Famicom Mini: Mario Bros.
Parent game
The first port of Mario Bros. was developed by Nintendo for the Famicom and later released in American under the Arcade Classics series. It follows most of the features of the arcade game, and adds a difficulty setting. This version would be the most re-released version in future consoles.
Part of collection:
Classic NES Series
(last 3 games)
Famicom Mini: Dai-2-ji Super Robot Taisen is the Game Boy Advance port of the Famicom game 2nd Super Robot Wars (Dai-2-ji Super Robot Taisen). It was released as a bonus for people who purchased the Nintendo GameCube game Super Robot Wars Hyper Robot Warriors GC-CV. Only 2000 copies were printed.
Famicom Mini: SD Gundam World - Gachapon Senshi: Scramble Wars is a Game Boy Advance video game released in 2004 by Nintendo. It is a remake of Bandai's Famicom game SD Gundam World: Capsule Warriors - Scramble Wars, and little to no alterations were made on the game to stay faithful to the original title. The game was not released in America or Europe, and thus was exclusive to Japan. It was part of the Famicom Mini Series that re-released a variety of classic Famicom games for the Game Boy Advance.
Famicom Mini: Hikari Shinwa - Palutena no Kagami is a Game Boy Advance video game released in 2004 by Nintendo. It is a remake of the Famicom game Kid Icarus, and little to no alterations were made on the game to stay faithful to the original title. The game was not released in America or Europe, and thus was exclusive to Japan. It was part of the Famicom Mini Series that re-released a variety of classic Famicom games for the Game Boy Advance.
Part of franchise:
Mario
(last 3 games)
The brothers return for a brand new adventure on the high seas! Set sail with Mario and Luigi on Shipshape Island (part ship, part island) and journey through the vast world of Concordia. Launch out of Shipshape’s cannon to visit, explore, and quest your way through islands that range from tropical rainforests to bustling cities. Meet new friends along the way, like Connie and Snoutlet (who's definitely not a pig), and encounter familiar faces from the Mushroom Kingdom like Peach and Bowser, who may help you on your journey! You’ll have to rely on Mario and Luigi’s brotherly bond to succeed. Use Bros. Moves to get past obstacles while you explore, and powerful Bros. Attacks in a dynamic twist on turn-based combat. You’ll need every edge this 'brothership' will give you to save the day!
Get ready for the biggest party yet in Super Mario Party Jamboree for Nintendo Switch. From running through merry-go-rounds to motion-control minigolf, this jamboree is jam-packed with over 110 minigames – the most of any Mario Party game to date! With seven boards in all, you can go with the flow in Goomba Lagoon, search for stars in Rainbow Galleria, revisit the classics of Western Land and Mario’s Rainbow Castle from past titles and more. Race across the party board in Koopathlon, a series-first 20-player online competition to see who can rack up the highest scores in minigames like the fast-paced Lane Change. The higher your score in each round, the faster you’ll get to the goal. Koopathlon is just one of a slew of additional modes – there’s something for every kind of Mario Party player to enjoy!
The Nintendo World Championships: NES Edition – Deluxe Set includes: Nintendo World Championships: NES Edition game card Gold-colored NES Game Pak and stand to commemorate the 1990 World Championships 13 art cards Set of 5 pins
Could be interesting
Super Mario 64 2 was the tentative title for a Mario game in development that served as the direct sequel to Super Mario 64, intended for release in 1999. It was going to be for the Nintendo 64DD, but was canceled early in production due to lack of progress and the commercial failure of the 64DD add-on. Only one demo level was ever made but was never publicly revealed. It is also possible that Super Mario Sunshine, Super Mario Galaxy, or Super Mario Galaxy 2 could have elements salvaged from the development of Super Mario 64 2, according to Nintendo during an E3 event. Luigi was also set to appear in this game, as was a rideable Yoshi. It can be assumed that Luigi would have been playable, as Shigeru Miyamoto had planned to make Super Mario 64 2 multiplayer – in fact, the first playable demo level was multiplayer.
Punch Ball Mario Bros. is very similar to Mario Bros., but with new objects called Punch Balls that could now be thrown to stun enemies. Once stunned, the hit enemy could be hit like normal. The details of the licensing of this game are not clear, but Punch Ball Mario Bros. is probably one of the earliest licensed Mario games. It is unknown why Hudson Soft was permitted the rights to and chose to make the game.
Mario's Cement Factory is a Game & Watch game. Two versions of the game were produced: the first was for the Game & Watch Table Top and the second was a more conventional New Wide Screen Game & Watch. In both versions, Mario's mission in the cement factory is to open doors to prevent cement containers from overflowing. To get to the different containers, Mario has to jump onto moving platforms. The game was remade as a downloadable DSiWare title.
Mario Bros. is a title for the Game & Watch. Despite its name, it has no similarity to the arcade game Mario Bros. Instead of plumbing, Mario and Luigi are working at a bottling factory and must prepare packages of bottles to load onto a delivery truck. This game, played on the Multi Screen model of the Game & Watch, a few months before the much more popular arcade title, making it the first game to feature Luigi.
Vs. Wrecking Crew is an arcade game for the VS. System, predating the 1985 console game Wrecking Crew. The game is less puzzle oriented, does not contain the level editor, and features a simultaneous two-player mode in which the opposing player is seen on the other side of the construction wall. In single player, Luigi acts similar to Foreman Spike and is present in all levels, while Foreman Spike is absent entirely.
A truly expansive Mario fangame based on Super Mario 64 that combines elements between it, Super Mario Sunshine, and Super Mario Galaxy. Released in 2009 and featuring 64 Shine Sprites and another 64 Star Coins to collect, it remains the largest-scale Flash-based Mario fangame to this day.
Bounce is a game by Nokia that came pre-installed in many Nokia mobile phones running J2ME. It is one of the earlier famous Nokia mobile games, alongside Snake.
Help Fireboy and Watergirl explore the 7 Elemental temples! Solve the puzzles, beat the times, and collect all the diamonds! Play alone or with a friend to join Fireboy and Watergirl in this new adventure!
Get ready for a game that'll make you question all your life choices! Introducing "Dumb Ways to Climb" - the incredibly unimpressive creation that miraculously appeared in just one week! Watch in awe as our brilliant Bean aimlessly climbs on random stuff, reaching for the stars... well, kind of.
Forgotten Warrior is an action game which came pre-installed on certain models of Samsung mobile phones. The premise of the game is simple: a boy loves a girl; when the boy is asleep an evil gang kidnaps the girl. The boy is awakened by his brother who tells him what has happened and instructs him along the way. The game is played on static screens with platforms, enemies, hazards, etc. In the beginning the boy has no weapons, so he must avoid all enemies or attack them stealthy with a punch. Later on he acquires a weapon and magical spells. Along the way the boy can collect coins which allow him to buy spells and potions.