimate goal is to lead your character through the path from beginning to end, while learning how a variety of different objects can be combined with perspectives, angles and the use of light can be used to help solve the puzzle. Beware … much like echochrome, the possibilities are infinite and there is always more than meets the eye as every person can view each puzzle differently!
Echoshift is a franchise spin-off of the previously released PlayStation Network title echochrome.
Could be interesting
Go on a late-night adventure with blobs of goo in this download-only LocoRoco game.
Intelligent Qube is a puzzle game for the PlayStation. In the game, the player controls a character who must run around a platform made of cubes, clearing certain cubes as they approach. Cubes are "cleared" by marking a spot on the stage, waiting for the cube to roll on top of it, and then deactivating the marked spot.
Devil Dice is a unique puzzle game, where the player controls a small devil that runs around a grid covered in large dice. The player can both stand atop dice, and stand on the ground (with the dice towering above). When standing on the dice, the player can move from die to die, or can roll a die in the direction he or she runs, revealing a different face as the die rotates. Creating a group of adjacent dice with identical pips—the size of which must be at least the number of pips—causes those dice to slowly sink into the field before disappearing. Chain reactions are possible by adding additional dice to a sinking set. Different types of dice are available in some modes, with different properties to make the game more challenging. It was originally created by developer Shift on the "homebrew" Yaroze platform, and later turned into a commercial game. Released in 1998, it is one of only a handful of games to make the leap from the Yaroze to commercial release. The game is a million-seller and a demo version was released as a PlayStation Classic game for the PlayStation 3 and PlayStation Portable on November 7, 2007.
A budget release from Agetec, this puzzler (also known to some as Tic Tac Chicken) challenges gamers to create a safe path for a lost baby chick so he can return home. Slide and spin the tile pieces to form his walkway, but you're going to have to think quick -- the tiles are floating on water and the little guy isn't a good swimmer!
While the old adage that "turnabout is fair play" applies in many situations, Natsume's Turnabout is all about diabolical puzzles where players rotate the entire puzzle while the pieces move within its borders, sliding and rolling into mind-numbing configurations and patterns. The 100 puzzles provided are divided into two groups of 50: Begin Mode and Main Mode. The first 50 puzzles must be solved in order to open up the remaining 50, but the puzzles are numbered in five rows of ten each -- solving seven rounds in a row will open up the next row of ten, thus the puzzles needn't be solved sequentially. Puzzle pieces in Turnabout come in three types: colored balls, colored blocks, and sliding blocks. By rotating the puzzle board, balls and sliding blocks adhere to the forces of gravity and fall down into open slots. Manipulating the puzzle correctly takes skill and usually no more than ten to fifteen "steps," even at advanced levels. Learning to solve puzzles backward by picturing the flow of the pieces mentally can be an essential tool to success and none of the 100 puzzle board configurations are the same shape. For players looking for even more challenges, up to 50 custom-made puzzles can be devised, using five different colored balls and blocks and nine movable sliders (blocks) in Edit Mode.
A puzzle game for the Vita, where you find puzzles to solve, and publish your own, over the systems' Near feature.
Tilt controlled puzzle game for the PlayStation Vita.
Color matching game using dots, grids, and spectrum waves. Includes three game modes.
Spin Deluxe is a puzzle with physics and unique gameplay. You have to think hard in order to beat the game. Become a master of the world of Spin Deluxe and control its physical laws and properties to bring back the light of its lost Sun!
Based on the basic concepts of "simple and easy to play", "deep and addictive", and "very exhilarating when the mystery is solved" - includes 3 types of puzzle games.