Fatal Inertia
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Expanded games
Fatal Inertia EX is the first installment of the Fatal Inertia series on the Playstation 3 console. High-speed, turbulent, futuristic racing is the meat of the game here.
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Hi-Octane is a racing/vehicular combat video game released in 1995 for the PC, PlayStation and Sega Saturn developed by Bullfrog and based upon their earlier Magic Carpet game code. It is notable amongst racing games for its wide and open tracks, and the resulting freedom offered to the player, and also for its excessive speed. It suffered in the marketplace due to thematic similarities with the better received Wipeout by Psygnosis and the generality of its graphics engine made for a very short depth of view compared to contemporary racing games. Hi-Octane is rumored to begin life as something several Bullfrog programmers coded in free time, and then decided to improve the game and market it under the auspices of Electronic Arts. Another version of the legend is: EA set Bullfrog under pressure to release Dungeon Keeper or Magic Carpet 2 - but they weren't able to. So they released Hi-Octane, a quickly done game. In a Gamasutra article it was mentioned that "PC and Saturn racing game Hi-Octane, was developed in just eight weeks using the Magic Carpet engine, as a way to “fill a quarter that didn't have enough revenue”.
In the bright but distant future, the recovery of New America rests in the hands of wheeled warriors. Will you side with the sinister Dark Jaw or intrepid Val Vega? Customize your killer ride and go head to head in 80s-style car combat. Gear up, team up, and roll out!
An off-road kart racer developed by Polarbit.
David Jaffe (creator of Twisted Metal) and Zack Norman (creator of Interstate '76) join forces on this car combat game.
The single player campaign progresses through the first three years of the A.G.R.C. (Anti-Gravity Racing Championships): 2048, 2049, and 2050. All events have pass and elite pass targets. Unless the elite pass criteria is met unknowingly, it will only be displayed after a player passes an event. If the player fails to complete an event multiple times in a row, the event can be skipped. Skipping an event will allow the player to move on to the next available event; a player can return to a skipped event at any time in order to try it again.
A.I.M. Racing welcomes you to the planet Polygon-4, where deadly vehicles of the distant future compete, swishing planet’s dusty atmosphere at a tremendous pace. Years ago humans along with the Arlings used Polygon-4 for a number of military experiments, but later left the test complex. However, the intelligent machines, AIMs, continue to fulfill objectives they are programmed for: further evolution and self-perfection. AIMs of the Reckoners clan built a network of tracks to test multi-purpose combat machines in action. If you are not afraid of awesome speed, fatal traps and plasma charges, tearing apart your racing glider’s sheeting, A.I.M. Racing is a game of your choice. There is no need to save money to buy a new glider, no need to think, where you can acquire energy supply for a more powerful canon. The clan will give you everything – but you must win!
WRECKED: Revenge Revisited was developed by Supersonic and is the spiritual successor to the MASHED series from the PlayStation 2/Xbox generation.
Take to the streets or take to the skies. Because Action Fighter is the incredible, transformable combat vehicle. You start out on a customized cycle. Built with enough speed and power to jump over water and overtake enemies. Then, by finding the right parts along the way, you'll change your cycle into a supercharged, state-of-the-art sports car. Next, add two turbojets to make your car airborne. And take to the skies. Down hyped-up helicopters and jet spaceships from above. And no matter which vehicle you're manning- or who you're after- get ready to stand by for action!
Juiced 2: Hot Import Nights is a racing video game for various platforms. The PlayStation 2, Xbox 360 and Nintendo DS versions were released on September 17, 2007. The PlayStation Portable version was released on October 8, 2007. The PlayStation 3 version was released on October 22, 2007. The Microsoft Windows version was released on November 16, 2007. It is a sequel to the 2005 game Juiced. It was developed by Juice Games and published by THQ. It utilizes more advanced car modification methods in comparison to its predecessor. A demo for the Xbox 360 version was released on Xbox Live Marketplace on July 19, 2007. A second, multiplayer demo appeared on September 14, 2007. Ursula Mayes is on the cover of the game on all platforms. A Wii version was planned but it was cancelled.
Demolition Racer is a racing game with a twist. Rather than a game that just requires you to try and win the race, this game gives you points to destroy the other racers' cars. The game has many styles of game play so you don't have to play the same style each game. There are 5 game styles in the Single Race section of the game. This section does not count towards unlocking cars or tracks. It is for practice and just plain fun. The main style is Demolition. In Demolition, you race against other cars around the track and get points for hitting them, spinning them in circles and knocking them into the wall. You also get a big bonus for landing on top of a car which will immediately destroy the car. When you finish the race, your final position is found by multiplying the points you got from hitting the other cars with the points that you got for the position you finished in. So if you finish first, but never hit anyone, you won't win the race.