Far Cry Instincts: Evolution
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Part of collection:
Far Cry Instincts
A sequel to Far Cry: Instincts with a different campaign.
Far Cry Instincts is a reimagining of the original Far Cry, rebuilt for Xbox by Ubisoft Montreal in collaboration with Crytek. Players take on the role of Jack Carver, a former U.S. Navy serviceman turned illegal arms dealer who fled to Micronesia after a price was put on his head by the Mob. When a journalist hires him to ferry her to a remote archipelago, Jack's boat is destroyed by mercenaries and he finds himself stranded on an island hiding dangerous secrets. The game trades the open-ended level design of the PC original for a more linear, action-focused experience while introducing feral abilities, a trap system, vehicles, and an extensive map editor with online multiplayer support for up to 16 players.
Part of franchise:
Far Cry
(last 3 games)
Conquer life-or-death trials in this all-new Dani Rojas story. Lost Between Worlds is a rich, action-packed gauntlet with deadly crystal enemies, multiple player paths, all-new lore, and a wide variety of unique gameplay challenges.
For the first time in Far Cry history, you are the villain. Get up close and personal as you take control of the legends themselves: Vaas Montenegro, Pagan Min and Joseph Seed – all played by the original cast. Across three DLC episodes, you will delve into these iconic villain’s twisted minds, uncover their backstories, battle their inner demons, and reunite with familiar faces. All of this in a new Far Cry gameplay experience in which you will have to die… and retry. Can you escape the mind of a villain?
For the first time in Far Cry history, you are the villain. Get up close and personal as you take control of the legends themselves: Vaas Montenegro, Pagan Min and Joseph Seed – all played by the original cast. Across three DLC episodes, you will delve into these iconic villain’s twisted minds, uncover their backstories, battle their inner demons, and reunite with familiar faces. All of this in a new Far Cry gameplay experience in which you will have to die… and retry. Can you escape the mind of a villain?
Could be interesting
Turok is a first-person shooter developed by Propaganda Games, and published by Touchstone Games and Disney Interactive Studios, originally for the PlayStation 3 and Xbox 360 in February 2008. It was later ported on to Microsoft Windows in April 2008. A sequel was planned and developed for the Xbox 360 but it was cancelled before it was even officially announced. The game is loosely based on the comic book series of the same title and is unrelated to the story and setting of previous Turok video games. Players assume the role of Native American space marine Joseph Turok, who is part of a team sent to a remote planet to apprehend his previous commanding officer, General Roland Kane, now a wanted war criminal. After crash landing, Turok discovers this planet is home to all manner of dinosaurs, and must fight both the predatory creatures and Kane's private army on his mission to take down his former mentor.
Rogue Warrior is a character-driven, first-person-shooter, featuring Richard Demo Dick Marcinko's explosive personality in an action-packed single player campaign, and intense multiplayer combat.
Darkwatch mixes the Western, horror and steampunk genres, telling the story of Jericho Cross, an outlaw gunfighter in the late 19th-century American Frontier who has been turned into a vampire and forcibly recruited by the titular monster-hunting secret organization to fight against supernatural forces.
Gears of War is a third-person shooter built around a cover system, where players duck behind obstacles and use tactical fire to advance on enemies. The signature weapon is an assault rifle fitted with a chainsaw bayonet, and a timed reload mechanic can grant a brief damage bonus or jam the gun if mistimed. The five-act campaign can be played solo or in two-player co-op, and a competitive multiplayer mode supports up to eight players split between the two factions. It was the first game in the Gears of War series and helped popularize the modern cover-based shooter, later receiving remastered versions.
Return to Castle Wolfenstein is a first-person shooter and a reboot of Wolfenstein 3D. The player's arsenal includes among others a Luger, MP 40 submachine gun, Mauser rifle with sniper scope, flamethrower, dynamite and grenades. The game also features a multiplayer component in which players are split into Axis and Allies sides with each a set of objectives to complete.
Dark Sector thrusts players into the role of Hayden Tenno, a covert operative sent on a dangerous mission into Lasria, an Eastern European city on the brink of ruin that hides a deadly Cold War secret. In the midst of this mission, Hayden is attacked by an unknown enemy and infected by the Technocyte Virus, a brutal bio-weapon that twists its victims into mindless killing machines. Surviving this attack, Hayden finds that the Technocyte virus has granted him powerful, inhuman abilities unlike anything he has ever seen. Now, he must evolve with his powers, survive and become a hero.
GoldenEye: Rogue Agent is a first-person shooter video game developed by EA LA and published by Electronic Arts. The player takes the role of an ex-MI6 agent Jack Hunter, who is recruited by Auric Goldfinger (a member of a powerful unnamed criminal organisation based on Ian Fleming's SPECTRE) to assassinate his rival Dr. No. Several other characters from the Bond series make appearances throughout the game, including Pussy Galore, Oddjob, Xenia Onatopp and Francisco Scaramanga. Despite its name and being part of the James Bond universe, the game has no relation to the 1995 film or the 1997 video game of the same name. In this setting the game's protagonist is given the name 'GoldenEye' after he loses his eye and receives a gold-colored cybernetic replacement.
Quake III Arena is a first-person shooter built around competitive multiplayer combat. Unlike earlier entries in the Quake series, it has no story-driven campaign, and its single-player mode instead pits the player against computer-controlled bots across a series of increasingly difficult arenas. Matches take place in maps that mix gothic and technological architecture, with weapons and power-ups spawning at fixed points that players fight to control. Movement techniques such as strafe-jumping and rocket-jumping are central to high-level play. Game modes include free-for-all deathmatch, team deathmatch, one-on-one tournament duels, and capture the flag, and the game supports network and internet play along with extensive customization and modding.
Shadow Ops: Red Mercury is an action-oriented first person shooter based on modern military weapons, equipment and tactics, although presented as a "blockbuster action movie" rather than a hardcore realistic military simulation. Players proceed through linear levels while battling terrorists and hostile enemy soldiers in locations spanning all around the globe, such as Syria and France, using an assortment of modern firearms.
Enter the realm of a retired assassin, forced back into action by treason. You may be a hired killer but you still have a sense of loyalty and justice. Visit the dark recesses of a world corrupted by crime, greed, degradation and dishonor. And a past that catches up with you. Trust no one - if the price is right, the finger of your most trusted ally will be on the trigger. Your targets may hide in the most remote areas of the planet, but their destruction is never prevented - only postponed. Learn your trade - master your tools - overcome your obstacles - outsmart your enemies - eliminate your targets. Remember: rash decisions bleed consequences. Know when to strike instantly, know when to take your time. Chance favors the prepared. Failure is not an option.